Player Matchup

Ymir
Ymir
Darske77
Ymir
Level 103
God Stats
9W - 6L
1,568 SR
Queue Stats
158W - 203L
1,371 Elo+
Party 2
Ne Zha
Ne Zha
Gigatn
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
TanGame22
Jormungandr
Level 38
God Stats
57W - 50L
1,507 SR
Queue Stats
141W - 197L
1,315 Elo+
Party 2
Team Averages
Level 57
1,525 SR
1,395 Elo+

VS

Team Averages
Level 20
1,539 SR
1,201 Elo+
Pele
Pele
Błażej32
Pele
Level 17
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Roześmiana
Izanami
Level 28
God Stats
0W - 3L
1,579 SR
Queue Stats
0W - 6L
1,051 Elo+
Party 1
Yemoja
Yemoja
Subol
Yemoja
Level 16
God Stats
0W - 3L
1,530 SR
Queue Stats
0W - 5L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 1 / 19
9,523
794
10,386
10,168
6,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Gigatn
Ne Zha
14
22 / 3 / 6
12,031
1,003
20,148
10,979
4,783
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
TanGame22
Jormungandr
13
2 / 3 / 22
9,681
807
7,263
12,298
14,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 3
8,704
725
7,410
14,883
5,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Roześmiana
Izanami
11
4 / 10 / 1
8,473
706
10,144
14,147
4,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Subol
Yemoja
10
0 / 7 / 6
7,690
641
2,449
12,435
7,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
28
Kills
6
7
Deaths
28
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
W
Ymir
4
1
19
13.5
W
Ne Zha
Gigatn
Ne Zha
22
3
6
8.33
L
Izanami
Roześmiana
Izanami
4
10
1
0.45
L
Yemoja
Subol
Yemoja
0
7
6
0.43
W
Jormungandr
TanGame22
Jormungandr
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,797
Damage
20,003
33,445
Taken
41,465
25,611
Mitigated
17,503
8,583
Healing
10,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,410
2,050
562
1,431
14,883
5,466
0
6,269
8,614
0
17,266
W
Ymir
10,386
1,409
193
2,857
10,168
6,791
913
660
9,508
35,060
0
W
Ne Zha
Gigatn
Ne Zha
20,148
13,263
0
2,642
10,979
4,783
794
826
10,153
100
57,999
L
Izanami
Roześmiana
Izanami
10,144
7,522
345
1,802
14,147
4,658
0
6,913
7,234
0
27,058
L
Yemoja
Subol
Yemoja
2,449
1,229
3,992
2,824
12,435
7,379
0
4,555
7,880
6,370
0
W
Jormungandr
TanGame22
Jormungandr
7,263
1,284
0
2,891
12,298
14,037
374
1,155
11,143
17,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
24,867
121
Minions Killed
76
0
Camps Cleared
0
659,320
Distance Traveled
564,421
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,704
725
18
2
0
196,871
2
W
Ymir
9,523
794
54
5
0
217,965
1
W
Ne Zha
12,031
1,003
52
4
0
222,081
4
L
Izanami
8,473
706
44
4
0
164,376
0
L
Yemoja
7,690
641
14
1
0
203,174
2
W
Jormungandr
9,681
807
15
1
0
219,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role