Player Matchup

Chronos
Chronos
Crazygrunt4324
Chronos
Level 29
God Stats
1W - 2L
1,805 SR
Queue Stats
19W - 18L
1,614 Elo+
Solo
Anhur
Anhur
Syzerp
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
elionaik17
Cerberus
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,668 Elo+
Party 2
Tiamat
Tiamat
guinastra
Tiamat
Level 3
God Stats
7W - 12L
1,805 SR
Queue Stats
42W - 44L
1,746 Elo+
Party 2
Odin
Odin
pannerzer
Odin
Level 30
God Stats
6W - 3L
1,567 SR
Queue Stats
109W - 121L
1,605 Elo+
Solo
Team Averages
Level 15
1,635 SR
1,627 Elo+

VS

Team Averages
Level 28
1,650 SR
1,622 Elo+
Neith
Neith
PurebredDoggo
Neith
Level 25
God Stats
113W - 60L
1,718 SR
Queue Stats
311W - 189L
1,630 Elo+
Solo
Hel
Hel
Ragnells
Hel
Level 28
God Stats
30W - 24L
1,590 SR
Queue Stats
710W - 689L
1,626 Elo+
Party 1
Sobek
Sobek
SmitePlayerDave
Sobek
Level 25
God Stats
37W - 31L
1,732 SR
Queue Stats
536W - 501L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
WowFlakes
Kukulkan
Level 32
God Stats
33W - 23L
1,600 SR
Queue Stats
815W - 738L
1,641 Elo+
Party 1
Tsukuyomi
Tsukuyomi
brobot232
Tsukuyomi
Level 29
God Stats
25W - 30L
1,610 SR
Queue Stats
525W - 473L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,839
884
7,344
16,044
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Syzerp
Anhur
15
0 / 12 / 5
8,906
891
7,581
17,361
6,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
elionaik17
Cerberus
15
1 / 8 / 4
9,915
992
10,133
25,257
12,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
guinastra
Tiamat
15
1 / 5 / 4
9,064
906
9,106
8,734
7,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Odin
15
2 / 7 / 3
9,613
961
8,819
19,023
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

59

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 0 / 19
13,063
1,306
30,793
11,514
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 0 / 26
10,355
1,036
6,743
5,539
2,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 3 / 27
10,301
1,030
6,632
13,640
12,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
WowFlakes
Kukulkan
18
15 / 1 / 17
11,599
1,160
20,627
6,837
3,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
brobot232
Tsukuyomi
17
5 / 1 / 24
10,708
1,071
14,662
8,074
2,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
151
5
Kills
38
38
Deaths
5
17
Assists
113
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
15
0
19
24.5
W
2
0
26
15
W
1
3
27
4.83
L
Anhur
Syzerp
Anhur
0
12
5
0.21
W
Kukulkan
WowFlakes
Kukulkan
15
1
17
23.5
W
Tsukuyomi
brobot232
Tsukuyomi
5
1
24
17
L
Cerberus
elionaik17
Cerberus
1
8
4
0.38
L
Tiamat
guinastra
Tiamat
1
5
4
0.6
L
Odin
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,983
Damage
79,457
86,419
Taken
45,604
44,168
Mitigated
25,271
8,967
Healing
23,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,344
3,731
0
2,238
16,044
6,470
0
4,402
11,642
31,332
0
W
30,793
17,307
0
3,802
11,514
4,397
0
7,092
4,033
0
60,745
W
6,743
620
10,059
4,781
5,539
2,066
0
3,510
1,925
23,102
0
W
6,632
550
0
3,523
13,640
12,816
0
7,108
6,091
20,816
0
L
Anhur
Syzerp
Anhur
7,581
4,021
0
278
17,361
6,847
0
7,364
9,997
0
23,682
W
Kukulkan
WowFlakes
Kukulkan
20,627
1,721
304
848
6,837
3,253
0
3,128
3,479
35,397
0
W
Tsukuyomi
brobot232
Tsukuyomi
14,662
5,186
0
147
8,074
2,739
0
4,867
3,093
0
23,646
L
Cerberus
elionaik17
Cerberus
10,133
156
74
4,247
25,257
12,578
0
11,798
13,459
31,598
0
L
Tiamat
guinastra
Tiamat
9,106
925
159
1,320
8,734
7,189
0
2,564
6,170
19,486
0
L
Odin
8,819
2,310
0
651
19,023
11,084
0
7,874
11,149
0
25,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,337
Gold Earned
56,026
211
Minions Killed
234
3
Camps Cleared
8
861,780
Distance Traveled
971,095
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,839
884
63
6
1
158,814
0
W
Neith
13,063
1,306
71
7
1
177,117
2
W
Hel
10,355
1,036
49
5
0
201,519
0
W
Sobek
10,301
1,030
38
4
5
193,070
0
L
Anhur
8,906
891
19
2
1
161,755
0
W
Kukulkan
11,599
1,160
41
4
2
189,527
1
W
Tsukuyomi
10,708
1,071
35
4
0
209,862
1
L
Cerberus
9,915
992
65
7
0
166,178
0
L
Tiamat
9,064
906
22
2
1
175,460
0
L
Odin
9,613
961
42
4
0
199,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role