Player Matchup

Serqet
Serqet
Bronze III
AvailableNameDE
Serqet
Bronze III
Level 106
God Stats
2W - 4L
1,449 SR
Queue Stats
22W - 32L
1,264 MMR
Party 3
Ares
Ares
Bronze III
Dragbows
Ares
Bronze III
Level 32
God Stats
16W - 20L
1,087 SR
Queue Stats
219W - 242L
1,217 MMR
Solo
Apollo
Apollo
Bronze III
DreamReaver
Apollo
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Guan Yu
Guan Yu
Silver I
Heckomen
Guan Yu
Silver I
Level 88
God Stats
6W - 7L
1,353 SR
Queue Stats
251W - 254L
1,199 MMR
Solo
Vulcan
Vulcan
Gold V
Hercules16
Vulcan
Gold V
Level 128
God Stats
6W - 1L
1,500 SR
Queue Stats
345W - 342L
1,229 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,378 SR
1,282 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,609 SR
1,287 MMR
Baba Yaga
Baba Yaga
Silver I
Logiteq
Baba Yaga
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
PanisherOfGods
Neith
Silver II
Level 39
God Stats
2W - 5L
1,507 SR
Queue Stats
3W - 9L
1,282 MMR
Party 1
Ratatoskr
Ratatoskr
Silver III
SenseiDatenfrust
Ratatoskr
Silver III
Level 106
God Stats
4W - 1L
1,907 SR
Queue Stats
19W - 24L
1,206 MMR
Party 2
Xing Tian
Xing Tian
Silver III
TheNirow
Xing Tian
Silver III
Level 121
God Stats
1W - 2L
1,846 SR
Queue Stats
18W - 22L
1,206 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
TheRothruithor
Erlang Shen
Bronze III
Level 76
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 13L
1,242 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 3
11,884
495
8,172
15,297
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
16
2 / 2 / 10
11,548
481
6,831
12,578
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
19
2 / 3 / 4
12,411
517
9,124
16,759
7,230
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Heckomen
Guan Yu
20
4 / 3 / 2
13,645
569
11,850
18,238
25,162
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Hercules16
Vulcan
20
7 / 1 / 5
13,972
582
22,198
11,603
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OsirisAphroditeSetCthulhuDanzaburou

VS

Bans
ScyllaGebPersephoneSolCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Logiteq
Baba Yaga
19
4 / 1 / 1
11,612
484
9,977
11,987
5,342
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
1 / 6 / 3
9,719
405
5,704
10,616
3,891
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
20
3 / 1 / 5
13,170
549
10,268
18,488
7,964
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
TheNirow
Xing Tian
14
1 / 6 / 4
9,405
392
9,570
23,124
16,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
TheRothruithor
Erlang Shen
17
3 / 6 / 4
10,247
427
13,490
21,636
11,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
20
Kills
12
12
Deaths
20
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
Ares
2
2
10
3.5
W
Apollo
2
3
4
1.33
W
Guan Yu
Heckomen
Guan Yu
4
3
2
1.67
W
Vulcan
Hercules16
Vulcan
7
1
5
9.5
L
Baba Yaga
Logiteq
Baba Yaga
4
1
1
4.5
L
1
6
3
0.42
L
Ratatoskr
3
1
5
5.5
L
Xing Tian
TheNirow
Xing Tian
1
6
4
0.5
L
Erlang Shen
TheRothruithor
Erlang Shen
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,175
Damage
49,009
74,475
Taken
85,851
55,271
Mitigated
44,719
27,737
Healing
25,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,172
1,201
0
6,496
15,297
6,103
1,132
4,015
11,282
0
66,925
W
Ares
6,831
216
0
1,452
12,578
11,774
0
3,863
8,715
32,171
0
W
Apollo
9,124
6,665
0
7,263
16,759
7,230
4,689
4,610
12,149
0
88,217
W
Guan Yu
Heckomen
Guan Yu
11,850
1,993
1,263
8,234
18,238
25,162
1,827
2,102
16,136
518
91,880
W
Vulcan
Hercules16
Vulcan
22,198
5,025
0
3,029
11,603
5,002
1,270
4,957
6,646
120,510
0
L
Baba Yaga
Logiteq
Baba Yaga
9,977
138
176
5,934
11,987
5,342
0
5,919
5,833
88,136
0
L
5,704
3,132
366
1,798
10,616
3,891
0
4,730
5,736
0
48,617
L
Ratatoskr
10,268
2,991
0
9,105
18,488
7,964
0
1,319
16,812
0
125,110
L
Xing Tian
TheNirow
Xing Tian
9,570
551
0
2,190
23,124
16,198
0
10,115
12,474
42,724
0
L
Erlang Shen
TheRothruithor
Erlang Shen
13,490
5,139
0
5,463
21,636
11,324
525
6,631
14,072
0
60,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,460
Gold Earned
54,153
681
Minions Killed
620
0
Camps Cleared
0
2,385,973
Distance Traveled
2,290,415
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,884
495
114
5
0
514,796
2
W
Ares
11,548
481
29
1
0
473,519
0
W
Apollo
12,411
517
176
7
0
412,327
8
W
Guan Yu
13,645
569
169
7
0
451,035
10
W
Vulcan
13,972
582
193
8
0
534,296
3
L
Baba Yaga
11,612
484
155
6
0
459,319
9
L
Neith
9,719
405
112
5
0
345,330
2
L
Ratatoskr
13,170
549
217
9
0
553,667
4
L
Xing Tian
9,405
392
37
2
0
463,974
8
L
Erlang Shen
10,247
427
99
4
0
468,125
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role