Player Matchup

Medusa
Medusa
DaedrA225
Medusa
Level 16
God Stats
22W - 19L
1,468 SR
Queue Stats
425W - 405L
1,578 Elo+
Solo
Merlin
Merlin
Gasberg13
Merlin
Level 27
God Stats
1W - 1L
1,783 SR
Queue Stats
50W - 39L
1,689 Elo+
Party 3
Nike
Nike
Oalacutermale
Nike
Level 14
God Stats
1W - 3L
1,855 SR
Queue Stats
11W - 6L
1,791 Elo+
Party 1
Athena
Athena
Tipsybear
Athena
Level 28
God Stats
20W - 27L
1,496 SR
Queue Stats
266W - 260L
1,660 Elo+
Party 3
Da Ji
Da Ji
XxMyXxRagexXYo
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,727 Elo+
Party 1
Team Averages
Level 20
1,620 SR
1,689 Elo+

VS

Team Averages
Level 20
1,536 SR
1,546 Elo+
Arachne
Arachne
Always1v5
Arachne
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AnoobIsKilling
Tiamat
Level 22
God Stats
18W - 10L
1,744 SR
Queue Stats
90W - 35L
1,748 Elo+
Solo
Odin
Odin
Celestiiiial
Odin
Level 25
God Stats
11W - 4L
1,615 SR
Queue Stats
62W - 71L
1,480 Elo+
Party 2
Medusa
Medusa
Freeforhole
Medusa
Level 20
God Stats
4W - 6L
1,219 SR
Queue Stats
31W - 34L
1,464 Elo+
Party 2
Ymir
Ymir
YohGMX
Ymir
Level 17
God Stats
28W - 22L
1,604 SR
Queue Stats
38W - 44L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaedrA225
Medusa
8
1 / 3 / 2
4,789
479
2,164
4,339
1,199
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Gasberg13
Merlin
11
0 / 1 / 0
5,814
581
1,751
4,309
1,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 3
5,600
560
2,544
6,345
3,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Athena
Tipsybear
Athena
7
0 / 2 / 3
4,897
490
1,956
5,980
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
6 / 3 / 0
6,227
623
4,555
8,349
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Always1v5
Arachne
10
4 / 2 / 1
6,269
627
3,632
6,116
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 2
7,277
728
3,189
3,659
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 0
6,217
622
3,800
4,705
2,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
8
1 / 3 / 1
5,156
516
4,356
5,563
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
YohGMX
Ymir
8
2 / 1 / 1
4,827
483
3,536
4,712
2,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
10
10
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Always1v5
Arachne
4
2
1
2.25
W
1
0
2
2
W
2
1
0
2
L
Medusa
DaedrA225
Medusa
1
3
2
0.67
W
Medusa
1
3
1
0.5
L
Merlin
Gasberg13
Merlin
0
1
0
0
L
0
1
3
1.5
L
Athena
Tipsybear
Athena
0
2
3
0.75
L
6
3
0
2
W
Ymir
YohGMX
Ymir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,970
Damage
18,513
29,322
Taken
24,755
10,547
Mitigated
11,123
6,196
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Always1v5
Arachne
3,632
2,130
0
1,109
6,116
1,860
0
1,001
5,090
0
33,057
W
3,189
285
0
2,600
3,659
2,305
79
1,438
2,221
54,559
0
W
3,800
1,277
0
300
4,705
2,875
343
0
4,405
0
27,944
L
Medusa
DaedrA225
Medusa
2,164
1,209
0
25
4,339
1,199
0
1,496
2,843
0
16,003
W
Medusa
4,356
2,050
0
1,193
5,563
1,616
135
540
5,023
0
25,235
L
Merlin
Gasberg13
Merlin
1,751
191
0
805
4,309
1,507
0
1,782
2,527
41,851
0
L
2,544
597
0
1,729
6,345
3,037
162
0
6,020
0
25,122
L
Athena
Tipsybear
Athena
1,956
327
0
552
5,980
2,243
0
2,253
3,727
9,144
0
L
4,555
1,483
0
3,085
8,349
2,561
90
1,194
7,105
0
30,037
W
Ymir
YohGMX
Ymir
3,536
784
0
412
4,712
2,467
35
728
3,984
10,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,327
Gold Earned
29,746
285
Minions Killed
321
0
Camps Cleared
0
1,010,675
Distance Traveled
1,013,497
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,269
627
62
6
0
225,462
2
W
Tiamat
7,277
728
118
12
0
193,212
1
W
Odin
6,217
622
75
8
0
191,726
3
L
Medusa
4,789
479
35
4
0
184,052
2
W
Medusa
5,156
516
51
5
0
177,116
1
L
Merlin
5,814
581
118
12
0
194,795
2
L
Nike
5,600
560
55
6
0
204,360
4
L
Athena
4,897
490
19
2
0
212,717
2
L
Da Ji
6,227
623
58
6
0
214,751
3
W
Ymir
4,827
483
15
2
0
225,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role