Player Matchup

Heimdallr
Heimdallr
Blackgamer1
Heimdallr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 94L
1,251 Elo+
Party 3
Tiamat
Tiamat
HypaModul
Tiamat
Level 15
God Stats
2W - 4L
1,277 SR
Queue Stats
65W - 90L
1,251 Elo+
Party 3
Vamana
Vamana
JustZdrav4o
Vamana
Level 16
God Stats
14W - 13L
1,512 SR
Queue Stats
148W - 164L
1,422 Elo+
Party 2
Fenrir
Fenrir
The_Lone_Ghost13
Fenrir
Level 21
God Stats
43W - 48L
1,480 SR
Queue Stats
220W - 257L
1,365 Elo+
Party 2
Poseidon
Poseidon
valerioox
Poseidon
Level 22
God Stats
0W - 1L
1,167 SR
Queue Stats
65W - 66L
1,364 Elo+
Solo
Team Averages
Level 18
1,387 SR
1,330 Elo+

VS

Team Averages
Level 36
1,491 SR
1,418 Elo+
Cthulhu
Cthulhu
Ambion
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,679 Elo+
Party 1
Camazotz
Camazotz
DarkBrightSteel
Camazotz
Level 25
God Stats
3W - 0L
1,455 SR
Queue Stats
36W - 44L
1,361 Elo+
Party 4
Janus
Janus
Penalta
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,329 Elo+
Party 4
Neith
Neith
Romhasc
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,220 Elo+
Solo
Bellona
Bellona
angelquatbo
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blackgamer1
Heimdallr
14
2 / 7 / 4
8,815
420
10,833
12,450
5,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
HypaModul
Tiamat
13
0 / 7 / 2
7,409
353
4,227
10,424
4,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
16
8 / 2 / 3
10,618
506
15,527
16,908
12,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 3 / 3
10,833
516
11,769
13,157
7,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
valerioox
Poseidon
1
0 / 0 / 0
5,439
259
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ambion
Cthulhu
16
5 / 2 / 10
10,589
504
14,553
18,327
15,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
17
5 / 3 / 5
10,971
522
7,314
18,230
7,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Penalta
Janus
14
4 / 5 / 1
9,747
464
4,886
8,057
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Romhasc
Neith
16
5 / 3 / 4
10,256
488
8,816
10,749
4,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
angelquatbo
Bellona
13
0 / 7 / 1
8,846
421
4,471
10,323
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
20
Kills
19
19
Deaths
20
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ambion
Cthulhu
5
2
10
5
L
Heimdallr
Blackgamer1
Heimdallr
2
7
4
0.57
W
Camazotz
5
3
5
2.5
L
Tiamat
HypaModul
Tiamat
0
7
2
0.14
L
Vamana
8
2
3
4.75
W
Janus
Penalta
Janus
4
5
1
0.9
W
Neith
Romhasc
Neith
5
3
4
2.33
L
10
3
3
3.83
W
Bellona
angelquatbo
Bellona
0
7
1
0.07
L
Poseidon
valerioox
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,356
Damage
40,040
52,939
Taken
65,686
29,064
Mitigated
38,214
15,361
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ambion
Cthulhu
14,553
1,440
1,020
1,856
18,327
15,700
288
1,876
16,451
60,232
0
L
Heimdallr
Blackgamer1
Heimdallr
10,833
4,597
123
1,682
12,450
5,096
1,020
6,168
6,108
0
43,858
W
Camazotz
7,314
2,053
0
10,548
18,230
7,285
1,502
739
17,491
0
67,779
L
Tiamat
HypaModul
Tiamat
4,227
448
0
3,010
10,424
4,712
440
3,828
6,540
27,368
0
L
Vamana
15,527
10,582
0
6,522
16,908
12,241
115
4,532
12,230
0
50,792
W
Janus
Penalta
Janus
4,886
392
0
113
8,057
2,843
826
176
7,881
32,610
0
W
Neith
Romhasc
Neith
8,816
3,984
0
2,811
10,749
4,880
3,899
1,436
9,313
0
54,800
L
11,769
1,704
0
4,024
13,157
7,015
100
4,507
8,622
0
58,217
W
Bellona
angelquatbo
Bellona
4,471
1,867
0
812
10,323
7,506
831
0
10,323
0
37,438
L
Poseidon
valerioox
Poseidon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,114
Gold Earned
50,409
306
Minions Killed
438
0
Camps Cleared
0
1,577,124
Distance Traveled
1,950,455
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,589
504
79
4
0
472,869
4
L
Heimdallr
8,815
420
87
4
0
357,462
0
W
Camazotz
10,971
522
97
5
0
426,077
3
L
Tiamat
7,409
353
50
2
0
369,956
0
L
Vamana
10,618
506
82
4
0
427,016
5
W
Janus
9,747
464
68
3
0
358,485
0
W
Neith
10,256
488
118
6
0
359,890
0
L
Fenrir
10,833
516
87
4
0
422,690
5
W
Bellona
8,846
421
76
4
0
333,134
1
L
Poseidon
5,439
259
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role