Player Matchup

Agni
Agni
 
Agni
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Brodariing
Tiamat
Level 158
God Stats
20W - 22L
1,333 SR
Queue Stats
760W - 762L
1,544 Elo+
Solo
Kukulkan
Kukulkan
JoelMarston
Kukulkan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,508 Elo+
Party 1
Chang'e
Chang'e
TrujilloVenaVer
Chang'e
Level 126
God Stats
1W - 2L
1,736 SR
Queue Stats
120W - 109L
1,581 Elo+
Party 1
Team Averages
Level 148
1,514 SR
1,527 Elo+

VS

Team Averages
Level 122
1,592 SR
1,582 Elo+
Medusa
Medusa
ClericAnthony
Medusa
Level 121
God Stats
3W - 1L
1,718 SR
Queue Stats
102W - 111L
1,573 Elo+
Party 2
Ah Puch
Ah Puch
Hades2819
Ah Puch
Level 109
God Stats
2W - 0L
1,735 SR
Queue Stats
78W - 84L
1,567 Elo+
Solo
Nox
Nox
Maximumavi
Nox
Level 90
God Stats
1W - 5L
1,751 SR
Queue Stats
153W - 120L
1,569 Elo+
Solo
Thanatos
Thanatos
PaladinKyle
Thanatos
Level 160
God Stats
4W - 11L
1,190 SR
Queue Stats
383W - 398L
1,615 Elo+
Party 2
Guan Yu
Guan Yu
Terra077
Guan Yu
Level 129
God Stats
1W - 2L
1,569 SR
Queue Stats
75W - 66L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 7 / 8
10,290
643
15,983
15,109
5,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
17
1 / 5 / 12
10,253
641
11,445
20,344
27,629
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Brodariing
Tiamat
19
3 / 5 / 10
11,111
694
9,690
18,632
14,907
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
JoelMarston
Kukulkan
20
8 / 2 / 8
12,222
764
17,981
10,148
4,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 4 / 11
11,281
705
8,178
17,889
12,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 14
10,561
660
11,527
13,037
5,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Hades2819
Ah Puch
19
2 / 3 / 17
11,635
727
25,246
13,715
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 3 / 14
11,996
750
11,686
13,610
7,047
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
PaladinKyle
Thanatos
20
10 / 3 / 8
12,948
809
13,315
17,951
8,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Terra077
Guan Yu
18
5 / 3 / 13
11,870
742
8,122
19,153
27,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
89
17
Kills
23
23
Deaths
17
49
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
7
8
0.71
L
Kuzenbo
 
Kuzenbo
1
5
12
1.4
L
Tiamat
Brodariing
Tiamat
3
5
10
1.6
W
2
5
14
1.8
W
Ah Puch
Hades2819
Ah Puch
2
3
17
3.5
L
Kukulkan
JoelMarston
Kukulkan
8
2
8
6
W
4
3
14
3.67
W
Thanatos
PaladinKyle
Thanatos
10
3
8
4.67
W
Guan Yu
Terra077
Guan Yu
5
3
13
3.83
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,277
Damage
69,896
82,122
Taken
77,466
65,561
Mitigated
56,043
38,799
Healing
43,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,983
336
1,291
1,667
15,109
5,990
0
7,099
8,010
31,511
0
L
Kuzenbo
 
Kuzenbo
11,445
3,511
395
3,325
20,344
27,629
745
5,784
14,560
19,985
0
L
Tiamat
Brodariing
Tiamat
9,690
790
2,503
4,854
18,632
14,907
1,355
8,843
9,789
28,846
0
W
11,527
3,110
2,284
1,469
13,037
5,710
2,202
11,794
1,019
0
29,871
W
Ah Puch
Hades2819
Ah Puch
25,246
343
1,564
4,706
13,715
6,697
859
11,223
2,362
53,565
0
L
Kukulkan
JoelMarston
Kukulkan
17,981
1,381
3,503
1,904
10,148
4,601
1,630
4,040
6,108
38,227
0
W
11,686
795
3,698
1,554
13,610
7,047
786
11,316
2,100
45,726
0
W
Thanatos
PaladinKyle
Thanatos
13,315
2,002
748
9,182
17,951
8,925
980
14,128
3,561
0
27,584
W
Guan Yu
Terra077
Guan Yu
8,122
1,101
10,118
8,226
19,153
27,664
762
13,646
5,147
0
15,978
L
8,178
637
11,611
7,746
17,889
12,434
778
11,166
6,723
21,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
59,010
172
Minions Killed
241
0
Camps Cleared
0
1,368,334
Distance Traveled
1,467,330
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,290
643
37
2
0
259,335
1
L
Kuzenbo
10,253
641
7
0
0
282,325
0
L
Tiamat
11,111
694
32
2
0
270,724
0
W
Medusa
10,561
660
39
2
0
291,548
1
W
Ah Puch
11,635
727
80
5
0
286,296
0
L
Kukulkan
12,222
764
57
4
0
284,184
2
W
Nox
11,996
750
72
5
0
284,227
0
W
Thanatos
12,948
809
28
2
0
307,726
3
W
Guan Yu
11,870
742
22
1
0
297,533
2
L
Chang'e
11,281
705
39
2
0
271,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role