Player Matchup

Janus
Janus
Annagar
Janus
Level 54
God Stats
17W - 17L
1,543 SR
Queue Stats
255W - 239L
1,407 Elo+
Party 1
Neith
Neith
Jafurcak
Neith
Level 16
God Stats
6W - 8L
1,634 SR
Queue Stats
23W - 23L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Spirenzo18
Cthulhu
Level 30
God Stats
10W - 7L
1,605 SR
Queue Stats
35W - 31L
1,547 Elo+
Party 1
Thanatos
Thanatos
eaZhy1
Thanatos
Level 17
God Stats
20W - 14L
1,582 SR
Queue Stats
28W - 22L
1,544 Elo+
Party 1
King Arthur
King Arthur
fRistt333
King Arthur
Level 13
God Stats
9W - 11L
1,421 SR
Queue Stats
17W - 17L
1,503 Elo+
Party 1
Team Averages
Level 26
1,557 SR
1,499 Elo+

VS

Team Averages
Level 20
1,515 SR
1,585 Elo+
Anubis
Anubis
BiseMadalinYT
Anubis
Level 14
God Stats
22W - 22L
1,562 SR
Queue Stats
36W - 42L
1,701 Elo+
Solo
Bastet
Bastet
IAmKefka
Bastet
Level 22
God Stats
1W - 2L
1,526 SR
Queue Stats
88W - 84L
1,495 Elo+
Solo
Artemis
Artemis
MarcoPolo1041
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,835 Elo+
Solo
Geb
Geb
TTVSCAR6811
Geb
Level 24
God Stats
1W - 2L
1,509 SR
Queue Stats
19W - 27L
1,416 Elo+
Solo
Neith
Neith
aardeiu
Neith
Level 26
God Stats
69W - 87L
1,478 SR
Queue Stats
75W - 89L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Annagar
Janus
14
5 / 1 / 2
8,241
589
8,180
3,629
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Jafurcak
Neith
13
4 / 2 / 1
8,090
578
3,228
5,236
1,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
Spirenzo18
Cthulhu
12
3 / 0 / 7
8,239
589
3,951
8,570
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
eaZhy1
Thanatos
13
7 / 3 / 6
8,325
595
7,952
8,712
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
fRistt333
King Arthur
13
1 / 2 / 1
7,486
535
3,227
6,133
3,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,692
478
3,760
8,248
3,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
IAmKefka
Bastet
13
2 / 3 / 1
7,369
526
4,882
12,860
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
12
1 / 5 / 1
6,838
488
2,290
6,770
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 1
5,808
415
2,231
5,762
2,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
aardeiu
Neith
11
2 / 5 / 4
6,866
490
6,480
7,999
2,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
7
8
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Annagar
Janus
5
1
2
6
L
1
4
1
0.38
L
Bastet
IAmKefka
Bastet
2
3
1
0.83
W
Neith
Jafurcak
Neith
4
2
1
2.25
L
Artemis
1
5
1
0.3
W
Cthulhu
Spirenzo18
Cthulhu
3
0
7
6.5
L
1
3
1
0.5
L
Neith
aardeiu
Neith
2
5
4
0.8
W
Thanatos
eaZhy1
Thanatos
7
3
6
3.33
W
King Arthur
fRistt333
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
19,643
32,280
Taken
41,639
15,604
Mitigated
14,045
13,371
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Annagar
Janus
8,180
106
0
214
3,629
1,051
398
1,350
2,279
47,152
0
L
3,760
372
0
2,967
8,248
3,115
193
5,164
2,712
34,408
0
L
Bastet
IAmKefka
Bastet
4,882
1,703
0
7,268
12,860
3,675
18
2,014
10,729
0
49,574
W
Neith
Jafurcak
Neith
3,228
1,782
0
1,873
5,236
1,787
2,732
0
5,236
0
36,409
L
Artemis
2,290
1,133
0
0
6,770
2,427
432
340
6,430
0
30,830
W
Cthulhu
Spirenzo18
Cthulhu
3,951
188
121
1,717
8,570
6,653
330
2,362
6,208
25,683
0
L
2,231
431
210
571
5,762
2,609
32
1,512
4,037
15,330
0
L
Neith
aardeiu
Neith
6,480
2,396
111
1,426
7,999
2,219
241
2,545
5,250
0
33,993
W
Thanatos
eaZhy1
Thanatos
7,952
3,163
0
7,197
8,712
2,929
1,840
1,645
7,067
0
29,929
W
King Arthur
fRistt333
King Arthur
3,227
208
0
2,249
6,133
3,184
228
634
5,499
0
35,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,381
Gold Earned
33,573
341
Minions Killed
325
0
Camps Cleared
0
1,354,299
Distance Traveled
1,263,573
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,241
589
82
6
0
242,462
1
L
Anubis
6,692
478
76
5
0
230,433
0
L
Bastet
7,369
526
87
6
0
283,497
0
W
Neith
8,090
578
67
5
0
220,222
3
L
Artemis
6,838
488
66
5
0
244,611
0
W
Cthulhu
8,239
589
47
3
0
302,027
2
L
Geb
5,808
415
28
2
0
272,743
1
L
Neith
6,866
490
68
5
0
232,289
3
W
Thanatos
8,325
595
58
4
0
289,620
1
W
King Arthur
7,486
535
87
6
0
299,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role