Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Haha joker123
Artemis
Level 67
God Stats
22W - 21L
1,458 SR
Queue Stats
202W - 205L
1,448 Elo+
Solo
Tiamat
Tiamat
TerminalVoltage
Tiamat
Level 128
God Stats
14W - 10L
1,531 SR
Queue Stats
420W - 484L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
Titan33rd
Kuzenbo
Level 143
God Stats
20W - 18L
1,552 SR
Queue Stats
537W - 563L
1,393 Elo+
Solo
Athena
Athena
machoplane
Athena
Level 133
God Stats
4W - 3L
1,751 SR
Queue Stats
138W - 153L
1,386 Elo+
Party 2
Team Averages
Level 125
1,558 SR
1,441 Elo+

VS

Team Averages
Level 89
1,703 SR
1,409 Elo+
Loki
Loki
Asriel500
Loki
Level 98
God Stats
3W - 5L
1,487 SR
Queue Stats
261W - 262L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Nada5051
Nu Wa
Level 69
God Stats
3W - 2L
1,737 SR
Queue Stats
217W - 205L
1,406 Elo+
Party 1
Medusa
Medusa
gon11f
Medusa
Level 62
God Stats
3W - 3L
1,706 SR
Queue Stats
34W - 41L
1,309 Elo+
Solo
Aphrodite
Aphrodite
stratoangra
Aphrodite
Level 135
God Stats
3W - 1L
1,771 SR
Queue Stats
176W - 170L
1,386 Elo+
Solo
Guan Yu
Guan Yu
xXFaZeBubbleZXx
Guan Yu
Level 81
God Stats
4W - 1L
1,815 SR
Queue Stats
309W - 270L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 4 / 1
6,582
549
6,591
10,445
3,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
9
2 / 5 / 2
5,693
474
7,470
8,005
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 2
6,044
504
1,583
7,423
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
Titan33rd
Kuzenbo
10
2 / 0 / 2
6,006
501
3,923
10,022
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
machoplane
Athena
10
0 / 1 / 2
5,283
440
2,733
7,059
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
6 / 5 / 1
7,074
590
6,449
7,912
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
Nada5051
Nu Wa
12
3 / 2 / 2
7,140
595
7,304
5,716
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
gon11f
Medusa
10
2 / 1 / 3
5,931
494
6,146
8,612
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
stratoangra
Aphrodite
10
0 / 1 / 6
6,215
518
3,957
8,001
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 0 / 0
7,045
587
4,697
7,377
5,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
9
Kills
14
14
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
1
1.38
W
Loki
6
5
1
1.3
L
Artemis
2
5
2
0.6
W
Nu Wa
Nada5051
Nu Wa
3
2
2
2
L
0
4
2
0.25
L
Kuzenbo
Titan33rd
Kuzenbo
2
0
2
3
W
Medusa
gon11f
Medusa
2
1
3
3.5
L
Athena
machoplane
Athena
0
1
2
1
W
Aphrodite
stratoangra
Aphrodite
0
1
6
3
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,300
Damage
28,553
42,954
Taken
37,618
20,263
Mitigated
16,354
10,191
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,591
2,069
0
2,549
10,445
3,593
0
1,797
8,490
0
30,350
W
Loki
6,449
1,928
0
2,079
7,912
2,375
0
979
6,933
0
32,763
L
Artemis
7,470
3,222
178
854
8,005
2,859
19
2,483
5,480
0
23,735
W
Nu Wa
Nada5051
Nu Wa
7,304
1,157
0
1,525
5,716
1,792
1,408
2,122
3,594
41,419
0
L
1,583
19
0
2,573
7,423
3,557
422
2,110
5,116
32,057
0
L
Kuzenbo
Titan33rd
Kuzenbo
3,923
1,452
0
3,233
10,022
6,137
0
3,580
6,317
19,963
0
W
Medusa
gon11f
Medusa
6,146
2,863
0
2,307
8,612
2,479
802
1,344
7,268
0
35,016
L
Athena
machoplane
Athena
2,733
437
0
804
7,059
4,117
654
683
6,290
19,156
1,362
W
Aphrodite
stratoangra
Aphrodite
3,957
468
2,181
4,845
8,001
4,180
96
1,246
6,755
21,728
0
W
4,697
560
85
1,741
7,377
5,528
50
2,548
4,829
0
34,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
33,405
204
Minions Killed
326
0
Camps Cleared
0
1,092,739
Distance Traveled
1,090,373
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,582
549
42
4
0
232,726
0
W
Loki
7,074
590
58
5
0
237,902
3
L
Artemis
5,693
474
30
3
0
207,375
2
W
Nu Wa
7,140
595
88
7
0
193,489
1
L
Tiamat
6,044
504
64
5
0
202,224
0
L
Kuzenbo
6,006
501
27
2
0
231,690
2
W
Medusa
5,931
494
61
5
0
221,437
2
L
Athena
5,283
440
41
3
0
218,724
0
W
Aphrodite
6,215
518
58
5
0
210,468
3
W
Guan Yu
7,045
587
61
5
0
227,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role