Player Matchup

Scylla
Scylla
Alluakbar35
Scylla
Level 26
God Stats
22W - 20L
1,300 SR
Queue Stats
142W - 132L
1,548 Elo+
Party 1
Artemis
Artemis
SnakePitPoetry
Artemis
Level 7
God Stats
5W - 4L
1,401 SR
Queue Stats
38W - 19L
1,713 Elo+
Solo
Cthulhu
Cthulhu
TurkishTundra
Cthulhu
Level 96
God Stats
44W - 25L
1,654 SR
Queue Stats
529W - 380L
1,565 Elo+
Party 1
Team Averages
Level 43
1,451 SR
1,608 Elo+

VS

Team Averages
Level 46
1,512 SR
1,438 Elo+
Chaac
Chaac
DragσnFruit
Chaac
Level 28
God Stats
2W - 3L
1,322 SR
Queue Stats
108W - 61L
1,680 Elo+
Party 2
Freya
Freya
Prime_Cronos
Freya
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
173W - 241L
1,306 Elo+
Solo
Skadi
Skadi
ratb01
Skadi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 72L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
6 / 1 / 14
10,785
719
4,433
4,702
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
12 / 4 / 10
12,277
818
22,636
13,417
6,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
14
5 / 3 / 18
11,853
790
9,736
12,450
14,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
10,137
676
9,246
19,812
18,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 9 / 2
9,209
614
4,181
13,651
4,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
ratb01
Skadi
14
4 / 6 / 4
11,022
735
9,371
11,529
4,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
23
Kills
8
8
Deaths
23
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
1
14
13
L
3
8
4
0.63
L
1
9
2
0.22
W
12
4
10
4.25
W
Cthulhu
5
3
18
4.67
L
Skadi
ratb01
Skadi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,805
Damage
22,798
30,569
Taken
44,992
22,156
Mitigated
27,727
9,976
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,433
58
0
747
4,702
1,481
878
179
4,449
14,203
0
L
9,246
2,090
0
4,975
19,812
18,546
378
4,820
14,777
0
29,989
L
4,181
714
0
2,971
13,651
4,799
264
4,787
8,668
21,086
0
W
22,636
10,727
1,224
4,972
13,417
6,162
1,296
2,413
10,800
0
66,060
W
Cthulhu
9,736
182
418
2,615
12,450
14,513
558
1,065
11,115
38,270
0
L
Skadi
ratb01
Skadi
9,371
3,668
0
1,701
11,529
4,382
645
4,168
7,295
0
48,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
30,368
146
Minions Killed
136
0
Camps Cleared
0
856,335
Distance Traveled
717,359
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,785
719
27
2
0
298,506
0
L
Chaac
10,137
676
41
3
0
249,908
3
L
Freya
9,209
614
34
2
0
219,660
1
W
Artemis
12,277
818
77
5
0
252,459
6
W
Cthulhu
11,853
790
42
3
0
305,370
4
L
Skadi
11,022
735
61
4
0
247,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role