Player Matchup

Cerberus
Cerberus
BrunoPints11
Cerberus
Level 18
God Stats
2W - 2L
1,373 SR
Queue Stats
7W - 9L
1,460 Elo+
Party 3
Mulan
Mulan
Majestic555
Mulan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,506 Elo+
Party 3
Thanatos
Thanatos
ZAWURDO56
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,607 Elo+
Solo
Medusa
Medusa
Zoyara
Medusa
Level 5
God Stats
1W - 1L
1,281 SR
Queue Stats
9W - 8L
1,442 Elo+
Party 3
He Bo
He Bo
wotw
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,598 Elo+
Party 3
Team Averages
Level 55
1,431 SR
1,523 Elo+

VS

Team Averages
Level 15
1,627 SR
1,532 Elo+
Mercury
Mercury
DeD3uS
Mercury
Level 17
God Stats
1W - 2L
1,620 SR
Queue Stats
211W - 207L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
Yakugarii
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 252L
1,501 Elo+
Party 2
Neith
Neith
chloeeeee
Neith
Level 4
God Stats
9W - 12L
1,688 SR
Queue Stats
96W - 81L
1,639 Elo+
Party 1
Scylla
Scylla
psychoshowfreak
Scylla
Level 20
God Stats
50W - 32L
1,639 SR
Queue Stats
182W - 167L
1,508 Elo+
Party 1
Da Ji
Da Ji
thhotiana
Da Ji
Level 14
God Stats
3W - 2L
1,688 SR
Queue Stats
110W - 111L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrunoPints11
Cerberus
18
4 / 5 / 26
11,542
962
8,619
18,288
24,867
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 2 / 20
13,773
1,148
16,860
14,016
17,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ZAWURDO56
Thanatos
19
6 / 5 / 19
12,424
1,035
17,882
14,751
6,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Zoyara
Medusa
18
3 / 3 / 21
12,242
1,020
7,236
10,156
4,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
wotw
He Bo
20
14 / 3 / 20
13,891
1,158
24,250
10,693
5,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeD3uS
Mercury
18
3 / 7 / 11
11,646
971
9,134
14,987
6,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Yakugarii
Kuzenbo
19
3 / 8 / 13
12,168
1,014
16,837
18,546
20,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
chloeeeee
Neith
17
3 / 1 / 6
11,137
928
8,675
8,257
2,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 7 / 8
13,645
1,137
15,610
16,114
5,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
thhotiana
Da Ji
17
1 / 14 / 11
10,863
905
11,235
20,832
8,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
67
37
Kills
18
18
Deaths
37
106
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrunoPints11
Cerberus
4
5
26
3.4
L
Mercury
DeD3uS
Mercury
3
7
11
1.21
W
10
2
20
10
L
Kuzenbo
Yakugarii
Kuzenbo
3
8
13
1.19
W
Thanatos
ZAWURDO56
Thanatos
6
5
19
3.1
W
Medusa
Zoyara
Medusa
3
3
21
4.5
L
Neith
chloeeeee
Neith
3
1
6
6
L
8
7
8
1.71
L
Da Ji
thhotiana
Da Ji
1
14
11
0.46
W
He Bo
wotw
He Bo
14
3
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,847
Damage
61,491
67,904
Taken
78,736
58,941
Mitigated
43,200
12,508
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrunoPints11
Cerberus
8,619
590
0
1,758
18,288
24,867
0
9,044
9,244
20,635
0
L
Mercury
DeD3uS
Mercury
9,134
1,924
0
0
14,987
6,322
0
5,610
9,377
0
12,771
W
16,860
2,203
0
2,506
14,016
17,851
0
5,157
8,584
0
42,909
L
Kuzenbo
Yakugarii
Kuzenbo
16,837
4,453
0
0
18,546
20,508
0
6,032
12,514
32,298
0
W
Thanatos
ZAWURDO56
Thanatos
17,882
4,979
0
7,458
14,751
6,837
0
7,352
7,399
0
38,535
W
Medusa
Zoyara
Medusa
7,236
3,759
0
741
10,156
4,359
0
5,859
4,297
0
25,295
L
Neith
chloeeeee
Neith
8,675
5,178
0
1,251
8,257
2,662
0
3,920
4,337
0
27,107
L
15,610
1,933
88
766
16,114
5,686
0
5,901
10,213
64,235
0
L
Da Ji
thhotiana
Da Ji
11,235
2,527
0
56
20,832
8,022
0
11,406
9,426
0
16,560
W
He Bo
wotw
He Bo
24,250
819
0
45
10,693
5,027
0
5,035
5,658
56,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,872
Gold Earned
59,459
260
Minions Killed
205
6
Camps Cleared
4
1,090,623
Distance Traveled
1,168,020
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,542
962
23
2
1
200,905
2
L
Mercury
11,646
971
3
0
1
300,179
0
W
Mulan
13,773
1,148
60
5
1
227,904
2
L
Kuzenbo
12,168
1,014
24
2
1
236,422
1
W
Thanatos
12,424
1,035
33
3
3
212,141
1
W
Medusa
12,242
1,020
50
4
1
218,541
0
L
Neith
11,137
928
49
4
0
197,437
0
L
Scylla
13,645
1,137
120
10
0
211,900
0
L
Da Ji
10,863
905
9
1
2
222,082
2
W
He Bo
13,891
1,158
94
8
0
231,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role