Player Matchup

Chaac
Chaac
MachucaZero
Chaac
Level 24
God Stats
38W - 43L
1,500 SR
Queue Stats
641W - 751L
1,255 Elo+
Party 2
Ne Zha
Ne Zha
Nabs2112
Ne Zha
Level 72
God Stats
22W - 18L
1,677 SR
Queue Stats
529W - 627L
1,278 Elo+
Party 2
Danzaburou
Danzaburou
Reyall
Danzaburou
Level 63
God Stats
4W - 3L
1,529 SR
Queue Stats
186W - 222L
1,472 Elo+
Party 3
Ymir
Ymir
Rodricubias1
Ymir
Level 26
God Stats
12W - 24L
1,282 SR
Queue Stats
131W - 229L
1,257 Elo+
Party 2
Sol
Sol
VATTUSAI
Sol
Level 29
God Stats
7W - 10L
1,532 SR
Queue Stats
156W - 168L
1,463 Elo+
Party 3
Team Averages
Level 43
1,504 SR
1,345 Elo+

VS

Team Averages
Level 49
1,410 SR
1,339 Elo+
Athena
Athena
Laizenos
Athena
Level 29
God Stats
3W - 2L
1,520 SR
Queue Stats
11W - 18L
1,293 Elo+
Party 4
Merlin
Merlin
Maldrn
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 285L
1,383 Elo+
Party 1
Neith
Neith
RafikiSaints
Neith
Level 63
God Stats
1W - 0L
1,135 SR
Queue Stats
3W - 8L
1,136 Elo+
Party 4
Tsukuyomi
Tsukuyomi
leandfbkjvsdv
Tsukuyomi
Level 38
God Stats
16W - 12L
1,587 SR
Queue Stats
409W - 426L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
oPoolz
Sun Wukong
Level 29
God Stats
3W - 8L
1,309 SR
Queue Stats
79W - 98L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 7
12,605
382
13,126
27,529
26,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Nabs2112
Ne Zha
20
2 / 13 / 10
14,888
451
14,458
35,927
15,697
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Reyall
Danzaburou
20
8 / 9 / 8
17,421
528
30,751
32,080
15,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
0 / 4 / 9
12,049
365
4,982
25,130
25,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 7 / 6
17,511
531
24,842
31,959
14,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Laizenos
Athena
19
4 / 5 / 20
14,366
435
16,960
31,447
46,675
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Maldrn
Merlin
20
10 / 5 / 12
16,555
502
37,195
22,629
11,789
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 12
15,213
461
20,976
20,366
9,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
leandfbkjvsdv
Tsukuyomi
20
20 / 5 / 8
17,392
527
31,643
25,015
14,674
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
oPoolz
Sun Wukong
20
2 / 1 / 7
14,334
434
8,312
23,662
28,450
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
21
Kills
44
45
Deaths
21
40
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Athena
Laizenos
Athena
4
5
20
2.8
L
1
12
7
0.38
W
Merlin
Maldrn
Merlin
10
5
12
3.2
L
Ne Zha
Nabs2112
Ne Zha
2
13
10
0.54
W
8
5
12
2.8
L
Danzaburou
Reyall
Danzaburou
8
9
8
1.33
L
0
4
9
1.13
L
10
7
6
1.86
W
Tsukuyomi
leandfbkjvsdv
Tsukuyomi
20
5
8
4.8
W
Sun Wukong
oPoolz
Sun Wukong
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,159
Damage
115,086
152,625
Taken
123,119
97,671
Mitigated
111,131
45,688
Healing
35,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Laizenos
Athena
16,960
3,167
0
3,287
31,447
46,675
353
7,506
23,841
43,287
0
L
13,126
2,343
0
5,973
27,529
26,902
91
8,600
18,234
303
43,406
W
Merlin
Maldrn
Merlin
37,195
1,700
1,921
6,059
22,629
11,789
2,167
10,756
11,873
138,056
0
L
Ne Zha
Nabs2112
Ne Zha
14,458
3,470
0
11,441
35,927
15,697
71
5,716
29,532
0
128,185
W
20,976
8,997
0
8,770
20,366
9,543
5,297
4,379
15,887
0
99,982
L
Danzaburou
Reyall
Danzaburou
30,751
22,661
0
13,481
32,080
15,197
2,310
10,847
20,875
0
147,257
L
4,982
567
712
1,160
25,130
25,625
18
10,939
13,564
40,091
0
L
24,842
5,667
0
12,921
31,959
14,250
1,216
16,605
14,676
119,003
0
W
Tsukuyomi
leandfbkjvsdv
Tsukuyomi
31,643
8,676
0
8,619
25,015
14,674
1,092
4,579
20,041
0
106,642
W
Sun Wukong
oPoolz
Sun Wukong
8,312
1,510
0
6,730
23,662
28,450
1,357
2,907
20,095
0
76,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,474
Gold Earned
77,860
666
Minions Killed
631
0
Camps Cleared
0
2,855,827
Distance Traveled
2,838,830
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,366
435
38
1
0
601,552
3
L
Chaac
12,605
382
67
2
0
570,234
1
W
Merlin
16,555
502
186
6
0
510,582
0
L
Ne Zha
14,888
451
160
5
0
596,269
6
W
Neith
15,213
461
139
4
0
525,922
1
L
Danzaburou
17,421
528
191
6
0
492,122
2
L
Ymir
12,049
365
67
2
0
626,970
0
L
Sol
17,511
531
181
5
0
570,232
6
W
Tsukuyomi
17,392
527
134
4
0
657,436
7
W
Sun Wukong
14,334
434
134
4
0
543,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role