Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kurumi_Waifuo_0
Skadi
Level 63
God Stats
0W - 1L
1,726 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Ra
Ra
fanaticlyrics842
Ra
Level 56
God Stats
0W - 4L
1,500 SR
Queue Stats
20W - 14L
1,841 Elo+
Party 1
Xing Tian
Xing Tian
judedudemude
Xing Tian
Level 109
God Stats
0W - 2L
1,203 SR
Queue Stats
37W - 39L
1,414 Elo+
Solo
Sobek
Sobek
loudizzo83
Sobek
Level 94
God Stats
0W - 1L
1,328 SR
Queue Stats
12W - 10L
1,714 Elo+
Party 1
Team Averages
Level 77
1,451 SR
1,594 Elo+

VS

Team Averages
Level 76
1,448 SR
1,388 Elo+
Bellona
Bellona
GnarleyTRexy
Bellona
Level 109
God Stats
40W - 16L
1,699 SR
Queue Stats
449W - 480L
1,466 Elo+
Solo
Hel
Hel
HAZORDUS16
Hel
Level 67
God Stats
7W - 11L
1,212 SR
Queue Stats
123W - 145L
1,215 Elo+
Solo
Fenrir
Fenrir
HekoTree
Fenrir
Level 67
God Stats
3W - 2L
1,484 SR
Queue Stats
66W - 69L
1,398 Elo+
Solo
Anubis
Anubis
chaozackgold0
Anubis
Level 51
God Stats
2W - 1L
1,449 SR
Queue Stats
5W - 2L
1,463 Elo+
Solo
Artemis
Artemis
spoopy_kaylar
Artemis
Level 86
God Stats
7W - 7L
1,396 SR
Queue Stats
170W - 166L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 6 / 1
5,650
942
3,700
7,709
2,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 2
6,523
1,087
3,415
6,438
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
5,771
962
632
974
164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
judedudemude
Xing Tian
12
1 / 4 / 3
6,762
1,127
3,752
9,082
3,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
12
1 / 2 / 2
6,527
1,088
6,263
9,284
6,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

272

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GnarleyTRexy
Bellona
12
4 / 1 / 6
7,457
1,243
7,384
6,492
3,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 10
7,187
1,198
5,682
4,725
1,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
HekoTree
Fenrir
13
6 / 0 / 7
7,500
1,250
5,756
3,356
1,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 11
7,037
1,173
5,002
3,078
1,409
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
11
2 / 1 / 3
6,423
1,071
4,887
4,580
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
15
15
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
1
0.08
W
Bellona
GnarleyTRexy
Bellona
4
1
6
7
W
2
1
10
7
W
Fenrir
HekoTree
Fenrir
6
0
7
9.5
L
1
2
2
1
W
1
1
11
6.5
L
1
1
0
1
L
Xing Tian
judedudemude
Xing Tian
1
4
3
0.63
L
Sobek
1
2
2
1
W
Artemis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,762
Damage
28,711
33,487
Taken
22,231
14,057
Mitigated
10,142
2,954
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,700
1,963
0
297
7,709
2,516
0
1,488
6,221
0
8,384
W
Bellona
GnarleyTRexy
Bellona
7,384
4,650
0
275
6,492
3,926
0
3,182
3,310
0
13,601
W
5,682
2,035
1,427
1,859
4,725
1,779
0
2,404
2,321
23,387
0
W
Fenrir
HekoTree
Fenrir
5,756
1,415
0
102
3,356
1,346
0
1,430
1,926
0
9,098
L
3,415
1,106
0
474
6,438
1,943
0
612
5,826
0
16,453
W
5,002
498
647
465
3,078
1,409
0
1,483
1,595
13,375
0
L
632
51
76
184
974
164
0
339
635
1,217
0
L
Xing Tian
judedudemude
Xing Tian
3,752
478
0
980
9,082
3,005
0
4,308
4,774
12,500
0
L
Sobek
6,263
625
0
943
9,284
6,429
0
3,937
5,347
19,311
0
W
Artemis
4,887
2,589
0
324
4,580
1,682
0
2,148
2,432
0
10,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,233
Gold Earned
35,604
66
Minions Killed
103
4
Camps Cleared
5
403,068
Distance Traveled
558,908
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,650
942
1
0
0
71,445
1
W
Bellona
7,457
1,243
12
2
2
140,966
0
W
Hel
7,187
1,198
45
8
0
106,376
0
W
Fenrir
7,500
1,250
3
1
1
116,362
1
L
Skadi
6,523
1,087
34
6
3
96,406
0
W
Anubis
7,037
1,173
27
5
1
89,341
0
L
Ra
5,771
962
0
0
0
27,006
0
L
Xing Tian
6,762
1,127
13
2
1
84,596
3
L
Sobek
6,527
1,088
18
3
0
123,615
0
W
Artemis
6,423
1,071
16
3
1
105,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role