Player Matchup

Sylvanus
Sylvanus
Agrima
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,584 Elo+
Party 1
Fenrir
Fenrir
Nexuzium
Fenrir
Level 60
God Stats
9W - 10L
1,604 SR
Queue Stats
44W - 54L
1,492 Elo+
Party 2
Janus
Janus
RazielZero
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,584 Elo+
Party 1
Neith
Neith
Ztine
Neith
Level 15
God Stats
29W - 31L
1,537 SR
Queue Stats
43W - 51L
1,501 Elo+
Party 2
Merlin
Merlin
welzia
Merlin
Level 44
God Stats
1W - 1L
1,712 SR
Queue Stats
29W - 34L
1,433 Elo+
Party 2
Team Averages
Level 46
1,571 SR
1,519 Elo+

VS

Team Averages
Level 56
1,640 SR
1,592 Elo+
Achilles
Achilles
CrAnk315
Achilles
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 42L
1,699 Elo+
Party 3
Neith
Neith
Earnie
Neith
Level 35
God Stats
36W - 20L
1,769 SR
Queue Stats
50W - 35L
1,699 Elo+
Party 3
Bakasura
Bakasura
Eisheilig
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Niraver
Zeus
Level 118
God Stats
12W - 6L
1,710 SR
Queue Stats
57W - 44L
1,564 Elo+
Solo
Agni
Agni
mhssn
Agni
Level 43
God Stats
4W - 1L
1,719 SR
Queue Stats
40W - 48L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Agrima
Sylvanus
18
0 / 6 / 8
11,112
926
8,317
19,535
23,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Nexuzium
Fenrir
19
7 / 10 / 7
13,663
1,139
12,150
25,858
21,961
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
19
4 / 9 / 7
12,811
1,068
13,440
17,316
7,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Ztine
Neith
19
5 / 5 / 7
12,984
1,082
11,621
14,948
6,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
welzia
Merlin
19
7 / 12 / 7
13,425
1,119
24,309
25,535
10,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrAnk315
Achilles
20
9 / 1 / 22
13,932
1,161
18,016
17,670
23,570
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Earnie
Neith
20
9 / 5 / 19
14,236
1,186
17,918
14,358
4,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Eisheilig
Bakasura
19
7 / 6 / 15
13,056
1,088
9,909
16,708
6,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Niraver
Zeus
20
10 / 3 / 23
14,443
1,204
37,242
11,030
3,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
mhssn
Agni
19
7 / 8 / 18
13,423
1,119
16,603
15,633
5,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
139
23
Kills
42
42
Deaths
23
36
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Agrima
Sylvanus
0
6
8
0.67
W
Achilles
CrAnk315
Achilles
9
1
22
20
W
Neith
Earnie
Neith
9
5
19
3.7
W
Bakasura
Eisheilig
Bakasura
7
6
15
2.42
L
Fenrir
Nexuzium
Fenrir
7
10
7
1.05
W
Zeus
Niraver
Zeus
10
3
23
7.17
L
Janus
4
9
7
0.83
L
Neith
Ztine
Neith
5
5
7
1.7
W
Agni
mhssn
Agni
7
8
18
2
L
Merlin
welzia
Merlin
7
12
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,837
Damage
99,688
103,192
Taken
75,399
69,666
Mitigated
43,489
10,732
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Agrima
Sylvanus
8,317
1,714
2,406
3,373
19,535
23,776
0
7,503
11,716
20,199
0
W
Achilles
CrAnk315
Achilles
18,016
5,463
0
762
17,670
23,570
0
11,128
6,542
0
29,282
W
Neith
Earnie
Neith
17,918
9,863
0
4,253
14,358
4,615
0
9,639
4,719
0
42,214
W
Bakasura
Eisheilig
Bakasura
9,909
7,773
0
1,763
16,708
6,321
0
11,186
5,522
0
28,126
L
Fenrir
Nexuzium
Fenrir
12,150
3,487
0
976
25,858
21,961
0
12,224
13,634
0
18,006
W
Zeus
Niraver
Zeus
37,242
2,595
0
1,603
11,030
3,844
0
5,321
5,709
61,699
0
L
Janus
13,440
964
0
0
17,316
7,142
0
10,343
6,553
48,745
0
L
Neith
Ztine
Neith
11,621
3,431
0
1,499
14,948
6,542
0
8,099
6,779
0
38,730
W
Agni
mhssn
Agni
16,603
1,325
0
1,422
15,633
5,139
0
8,792
6,841
35,328
0
L
Merlin
welzia
Merlin
24,309
1,061
564
1,914
25,535
10,245
0
15,676
9,804
58,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,995
Gold Earned
69,090
246
Minions Killed
258
6
Camps Cleared
8
1,038,463
Distance Traveled
1,071,512
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,112
926
21
2
1
171,509
0
W
Achilles
13,932
1,161
29
2
2
225,821
0
W
Neith
14,236
1,186
64
5
1
213,701
1
W
Bakasura
13,056
1,088
50
4
2
227,101
1
L
Fenrir
13,663
1,139
19
2
1
241,518
1
W
Zeus
14,443
1,204
60
5
1
222,127
0
L
Janus
12,811
1,068
71
6
1
224,264
0
L
Neith
12,984
1,082
58
5
0
200,697
0
W
Agni
13,423
1,119
55
5
2
182,762
0
L
Merlin
13,425
1,119
77
6
3
200,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role