Player Matchup

Aphrodite
Aphrodite
Bronze III
Forrest_Witch
Aphrodite
Bronze III
Level 105
God Stats
7W - 4L
1,591 SR
Queue Stats
74W - 87L
1,361 MMR
Party 1
Neith
Neith
Gold V
STARboy_Bangs577
Neith
Gold V
Level 125
God Stats
31W - 24L
1,587 SR
Queue Stats
193W - 202L
1,317 MMR
Solo
Chaac
Chaac
Bronze III
shaquishalana
Chaac
Bronze III
Level 106
God Stats
2W - 2L
1,607 SR
Queue Stats
5W - 7L
1,283 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,595 SR
1,320 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,535 SR
1,209 MMR
King Arthur
King Arthur
Silver II
KearnZINdaHousE
King Arthur
Silver II
Level 89
God Stats
30W - 29L
1,560 SR
Queue Stats
88W - 104L
1,076 MMR
Party 2
Pele
Pele
Silver II
MrPeriod81
Pele
Silver II
Level 68
God Stats
25W - 20L
1,543 SR
Queue Stats
60W - 71L
1,019 MMR
Party 2
Hera
Hera
Gold III
pjgoody
Hera
Gold III
Level 85
God Stats
9W - 7L
1,501 SR
Queue Stats
63W - 66L
1,531 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Forrest_Witch
Aphrodite
14
2 / 5 / 10
11,537
679
11,095
17,162
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
11 / 5 / 8
13,412
789
12,706
17,263
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 2 / 12
12,062
710
16,258
26,690
33,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneHadesScyllaTiamatCupid

VS

Bans
AchillesHou YiKumbhakarnaDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KearnZINdaHousE
King Arthur
13
2 / 6 / 7
10,397
612
12,569
24,796
16,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 8 / 7
10,871
639
12,663
15,275
5,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
pjgoody
Hera
16
8 / 6 / 3
12,283
723
21,737
13,270
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
20
Kills
12
12
Deaths
20
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Forrest_Witch
Aphrodite
2
5
10
1.4
L
King Arthur
KearnZINdaHousE
King Arthur
2
6
7
0.92
L
2
8
7
0.69
W
11
5
8
3
L
Hera
pjgoody
Hera
8
6
3
1.58
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,059
Damage
46,969
61,115
Taken
53,341
48,656
Mitigated
27,734
36,576
Healing
13,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Forrest_Witch
Aphrodite
11,095
604
9,615
10,451
17,162
8,660
768
5,212
11,495
27,548
0
L
King Arthur
KearnZINdaHousE
King Arthur
12,569
2,121
405
7,676
24,796
16,904
0
5,998
18,331
0
36,206
L
12,663
1,787
1,074
2,356
15,275
5,937
42
2,593
12,457
0
48,402
W
12,706
6,343
0
5,717
17,263
6,379
2,233
6,147
10,621
0
57,060
L
Hera
pjgoody
Hera
21,737
3,879
564
1,108
13,270
4,893
105
2,548
10,567
54,774
0
W
16,258
2,773
1,087
9,706
26,690
33,617
533
9,348
16,443
0
49,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
33,551
177
Minions Killed
168
0
Camps Cleared
0
876,892
Distance Traveled
865,274
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,537
679
36
2
0
300,877
1
L
King Arthur
10,397
612
40
2
0
289,160
0
L
Pele
10,871
639
64
4
0
293,704
2
W
Neith
13,412
789
84
5
0
259,203
3
L
Hera
12,283
723
64
4
0
282,410
2
W
Chaac
12,062
710
57
3
0
316,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role