Player Matchup

Ymir
Ymir
Diamond III
 
Ymir
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Diamond V
Nope Digga
Set
Diamond V
Level 128
God Stats
57W - 34L
1,791 SR
Queue Stats
355W - 192L
1,961 MMR
Party 1
Eset
Eset
Diamond II
XILAmbition
Eset
Diamond II
Level 124
God Stats
5W - 1L
1,846 SR
Queue Stats
62W - 31L
2,200 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,712 SR
1,887 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,559 SR
1,799 MMR
Bellona
Bellona
Diamond V
Trxpzzy-
Bellona
Diamond V
Level 127
God Stats
0W - 1L
1,185 SR
Queue Stats
60W - 50L
1,877 MMR
Party 2
Artio
Artio
Gold I
UnleasheD_PlayzZ
Artio
Gold I
Level 115
God Stats
0W - 1L
1,737 SR
Queue Stats
130W - 176L
1,726 MMR
Solo
Discordia
Discordia
Platinum III
xH-_-W
Discordia
Platinum III
Level 122
God Stats
6W - 6L
1,755 SR
Queue Stats
18W - 19L
1,795 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 8
7,511
751
9,015
8,322
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
6 / 0 / 5
7,912
791
8,190
6,728
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 1 / 6
7,390
739
8,136
4,564
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ScyllaThothDanzaburouSobekPersephone

VS

Bans
Guan YuGaneshaCabrakanGebChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Trxpzzy-
Bellona
8
0 / 3 / 2
5,940
594
3,149
8,638
6,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 1
6,533
653
2,799
14,439
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
xH-_-W
Discordia
9
1 / 4 / 1
6,614
661
5,292
5,392
1,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
8
6
W
6
0
5
8.5
L
Bellona
Trxpzzy-
Bellona
0
3
2
0.33
L
1
5
1
0.3
W
4
1
6
7
L
Discordia
xH-_-W
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,341
Damage
11,240
19,614
Taken
28,469
10,960
Mitigated
16,652
6,911
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,015
2,209
0
2,294
8,322
5,803
119
3,260
4,879
24,197
0
W
8,190
3,387
0
2,146
6,728
3,638
592
2,571
3,944
0
31,350
L
Bellona
Trxpzzy-
Bellona
3,149
748
0
780
8,638
6,409
0
5,274
3,364
0
16,222
L
2,799
290
235
2,333
14,439
8,521
0
9,514
4,925
9,045
0
W
8,136
837
1,215
1,256
4,564
1,519
304
1,765
2,587
24,682
0
L
Discordia
xH-_-W
Discordia
5,292
108
0
1,323
5,392
1,722
0
2,401
2,991
22,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,813
Gold Earned
19,087
99
Minions Killed
87
0
Camps Cleared
0
542,990
Distance Traveled
517,214
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,511
751
35
4
0
178,966
3
W
Set
7,912
791
31
3
0
190,649
4
L
Bellona
5,940
594
34
3
0
191,018
0
L
Artio
6,533
653
14
1
0
158,897
1
W
Eset
7,390
739
33
3
0
173,375
2
L
Discordia
6,614
661
39
4
0
167,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role