Player Matchup

Hades
Hades
ElComeCulitz
Hades
Level 62
God Stats
4W - 2L
1,522 SR
Queue Stats
62W - 72L
1,341 Elo+
Party 1
Chaac
Chaac
ImmortalOr3o
Chaac
Level 66
God Stats
4W - 0L
1,753 SR
Queue Stats
47W - 43L
1,315 Elo+
Party 1
Ganesha
Ganesha
Life_Is_Comical
Ganesha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,255 Elo+
Solo
Vamana
Vamana
MayoPackets
Vamana
Level 58
God Stats
19W - 7L
1,645 SR
Queue Stats
76W - 70L
1,310 Elo+
Party 1
Bakasura
Bakasura
elduro1204
Bakasura
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,449 Elo+
Party 1
Team Averages
Level 67
1,584 SR
1,334 Elo+

VS

Team Averages
Level 99
1,516 SR
1,444 Elo+
Artemis
Artemis
Chugziller
Artemis
Level 80
God Stats
29W - 16L
1,445 SR
Queue Stats
298W - 316L
1,413 Elo+
Solo
Discordia
Discordia
Jdzamora22
Discordia
Level 70
God Stats
28W - 36L
1,636 SR
Queue Stats
131W - 149L
1,386 Elo+
Solo
Aphrodite
Aphrodite
Mami Tsunami
Aphrodite
Level 137
God Stats
4W - 5L
1,500 SR
Queue Stats
43W - 45L
1,500 Elo+
Solo
Bacchus
Bacchus
Rhaegar0724
Bacchus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,459 Elo+
Solo
Da Ji
Da Ji
killerQ242
Da Ji
Level 130
God Stats
0W - 4L
1,500 SR
Queue Stats
1,177W - 1,209L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 4
11,700
616
13,183
8,228
4,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 4
9,783
515
8,794
13,461
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 1 / 20
10,055
529
10,969
11,700
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
18
18 / 1 / 2
12,027
633
17,950
11,843
6,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
elduro1204
Bakasura
15
2 / 6 / 5
8,989
473
2,138
13,098
5,479
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chugziller
Artemis
13
2 / 8 / 0
7,874
414
7,591
15,195
3,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Jdzamora22
Discordia
14
2 / 4 / 0
8,116
427
5,532
10,642
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Mami Tsunami
Aphrodite
10
0 / 9 / 2
6,675
351
3,055
14,680
4,027
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
Rhaegar0724
Bacchus
13
2 / 7 / 1
7,859
414
7,841
14,936
15,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
12
3 / 8 / 2
8,026
422
5,675
15,107
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
36
Kills
9
10
Deaths
36
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chugziller
Artemis
2
8
0
0.25
W
12
0
4
14
W
4
2
4
3
L
Discordia
Jdzamora22
Discordia
2
4
0
0.5
W
0
1
20
10
L
Aphrodite
Mami Tsunami
Aphrodite
0
9
2
0.11
W
Vamana
18
1
2
19
L
Bacchus
Rhaegar0724
Bacchus
2
7
1
0.36
W
Bakasura
elduro1204
Bakasura
2
6
5
0.75
L
Da Ji
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,034
Damage
29,694
58,330
Taken
70,560
38,473
Mitigated
33,146
20,946
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chugziller
Artemis
7,591
3,749
0
3,231
15,195
3,908
1,580
5,619
9,576
0
45,990
W
13,183
622
1,263
5,987
8,228
4,916
629
3,416
4,764
73,148
0
W
8,794
2,988
0
4,199
13,461
10,640
2,019
4,269
8,842
0
50,242
L
Discordia
Jdzamora22
Discordia
5,532
315
800
2,353
10,642
3,122
0
6,807
3,810
47,793
0
W
10,969
1,356
649
2,664
11,700
10,601
1,337
3,588
8,087
34,556
0
L
Aphrodite
Mami Tsunami
Aphrodite
3,055
838
1,880
3,742
14,680
4,027
74
4,754
9,926
21,799
0
W
Vamana
17,950
11,971
274
2,861
11,843
6,837
0
1,487
10,306
0
91,390
L
Bacchus
Rhaegar0724
Bacchus
7,841
1,462
0
2,175
14,936
15,278
505
3,936
10,509
34,691
0
W
Bakasura
elduro1204
Bakasura
2,138
1,677
0
3,049
13,098
5,479
1,484
3,070
9,903
0
45,674
L
Da Ji
5,675
2,097
0
2,599
15,107
6,811
0
3,036
11,810
0
40,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,554
Gold Earned
38,550
482
Minions Killed
328
0
Camps Cleared
0
1,874,363
Distance Traveled
1,479,166
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,874
414
72
4
0
272,270
0
W
Hades
11,700
616
153
8
0
394,704
4
W
Chaac
9,783
515
100
5
0
374,384
0
L
Discordia
8,116
427
94
5
0
345,131
0
W
Ganesha
10,055
529
17
1
0
321,582
3
L
Aphrodite
6,675
351
39
2
0
253,380
0
W
Vamana
12,027
633
118
6
0
415,024
5
L
Bacchus
7,859
414
54
3
0
309,830
4
W
Bakasura
8,989
473
94
5
0
368,669
0
L
Da Ji
8,026
422
69
4
0
298,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role