Player Matchup

Neith
Neith
Lord_Huha
Neith
Level 25
God Stats
98W - 87L
1,446 SR
Queue Stats
114W - 115L
1,292 Elo+
Solo
Arachne
Arachne
NBK-Afroanne
Arachne
Level 85
God Stats
62W - 41L
1,537 SR
Queue Stats
247W - 273L
1,386 Elo+
Party 2
Discordia
Discordia
NBK-BarrHumbug
Discordia
Level 18
God Stats
7W - 4L
1,424 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NBK-BossBabby
Danzaburou
Level 42
God Stats
9W - 17L
1,309 SR
Queue Stats
56W - 75L
1,273 Elo+
Party 2
Jormungandr
Jormungandr
TTV_Nezzer3020
Jormungandr
Level 11
God Stats
3W - 0L
1,288 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 36
1,401 SR
1,390 Elo+

VS

Team Averages
Level 50
1,590 SR
1,222 Elo+
Skadi
Skadi
AKA Kelv
Skadi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 221L
1,253 Elo+
Party 1
Fenrir
Fenrir
BH Lycan
Fenrir
Level 18
God Stats
3W - 15L
1,521 SR
Queue Stats
376W - 528L
1,165 Elo+
Party 1
Zeus
Zeus
Breezi V2
Zeus
Level 105
God Stats
0W - 1L
1,702 SR
Queue Stats
13W - 11L
1,245 Elo+
Party 1
Sylvanus
Sylvanus
Bvxvz
Sylvanus
Level 104
God Stats
3W - 4L
1,859 SR
Queue Stats
221W - 306L
1,198 Elo+
Party 1
Neith
Neith
TizzerMc
Neith
Level 8
God Stats
7W - 5L
1,367 SR
Queue Stats
119W - 182L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lord_Huha
Neith
20
9 / 2 / 9
16,824
561
22,981
24,087
10,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
NBK-Afroanne
Arachne
20
24 / 7 / 6
18,688
623
34,439
32,962
13,762
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
NBK-BarrHumbug
Discordia
20
2 / 7 / 9
15,483
516
16,724
20,649
8,620
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
NBK-BossBabby
Danzaburou
20
7 / 11 / 11
15,283
509
23,188
23,157
9,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
TTV_Nezzer3020
Jormungandr
17
5 / 9 / 10
12,557
419
12,600
27,387
29,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AKA Kelv
Skadi
20
2 / 13 / 0
13,557
452
14,306
24,960
22,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
BH Lycan
Fenrir
19
3 / 11 / 8
12,334
411
6,144
25,026
10,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
13 / 8 / 5
17,725
591
42,400
26,309
9,634
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Bvxvz
Sylvanus
20
13 / 8 / 9
15,092
503
20,267
45,852
23,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TizzerMc
Neith
19
5 / 7 / 15
13,714
457
13,723
15,733
6,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
73
47
Kills
36
36
Deaths
47
45
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Skadi
AKA Kelv
Skadi
2
13
0
0.15
L
Fenrir
BH Lycan
Fenrir
3
11
8
0.64
L
Zeus
13
8
5
1.94
L
Sylvanus
Bvxvz
Sylvanus
13
8
9
2.19
W
Neith
Lord_Huha
Neith
9
2
9
6.75
W
Arachne
NBK-Afroanne
Arachne
24
7
6
3.86
W
Discordia
NBK-BarrHumbug
Discordia
2
7
9
0.93
W
Danzaburou
NBK-BossBabby
Danzaburou
7
11
11
1.14
W
Jormungandr
TTV_Nezzer3020
Jormungandr
5
9
10
1.11
L
Neith
TizzerMc
Neith
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,932
Damage
96,840
128,242
Taken
137,880
71,245
Mitigated
72,881
40,136
Healing
45,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AKA Kelv
Skadi
14,306
10,778
0
2,241
24,960
22,557
2,544
0
24,960
0
90,597
L
Fenrir
BH Lycan
Fenrir
6,144
1,351
0
5,383
25,026
10,679
0
5,669
19,265
0
67,841
L
Zeus
42,400
2,859
0
11,155
26,309
9,634
708
12,312
13,363
148,273
0
L
Sylvanus
Bvxvz
Sylvanus
20,267
4,510
3,992
21,919
45,852
23,261
442
7,957
37,869
76,659
0
W
Neith
Lord_Huha
Neith
22,981
12,338
0
16,278
24,087
10,410
4,340
6,126
17,961
0
113,192
W
Arachne
NBK-Afroanne
Arachne
34,439
26,308
0
12,291
32,962
13,762
1,462
18,008
14,954
0
147,571
W
Discordia
NBK-BarrHumbug
Discordia
16,724
474
1,035
4,798
20,649
8,620
2,491
17,311
3,338
94,141
0
W
Danzaburou
NBK-BossBabby
Danzaburou
23,188
11,598
1,170
3,050
23,157
9,041
1,424
9,670
13,487
0
99,041
W
Jormungandr
TTV_Nezzer3020
Jormungandr
12,600
2,728
624
890
27,387
29,412
256
13,895
13,492
38,478
0
L
Neith
TizzerMc
Neith
13,723
6,828
0
778
15,733
6,750
644
2,836
12,881
0
52,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,835
Gold Earned
72,422
757
Minions Killed
679
0
Camps Cleared
0
2,585,029
Distance Traveled
2,319,357
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,557
452
163
5
0
419,797
0
L
Fenrir
12,334
411
96
3
0
508,361
2
L
Zeus
17,725
591
235
8
0
436,303
4
L
Sylvanus
15,092
503
92
3
0
481,218
7
W
Neith
16,824
561
194
6
0
529,785
0
W
Arachne
18,688
623
171
6
0
569,874
1
W
Discordia
15,483
516
195
7
0
519,141
0
W
Danzaburou
15,283
509
152
5
0
437,976
0
W
Jormungandr
12,557
419
45
2
0
528,253
0
L
Neith
13,714
457
93
3
0
473,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role