Player Matchup

Izanami
Izanami
Ecchii_Senpaii
Izanami
Level 82
God Stats
12W - 6L
1,430 SR
Queue Stats
382W - 347L
1,430 Elo+
Party 2
Terra
Terra
FlukeThighwalker
Terra
Level 64
God Stats
7W - 8L
1,472 SR
Queue Stats
439W - 446L
1,482 Elo+
Solo
Chaac
Chaac
Groping_Giant
Chaac
Level 64
God Stats
11W - 14L
1,512 SR
Queue Stats
434W - 418L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
eggchan00
Kukulkan
Level 103
God Stats
6W - 6L
1,711 SR
Queue Stats
586W - 584L
1,423 Elo+
Party 3
Mulan
Mulan
shumboi
Mulan
Level 105
God Stats
6W - 8L
1,623 SR
Queue Stats
705W - 694L
1,458 Elo+
Party 3
Team Averages
Level 84
1,550 SR
1,445 Elo+

VS

Team Averages
Level 73
1,437 SR
1,417 Elo+
Arachne
Arachne
FruitoGando
Arachne
Level 68
God Stats
6W - 4L
1,696 SR
Queue Stats
351W - 413L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
IIwTwll Loowck
Hou Yi
Level 104
God Stats
25W - 28L
1,420 SR
Queue Stats
299W - 323L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Poptropica811
Sun Wukong
Level 64
God Stats
6W - 9L
1,157 SR
Queue Stats
163W - 248L
1,371 Elo+
Party 1
Khepri
Khepri
ahaupt16
Khepri
Level 65
God Stats
10W - 3L
1,278 SR
Queue Stats
33W - 27L
1,409 Elo+
Solo
Ra
Ra
richboy000
Ra
Level 64
God Stats
13W - 8L
1,633 SR
Queue Stats
277W - 356L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
9,727
423
10,976
12,846
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 3 / 2
10,319
449
9,463
21,435
19,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 4
8,932
388
10,611
22,059
15,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
eggchan00
Kukulkan
17
4 / 9 / 3
11,060
481
8,392
14,576
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
shumboi
Mulan
19
7 / 5 / 4
12,135
528
17,034
24,319
20,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FruitoGando
Arachne
18
3 / 5 / 9
11,452
498
11,398
14,328
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 1
13,024
566
15,476
19,596
8,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Poptropica811
Sun Wukong
19
3 / 2 / 3
12,274
534
14,485
17,583
17,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
ahaupt16
Khepri
16
0 / 2 / 10
10,439
454
7,958
12,935
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
13 / 5 / 5
13,631
593
25,603
13,984
7,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
15
Kills
26
26
Deaths
15
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
1
3
2
0.67
W
Arachne
FruitoGando
Arachne
3
5
9
1.5
L
0
5
4
0.4
W
7
1
1
7.5
W
Sun Wukong
Poptropica811
Sun Wukong
3
2
3
2.25
W
Khepri
ahaupt16
Khepri
0
2
10
2.5
L
Kukulkan
eggchan00
Kukulkan
4
9
3
0.61
W
13
5
5
3.1
L
Mulan
shumboi
Mulan
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,476
Damage
74,920
95,235
Taken
78,426
67,560
Mitigated
54,750
22,822
Healing
28,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,976
6,986
0
2,025
12,846
5,584
560
3,554
9,232
0
68,410
L
9,463
1,383
1,675
3,582
21,435
19,604
0
2,797
18,507
55,940
0
W
Arachne
FruitoGando
Arachne
11,398
8,852
0
1,945
14,328
7,859
1,808
2,419
11,788
0
65,105
L
10,611
2,903
0
7,940
22,059
15,825
200
8,654
13,260
0
43,833
W
15,476
9,138
0
10,962
19,596
8,633
2,992
2,146
17,420
0
136,185
W
Sun Wukong
Poptropica811
Sun Wukong
14,485
5,815
0
5,330
17,583
17,357
1,591
5,692
11,829
0
90,662
W
Khepri
ahaupt16
Khepri
7,958
163
0
2,262
12,935
13,207
0
3,403
9,474
19,940
0
L
Kukulkan
eggchan00
Kukulkan
8,392
816
0
0
14,576
6,040
544
8,338
5,818
64,837
0
W
25,603
1,181
3,235
4,425
13,984
7,694
912
3,807
10,060
86,266
0
L
Mulan
shumboi
Mulan
17,034
1,923
0
7,600
24,319
20,507
0
9,015
14,857
0
85,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,173
Gold Earned
60,820
584
Minions Killed
650
0
Camps Cleared
0
1,987,985
Distance Traveled
2,205,040
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,727
423
136
6
0
380,278
3
L
Terra
10,319
449
102
4
0
363,163
0
W
Arachne
11,452
498
94
4
0
499,688
2
L
Chaac
8,932
388
80
3
0
423,761
5
W
Hou Yi
13,024
566
207
9
0
404,471
3
W
Sun Wukong
12,274
534
170
7
0
418,834
0
W
Khepri
10,439
454
26
1
0
423,890
3
L
Kukulkan
11,060
481
131
6
0
367,483
3
W
Ra
13,631
593
153
7
0
458,157
1
L
Mulan
12,135
528
135
6
0
453,300
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role