Player Matchup

Chaac
Chaac
DasecxD
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Dreast092
Geb
Level 103
God Stats
19W - 11L
1,516 SR
Queue Stats
365W - 456L
1,457 Elo+
Party 1
Artemis
Artemis
JoeyBluntz
Artemis
Level 116
God Stats
11W - 1L
1,527 SR
Queue Stats
29W - 21L
1,591 Elo+
Party 2
Hades
Hades
Trilliotto
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,470 Elo+
Party 2
Ne Zha
Ne Zha
UrieLc
Ne Zha
Level 26
God Stats
29W - 36L
1,528 SR
Queue Stats
575W - 705L
1,507 Elo+
Party 1
Team Averages
Level 74
1,514 SR
1,505 Elo+

VS

Team Averages
Level 51
1,457 SR
1,498 Elo+
Ra
Ra
BodaciousLlama
Ra
Level 129
God Stats
14W - 17L
1,535 SR
Queue Stats
124W - 116L
1,490 Elo+
Party 3
Xing Tian
Xing Tian
ImREalLyDruNknoW
Xing Tian
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,606 Elo+
Solo
Bellona
Bellona
Lloydd
Bellona
Level 28
God Stats
11W - 4L
1,653 SR
Queue Stats
69W - 54L
1,516 Elo+
Party 3
Cupid
Cupid
MagicalMarauder
Cupid
Level 22
God Stats
5W - 7L
1,304 SR
Queue Stats
91W - 95L
1,510 Elo+
Party 3
Mercury
Mercury
sam518pwer
Mercury
Level 34
God Stats
8W - 14L
1,291 SR
Queue Stats
36W - 47L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DasecxD
Chaac
13
5 / 1 / 2
8,122
541
9,941
10,452
10,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 0 / 5
6,920
461
2,867
6,908
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
JoeyBluntz
Artemis
13
3 / 0 / 0
7,861
524
9,581
7,117
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
14
3 / 0 / 5
7,987
532
5,776
8,565
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
UrieLc
Ne Zha
13
3 / 3 / 2
7,604
507
6,729
10,712
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,426
495
6,983
5,555
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
6
0 / 1 / 1
5,054
337
1,569
6,856
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Lloydd
Bellona
10
1 / 3 / 2
6,327
422
4,185
10,929
6,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 0
5,806
387
2,609
8,066
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
sam518pwer
Mercury
10
2 / 5 / 2
6,453
430
3,275
12,072
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
4
4
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Chaac
DasecxD
Chaac
5
1
2
6
W
0
0
5
2.5
L
Xing Tian
0
1
1
0.5
W
Artemis
JoeyBluntz
Artemis
3
0
0
3
L
Bellona
Lloydd
Bellona
1
3
2
0.67
L
0
4
0
0
W
Hades
3
0
5
5.5
W
Ne Zha
UrieLc
Ne Zha
3
3
2
1.33
L
Mercury
sam518pwer
Mercury
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,894
Damage
18,621
43,754
Taken
43,478
24,881
Mitigated
18,282
25,944
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,983
409
1,134
1,768
5,555
2,183
280
1,450
4,030
50,800
0
W
Chaac
DasecxD
Chaac
9,941
1,455
0
6,372
10,452
10,579
447
998
9,412
0
39,287
W
2,867
208
0
2,398
6,908
4,279
44
1,667
5,161
18,487
0
L
Xing Tian
1,569
24
0
400
6,856
3,011
0
884
5,947
7,220
0
W
Artemis
JoeyBluntz
Artemis
9,581
5,516
0
5,519
7,117
2,488
2,765
895
6,210
0
53,754
L
Bellona
Lloydd
Bellona
4,185
1,266
0
2,140
10,929
6,075
0
1,942
8,562
0
25,777
L
2,609
2,146
0
1,450
8,066
3,300
0
2,460
5,606
0
21,269
W
Hades
5,776
870
823
5,848
8,565
4,118
201
1,438
6,890
51,339
0
W
Ne Zha
UrieLc
Ne Zha
6,729
1,131
0
4,984
10,712
3,417
0
2,945
7,529
0
47,441
L
Mercury
sam518pwer
Mercury
3,275
2,121
0
3,148
12,072
3,713
163
1,907
10,065
0
24,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,494
Gold Earned
31,066
377
Minions Killed
272
0
Camps Cleared
0
1,404,441
Distance Traveled
1,229,323
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,426
495
106
7
0
325,793
4
W
Chaac
8,122
541
69
5
0
293,967
7
W
Geb
6,920
461
22
1
0
295,753
7
L
Xing Tian
5,054
337
12
1
0
175,432
6
W
Artemis
7,861
524
99
7
0
245,227
2
L
Bellona
6,327
422
57
4
0
259,879
3
L
Cupid
5,806
387
47
3
0
210,245
1
W
Hades
7,987
532
101
7
0
294,337
6
W
Ne Zha
7,604
507
86
6
0
275,157
1
L
Mercury
6,453
430
50
3
0
257,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role