Player Matchup

Amaterasu
Amaterasu
Beanie_Gaming94
Amaterasu
Level 86
God Stats
3W - 2L
1,721 SR
Queue Stats
330W - 357L
1,408 Elo+
Party 1
Chaac
Chaac
D1cko27
Chaac
Level 63
God Stats
23W - 16L
1,574 SR
Queue Stats
168W - 191L
1,438 Elo+
Party 3
Danzaburou
Danzaburou
In a bizzal 101
Danzaburou
Level 18
God Stats
8W - 22L
1,419 SR
Queue Stats
164W - 198L
1,409 Elo+
Party 3
Artio
Artio
KillsaveHD55
Artio
Level 20
God Stats
4W - 4L
1,586 SR
Queue Stats
241W - 264L
1,344 Elo+
Party 1
Zhong Kui
Zhong Kui
zGOATEDONSTICKSz
Zhong Kui
Level 81
God Stats
3W - 7L
1,552 SR
Queue Stats
408W - 418L
1,536 Elo+
Party 1
Team Averages
Level 54
1,570 SR
1,427 Elo+

VS

Team Averages
Level 36
1,447 SR
1,364 Elo+
Neith
Neith
BoogieMurder
Neith
Level 39
God Stats
1W - 5L
1,130 SR
Queue Stats
24W - 54L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
Danish1219
Sun Wukong
Level 16
God Stats
30W - 32L
1,462 SR
Queue Stats
45W - 57L
1,388 Elo+
Party 4
Ymir
Ymir
Dirtracer21
Ymir
Level 47
God Stats
2W - 0L
1,733 SR
Queue Stats
29W - 51L
1,382 Elo+
Party 2
Pele
Pele
Juice_stn
Pele
Level 47
God Stats
23W - 33L
1,431 SR
Queue Stats
160W - 198L
1,349 Elo+
Party 4
Anubis
Anubis
kiIIarjames29
Anubis
Level 29
God Stats
13W - 11L
1,481 SR
Queue Stats
34W - 46L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Beanie_Gaming94
Amaterasu
15
4 / 6 / 4
9,895
471
5,192
17,621
9,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
D1cko27
Chaac
18
6 / 4 / 8
11,289
538
16,740
19,405
20,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
In a bizzal 101
Danzaburou
13
1 / 7 / 5
8,984
428
10,402
14,914
4,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 10 / 5
7,678
366
2,319
18,189
6,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
18
6 / 3 / 5
11,188
533
19,015
18,661
11,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
9,202
438
5,644
8,403
3,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Danish1219
Sun Wukong
17
4 / 3 / 6
10,760
512
7,436
13,996
13,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 5 / 18
9,687
461
11,679
18,151
17,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
16
5 / 7 / 6
11,126
530
13,315
14,580
5,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
15 / 5 / 9
11,042
526
29,486
22,229
12,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
17
Kills
30
30
Deaths
21
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Beanie_Gaming94
Amaterasu
4
6
4
1
W
3
1
4
5
L
Chaac
D1cko27
Chaac
6
4
8
2.5
W
Sun Wukong
Danish1219
Sun Wukong
4
3
6
2.33
W
3
5
18
2.4
L
Danzaburou
In a bizzal 101
Danzaburou
1
7
5
0.5
W
Pele
5
7
6
1.14
L
0
10
5
0.25
W
15
5
9
3.9
L
Zhong Kui
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,668
Damage
67,560
88,790
Taken
77,359
51,342
Mitigated
52,280
23,774
Healing
28,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Beanie_Gaming94
Amaterasu
5,192
2,170
0
715
17,621
9,318
0
5,576
11,899
0
49,558
W
5,644
2,450
0
2,652
8,403
3,068
343
4,141
4,237
0
34,889
L
Chaac
D1cko27
Chaac
16,740
2,305
0
9,569
19,405
20,039
0
4,515
14,427
195
75,181
W
Sun Wukong
Danish1219
Sun Wukong
7,436
1,108
1,072
2,640
13,996
13,943
371
834
12,713
0
53,261
W
11,679
1,593
826
4,168
18,151
17,261
766
6,035
12,045
38,891
0
L
Danzaburou
In a bizzal 101
Danzaburou
10,402
4,651
0
4,285
14,914
4,245
496
10,003
4,761
0
47,356
W
Pele
13,315
2,835
989
3,276
14,580
5,231
380
2,495
11,939
0
50,984
L
2,319
374
148
1,861
18,189
6,253
0
13,081
4,758
18,358
0
W
29,486
2,478
756
12,339
22,229
12,777
855
8,016
14,142
78,552
0
L
Zhong Kui
19,015
3,272
0
7,196
18,661
11,487
249
7,344
11,217
88,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,034
Gold Earned
51,817
447
Minions Killed
418
0
Camps Cleared
0
1,868,719
Distance Traveled
1,823,990
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,895
471
79
4
0
383,128
3
W
Neith
9,202
438
59
3
0
356,404
1
L
Chaac
11,289
538
118
6
0
383,632
4
W
Sun Wukong
10,760
512
120
6
0
407,498
2
W
Ymir
9,687
461
53
3
0
325,630
3
L
Danzaburou
8,984
428
74
4
0
334,772
0
W
Pele
11,126
530
79
4
0
411,054
6
L
Artio
7,678
366
28
1
0
395,806
3
W
Anubis
11,042
526
107
5
0
323,404
2
L
Zhong Kui
11,188
533
148
7
0
371,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role