Player Matchup

Chaac
Chaac
Addyisnotgey
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,582 Elo+
Party 2
Neith
Neith
Joeyleen
Neith
Level 34
God Stats
6W - 13L
1,570 SR
Queue Stats
25W - 49L
1,492 Elo+
Party 2
Thanatos
Thanatos
JoeyleensSensei
Thanatos
Level 26
God Stats
0W - 3L
1,328 SR
Queue Stats
8W - 10L
1,527 Elo+
Party 2
Bellona
Bellona
Lewitunes
Bellona
Level 11
God Stats
0W - 1L
1,724 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Ares
Ares
Richwingy
Ares
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 42
1,525 SR
1,520 Elo+

VS

Team Averages
Level 19
1,430 SR
1,355 Elo+
Cu Chulainn
Cu Chulainn
Ghost5nip3r
Cu Chulainn
Level 18
God Stats
5W - 4L
1,520 SR
Queue Stats
94W - 103L
1,356 Elo+
Party 1
Nemesis
Nemesis
MickeyAicken
Nemesis
Level 18
God Stats
27W - 43L
1,295 SR
Queue Stats
113W - 141L
1,357 Elo+
Party 1
Ymir
Ymir
TiinLe
Ymir
Level 18
God Stats
241W - 270L
1,500 SR
Queue Stats
338W - 408L
1,370 Elo+
Party 3
Medusa
Medusa
Vizzer93
Medusa
Level 25
God Stats
8W - 7L
1,443 SR
Queue Stats
222W - 287L
1,370 Elo+
Party 3
Agni
Agni
seppie7
Agni
Level 18
God Stats
26W - 54L
1,390 SR
Queue Stats
262W - 320L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,838
421
4,926
14,555
13,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Joeyleen
Neith
13
1 / 5 / 8
8,727
416
8,649
12,328
4,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
10 / 1 / 3
10,959
522
21,178
17,368
8,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Lewitunes
Bellona
14
1 / 8 / 2
8,336
397
3,254
13,577
7,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
12
2 / 9 / 6
8,838
421
10,539
21,721
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ghost5nip3r
Cu Chulainn
18
5 / 1 / 8
11,311
539
12,200
13,576
12,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
MickeyAicken
Nemesis
17
9 / 3 / 5
11,221
534
16,325
15,785
8,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
TiinLe
Ymir
15
4 / 4 / 14
9,855
469
9,388
17,125
15,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Vizzer93
Medusa
16
6 / 2 / 10
10,773
513
14,060
14,300
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
seppie7
Agni
15
2 / 5 / 3
9,605
457
9,834
12,428
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
15
Kills
26
26
Deaths
15
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Cu Chulainn
Ghost5nip3r
Cu Chulainn
5
1
8
9
L
Neith
Joeyleen
Neith
1
5
8
1
L
Thanatos
10
1
3
11.5
L
Bellona
Lewitunes
Bellona
1
8
2
0.25
W
Nemesis
MickeyAicken
Nemesis
9
3
5
3.83
L
Ares
2
9
6
0.56
W
Ymir
TiinLe
Ymir
4
4
14
2.75
W
Medusa
Vizzer93
Medusa
6
2
10
5.5
W
Agni
seppie7
Agni
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,546
Damage
61,807
79,549
Taken
73,214
52,241
Mitigated
46,162
23,734
Healing
20,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,926
541
0
2,585
14,555
13,306
840
4,429
9,603
0
40,403
W
Cu Chulainn
Ghost5nip3r
Cu Chulainn
12,200
1,706
0
5,322
13,576
12,186
901
521
13,005
8,849
58,752
L
Neith
Joeyleen
Neith
8,649
3,905
0
2,342
12,328
4,443
396
5,282
6,890
0
43,048
L
Thanatos
21,178
4,154
0
15,339
17,368
8,644
565
3,100
13,891
0
68,912
L
Bellona
Lewitunes
Bellona
3,254
1,070
0
104
13,577
7,934
250
1,189
11,957
0
27,949
W
Nemesis
MickeyAicken
Nemesis
16,325
10,086
0
2,340
15,785
8,361
2,418
1,148
14,562
0
71,863
L
Ares
10,539
385
868
2,496
21,721
17,914
0
5,569
15,925
28,160
0
W
Ymir
TiinLe
Ymir
9,388
2,426
2,221
3,332
17,125
15,635
713
4,695
12,359
40,446
0
W
Medusa
Vizzer93
Medusa
14,060
8,065
0
5,089
14,300
5,618
868
2,810
11,465
0
62,938
W
Agni
seppie7
Agni
9,834
620
0
2,088
12,428
4,362
598
1,365
10,788
44,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
52,765
340
Minions Killed
464
0
Camps Cleared
0
1,884,225
Distance Traveled
1,951,342
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,838
421
65
3
0
414,078
1
W
Cu Chulainn
11,311
539
124
6
0
420,903
1
L
Neith
8,727
416
87
4
0
345,443
1
L
Thanatos
10,959
522
102
5
0
431,982
3
L
Bellona
8,336
397
55
3
0
322,713
4
W
Nemesis
11,221
534
105
5
0
431,403
9
L
Ares
8,838
421
31
1
0
370,009
4
W
Ymir
9,855
469
59
3
0
372,084
3
W
Medusa
10,773
513
99
5
0
383,807
0
W
Agni
9,605
457
77
4
0
343,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role