Player Matchup

Thoth
Thoth
Full_byfran
Thoth
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 19L
1,591 Elo+
Party 2
Nike
Nike
JoelPvl433
Nike
Level 108
God Stats
1W - 0L
1,753 SR
Queue Stats
19W - 10L
1,658 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheBlack_Awesome
Kumbhakarna
Level 142
God Stats
1W - 1L
1,255 SR
Queue Stats
36W - 29L
1,632 Elo+
Party 2
Hou Yi
Hou Yi
itsMaikel
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,687 Elo+
Party 2
Hercules
Hercules
xImMaDNeSS-
Hercules
Level 107
God Stats
3W - 0L
1,730 SR
Queue Stats
37W - 29L
1,644 Elo+
Party 2
Team Averages
Level 107
1,505 SR
1,642 Elo+

VS

Team Averages
Level 99
1,554 SR
1,565 Elo+
Fenrir
Fenrir
LeChinchilla
Fenrir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,717 Elo+
Solo
Merlin
Merlin
Menske
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,691 Elo+
Party 1
Vamana
Vamana
Mertm3rt
Vamana
Level 153
God Stats
2W - 1L
1,336 SR
Queue Stats
88W - 79L
1,455 Elo+
Party 1
Geb
Geb
OELEK
Geb
Level 123
God Stats
1W - 2L
1,797 SR
Queue Stats
29W - 37L
1,434 Elo+
Party 1
Achilles
Achilles
Superwesp
Achilles
Level 112
God Stats
8W - 8L
1,636 SR
Queue Stats
334W - 359L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 10
10,190
1,019
24,222
6,321
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 15
7,916
792
7,527
11,812
11,531
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
TheBlack_Awesome
Kumbhakarna
15
3 / 2 / 20
8,336
834
6,997
15,527
13,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
itsMaikel
Hou Yi
13
6 / 4 / 11
8,127
813
9,360
10,414
4,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xImMaDNeSS-
Hercules
15
3 / 1 / 17
8,271
827
8,774
18,831
17,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 7 / 5
8,502
850
10,552
12,834
6,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Menske
Merlin
11
1 / 6 / 3
6,689
669
8,484
8,759
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Mertm3rt
Vamana
14
1 / 6 / 6
7,702
770
13,112
16,577
7,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
OELEK
Geb
13
0 / 2 / 5
6,863
686
6,954
10,294
7,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Superwesp
Achilles
15
4 / 3 / 4
8,441
844
13,732
15,325
17,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
24
Kills
10
10
Deaths
24
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
1
10
15
W
2
2
15
4.75
L
Fenrir
4
7
5
0.93
L
Merlin
Menske
Merlin
1
6
3
0.42
L
Vamana
Mertm3rt
Vamana
1
6
6
0.67
L
Geb
OELEK
Geb
0
2
5
1.25
L
Achilles
Superwesp
Achilles
4
3
4
2
W
Kumbhakarna
TheBlack_Awesome
Kumbhakarna
3
2
20
6.5
W
Hou Yi
itsMaikel
Hou Yi
6
4
11
2.88
W
Hercules
xImMaDNeSS-
Hercules
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,880
Damage
52,834
62,905
Taken
63,789
49,589
Mitigated
41,630
26,236
Healing
15,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,222
928
2,214
1,829
6,321
2,850
439
585
5,688
41,051
0
W
7,527
1,179
1,990
2,709
11,812
11,531
332
2,031
9,621
0
20,779
L
Fenrir
10,552
3,496
954
2,656
12,834
6,269
0
5,181
7,653
171
16,958
L
Merlin
Menske
Merlin
8,484
742
0
197
8,759
3,348
0
5,277
3,482
12,624
0
L
Vamana
Mertm3rt
Vamana
13,112
5,886
1,929
2,956
16,577
7,808
0
7,578
8,999
0
27,208
L
Geb
OELEK
Geb
6,954
513
527
664
10,294
7,086
0
5,926
4,368
14,254
0
L
Achilles
Superwesp
Achilles
13,732
3,735
1,542
3,799
15,325
17,119
0
7,257
8,068
0
18,294
W
Kumbhakarna
TheBlack_Awesome
Kumbhakarna
6,997
1,194
2,313
2,903
15,527
13,359
110
4,473
10,854
12,043
0
W
Hou Yi
itsMaikel
Hou Yi
9,360
5,218
1,197
1,797
10,414
4,564
758
1,270
9,042
0
15,310
W
Hercules
xImMaDNeSS-
Hercules
8,774
1,437
231
9,053
18,831
17,285
129
6,420
12,091
0
11,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,840
Gold Earned
38,197
96
Minions Killed
86
0
Camps Cleared
0
918,380
Distance Traveled
903,557
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,190
1,019
51
5
0
185,293
2
W
Nike
7,916
792
17
2
0
197,921
4
L
Fenrir
8,502
850
15
2
0
164,112
0
L
Merlin
6,689
669
15
2
0
156,079
0
L
Vamana
7,702
770
30
3
0
179,569
0
L
Geb
6,863
686
16
2
0
210,965
0
L
Achilles
8,441
844
10
1
0
192,832
0
W
Kumbhakarna
8,336
834
8
1
0
191,880
1
W
Hou Yi
8,127
813
14
1
0
154,473
2
W
Hercules
8,271
827
6
1
0
188,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role