Player Matchup

Ne Zha
Ne Zha
HiMyNameIsJacob
Ne Zha
Level 99
God Stats
2W - 0L
1,539 SR
Queue Stats
14W - 6L
1,728 Elo+
Party 1
Hades
Hades
Recon3344_PL
Hades
Level 138
God Stats
3W - 0L
1,793 SR
Queue Stats
48W - 39L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
SonOfAnarchy2195
Aphrodite
Level 116
God Stats
4W - 1L
1,678 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1
Team Averages
Level 118
1,670 SR
1,592 Elo+

VS

Team Averages
Level 91
1,359 SR
1,418 Elo+
Merlin
Merlin
Schlange_lang
Merlin
Level 128
God Stats
2W - 4L
1,379 SR
Queue Stats
149W - 173L
1,527 Elo+
Solo
Sobek
Sobek
silverblade1999
Sobek
Level 61
God Stats
2W - 4L
1,363 SR
Queue Stats
23W - 34L
1,332 Elo+
Solo
Loki
Loki
zKissMySchwoanzZ
Loki
Level 84
God Stats
4W - 11L
1,334 SR
Queue Stats
50W - 58L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 5
8,134
813
8,141
8,540
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 10
7,680
768
6,976
8,831
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
11
3 / 1 / 7
7,583
758
5,300
4,667
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,976
598
3,983
6,084
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 1
6,622
662
4,356
11,040
7,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 4 / 1
6,364
636
5,163
7,560
2,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
2
1
10
7
L
0
6
2
0.17
W
Aphrodite
3
1
7
6.5
L
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,417
Damage
13,502
22,038
Taken
24,684
9,936
Mitigated
11,764
14,088
Healing
2,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,141
2,510
0
2,264
8,540
3,997
1,385
3,219
5,135
0
26,126
W
6,976
600
849
3,934
8,831
4,002
977
3,044
5,565
31,824
0
L
3,983
36
0
455
6,084
1,627
0
2,046
3,669
20,458
0
W
Aphrodite
5,300
354
4,004
3,037
4,667
1,937
486
2,372
2,045
20,525
0
L
4,356
268
306
2,223
11,040
7,892
0
7,041
3,587
10,205
0
L
5,163
981
0
0
7,560
2,245
0
2,674
4,697
0
26,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,397
Gold Earned
18,962
117
Minions Killed
92
0
Camps Cleared
0
572,756
Distance Traveled
510,337
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,134
813
19
2
0
206,412
1
W
Hades
7,680
768
68
7
0
175,563
4
L
Merlin
5,976
598
36
4
0
141,685
3
W
Aphrodite
7,583
758
30
3
0
190,781
0
L
Sobek
6,622
662
23
2
0
166,810
1
L
Loki
6,364
636
33
3
0
201,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role