Player Matchup

Osiris
Osiris
Darkaladiy
Osiris
Level 67
God Stats
3W - 0L
1,834 SR
Queue Stats
41W - 25L
1,632 Elo+
Party 3
Sobek
Sobek
Runnermax
Sobek
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
310W - 415L
1,371 Elo+
Party 2
Agni
Agni
fiduzeh
Agni
Level 67
God Stats
27W - 23L
1,461 SR
Queue Stats
297W - 368L
1,420 Elo+
Party 2
Thanatos
Thanatos
sigimbarr
Thanatos
Level 64
God Stats
9W - 7L
1,623 SR
Queue Stats
33W - 20L
1,629 Elo+
Party 3
Anhur
Anhur
ziul666
Anhur
Level 41
God Stats
12W - 13L
1,403 SR
Queue Stats
246W - 365L
1,301 Elo+
Party 2
Team Averages
Level 54
1,564 SR
1,471 Elo+

VS

Team Averages
Level 54
1,423 SR
1,399 Elo+
Nemesis
Nemesis
Claragranger
Nemesis
Level 49
God Stats
7W - 8L
1,537 SR
Queue Stats
263W - 258L
1,339 Elo+
Party 1
Sylvanus
Sylvanus
HerrGenzu
Sylvanus
Level 71
God Stats
10W - 4L
1,689 SR
Queue Stats
781W - 436L
1,573 Elo+
Party 1
Raijin
Raijin
Obliteratorz
Raijin
Level 67
God Stats
1W - 2L
1,255 SR
Queue Stats
11W - 15L
1,375 Elo+
Solo
Izanami
Izanami
Yunoshino
Izanami
Level 18
God Stats
17W - 40L
1,359 SR
Queue Stats
24W - 47L
1,348 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xShadowHealerX
Cu Chulainn
Level 67
God Stats
0W - 2L
1,274 SR
Queue Stats
154W - 180L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Darkaladiy
Osiris
20
6 / 1 / 3
13,327
635
9,427
15,017
10,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Runnermax
Sobek
15
3 / 1 / 10
10,702
510
8,501
16,210
15,592
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
fiduzeh
Agni
20
19 / 1 / 5
14,986
714
25,706
11,255
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
sigimbarr
Thanatos
18
10 / 1 / 5
11,843
564
9,819
10,638
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
ziul666
Anhur
16
3 / 2 / 9
10,586
504
12,668
16,788
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Claragranger
Nemesis
11
0 / 12 / 2
7,306
348
1,577
17,065
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
HerrGenzu
Sylvanus
16
4 / 3 / 1
9,544
454
11,490
19,076
13,504
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
9
0 / 11 / 1
7,037
335
2,193
10,630
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Yunoshino
Izanami
13
1 / 8 / 3
8,167
389
5,949
18,050
6,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
xShadowHealerX
Cu Chulainn
15
1 / 7 / 0
8,426
401
6,577
16,871
8,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
41
Kills
6
6
Deaths
41
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Claragranger
Nemesis
0
12
2
0.08
W
Osiris
Darkaladiy
Osiris
6
1
3
7.5
L
Sylvanus
HerrGenzu
Sylvanus
4
3
1
1.5
L
Raijin
0
11
1
0.05
W
Sobek
Runnermax
Sobek
3
1
10
8
L
Izanami
Yunoshino
Izanami
1
8
3
0.31
W
Agni
fiduzeh
Agni
19
1
5
21.5
W
Thanatos
sigimbarr
Thanatos
10
1
5
12.5
L
Cu Chulainn
xShadowHealerX
Cu Chulainn
1
7
0
0.14
W
Anhur
ziul666
Anhur
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,121
Damage
27,786
69,908
Taken
81,692
41,505
Mitigated
37,932
44,787
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Claragranger
Nemesis
1,577
322
0
2,024
17,065
5,788
0
6,869
10,024
0
21,105
W
Osiris
Darkaladiy
Osiris
9,427
4,096
0
10,039
15,017
10,156
3,672
310
14,238
0
101,386
L
Sylvanus
HerrGenzu
Sylvanus
11,490
2,220
1,037
4,977
19,076
13,504
0
6,036
12,972
28,423
0
L
Raijin
2,193
529
0
540
10,630
3,132
0
6,544
3,748
20,369
0
W
Sobek
Runnermax
Sobek
8,501
1,161
0
7,129
16,210
15,592
1,109
4,260
11,950
27,411
0
L
Izanami
Yunoshino
Izanami
5,949
3,757
0
1,432
18,050
6,787
0
11,868
5,954
0
46,929
W
Agni
fiduzeh
Agni
25,706
3,078
0
6,968
11,255
5,061
3,858
2,042
9,026
122,931
0
W
Thanatos
sigimbarr
Thanatos
9,819
2,829
0
12,818
10,638
4,316
1,701
919
8,275
0
74,687
L
Cu Chulainn
xShadowHealerX
Cu Chulainn
6,577
2,000
0
1,163
16,871
8,721
0
2,026
14,787
0
46,210
W
Anhur
ziul666
Anhur
12,668
8,987
0
7,833
16,788
6,380
3,959
5,922
10,841
0
69,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,444
Gold Earned
40,480
673
Minions Killed
309
0
Camps Cleared
0
1,951,229
Distance Traveled
1,415,271
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,306
348
47
2
0
242,651
3
W
Osiris
13,327
635
177
8
0
429,693
3
L
Sylvanus
9,544
454
33
2
0
351,748
6
L
Raijin
7,037
335
48
2
0
205,716
2
W
Sobek
10,702
510
39
2
0
376,373
14
L
Izanami
8,167
389
96
5
0
289,551
0
W
Agni
14,986
714
213
10
0
397,958
0
W
Thanatos
11,843
564
142
7
0
419,566
0
L
Cu Chulainn
8,426
401
85
4
0
325,605
4
W
Anhur
10,586
504
102
5
0
327,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role