Player Matchup

Serqet
Serqet
JulieJuice
Serqet
Level 18
God Stats
7W - 1L
1,723 SR
Queue Stats
52W - 52L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
LogicalMaybe
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 58L
1,396 Elo+
Party 1
Merlin
Merlin
Mjollnr
Merlin
Level 17
God Stats
38W - 40L
1,537 SR
Queue Stats
90W - 66L
1,438 Elo+
Solo
Tiamat
Tiamat
TrapHare
Tiamat
Level 23
God Stats
38W - 35L
1,476 SR
Queue Stats
85W - 96L
1,380 Elo+
Solo
Ymir
Ymir
itsjessiehaaay
Ymir
Level 17
God Stats
12W - 10L
1,549 SR
Queue Stats
187W - 213L
1,360 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,405 Elo+

VS

Team Averages
Level 18
1,442 SR
1,419 Elo+
Skadi
Skadi
Atreus166
Skadi
Level 8
God Stats
8W - 10L
1,281 SR
Queue Stats
30W - 32L
1,371 Elo+
Solo
Fenrir
Fenrir
IAMBASKECASE
Fenrir
Level 15
God Stats
3W - 11L
1,229 SR
Queue Stats
26W - 37L
1,390 Elo+
Solo
Bellona
Bellona
Laquanzo
Bellona
Level 15
God Stats
3W - 1L
1,805 SR
Queue Stats
12W - 12L
1,498 Elo+
Party 2
Tiamat
Tiamat
RyGrin
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,561 Elo+
Party 2
Ra
Ra
ZMBHorde
Ra
Level 13
God Stats
34W - 50L
1,395 SR
Queue Stats
35W - 57L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JulieJuice
Serqet
20
7 / 5 / 16
13,531
1,041
11,467
13,425
7,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
LogicalMaybe
Danzaburou
20
9 / 7 / 14
14,149
1,088
27,262
16,348
7,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Mjollnr
Merlin
20
14 / 2 / 6
13,975
1,075
22,338
8,782
3,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
TrapHare
Tiamat
20
3 / 3 / 16
13,183
1,014
13,686
11,243
7,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 7 / 20
13,967
1,074
13,898
22,723
32,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Atreus166
Skadi
20
9 / 11 / 10
14,838
1,141
30,836
28,426
10,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
20
11 / 6 / 9
14,967
1,151
17,310
25,093
14,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Laquanzo
Bellona
19
4 / 5 / 10
12,970
998
13,167
21,211
11,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
RyGrin
Tiamat
14
0 / 1 / 3
9,819
755
952
1,319
974
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
0 / 14 / 9
11,429
879
5,370
19,923
6,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
65
37
Kills
24
24
Deaths
37
72
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Skadi
Atreus166
Skadi
9
11
10
1.27
L
Fenrir
11
6
9
2.58
W
Serqet
JulieJuice
Serqet
7
5
16
3
L
Bellona
Laquanzo
Bellona
4
5
10
1.8
W
Danzaburou
LogicalMaybe
Danzaburou
9
7
14
2.29
W
Merlin
Mjollnr
Merlin
14
2
6
8.5
L
Tiamat
RyGrin
Tiamat
0
1
3
1.5
W
Tiamat
TrapHare
Tiamat
3
3
16
3.67
L
0
14
9
0.32
W
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,651
Damage
67,635
72,521
Taken
95,972
58,787
Mitigated
43,001
5,271
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Atreus166
Skadi
30,836
16,272
504
3,405
28,426
10,544
0
14,314
14,008
0
79,827
L
Fenrir
17,310
4,694
0
351
25,093
14,046
0
12,654
11,609
0
35,557
W
Serqet
JulieJuice
Serqet
11,467
1,697
0
160
13,425
7,898
0
1,218
12,207
65
20,145
L
Bellona
Laquanzo
Bellona
13,167
3,656
0
674
21,211
11,335
0
10,760
9,651
429
34,152
W
Danzaburou
LogicalMaybe
Danzaburou
27,262
16,465
488
3,083
16,348
7,788
0
639
15,709
0
49,087
W
Merlin
Mjollnr
Merlin
22,338
469
0
0
8,782
3,664
0
1,321
7,461
49,073
0
L
Tiamat
RyGrin
Tiamat
952
191
0
230
1,319
974
0
997
322
2,599
0
W
Tiamat
TrapHare
Tiamat
13,686
851
0
1,540
11,243
7,380
0
960
10,283
42,917
0
L
5,370
1,020
0
593
19,923
6,102
0
11,197
8,456
18,030
0
W
13,898
1,713
0
0
22,723
32,057
0
2,613
20,110
35,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,805
Gold Earned
64,023
246
Minions Killed
204
6
Camps Cleared
8
1,153,169
Distance Traveled
821,280
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,838
1,141
92
7
2
205,494
0
L
Fenrir
14,967
1,151
30
2
2
247,238
0
W
Serqet
13,531
1,041
14
1
0
241,623
2
L
Bellona
12,970
998
39
3
3
218,245
0
W
Danzaburou
14,149
1,088
44
3
0
185,385
0
W
Merlin
13,975
1,075
57
4
1
258,461
0
L
Tiamat
9,819
755
4
0
0
40,768
0
W
Tiamat
13,183
1,014
72
6
3
255,933
3
L
Ra
11,429
879
39
3
1
109,535
0
W
Ymir
13,967
1,074
59
5
2
211,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role