Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Klllyy
Xing Tian
Level 159
God Stats
6W - 10L
1,503 SR
Queue Stats
672W - 658L
1,582 Elo+
Party 1
Hercules
Hercules
MikiYama
Hercules
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Sunfl0werGal
Athena
Level 156
God Stats
12W - 10L
1,391 SR
Queue Stats
846W - 772L
1,568 Elo+
Party 1
Olorun
Olorun
TOXIC KING II
Olorun
Level 104
God Stats
17W - 10L
1,778 SR
Queue Stats
654W - 618L
1,585 Elo+
Party 1
Team Averages
Level 131
1,534 SR
1,547 Elo+

VS

Team Averages
Level 127
1,633 SR
1,566 Elo+
Ares
Ares
DivineRoseLight
Ares
Level 154
God Stats
3W - 0L
1,881 SR
Queue Stats
35W - 30L
1,530 Elo+
Solo
Scylla
Scylla
Goodnessake
Scylla
Level 99
God Stats
5W - 7L
1,746 SR
Queue Stats
474W - 498L
1,524 Elo+
Solo
Hel
Hel
Kordell2337
Hel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,675 Elo+
Solo
Xbalanque
Xbalanque
SilverFN
Xbalanque
Level 137
God Stats
2W - 1L
1,483 SR
Queue Stats
34W - 38L
1,500 Elo+
Party 2
Chaac
Chaac
lAwSl
Chaac
Level 154
God Stats
2W - 0L
1,555 SR
Queue Stats
35W - 31L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 4 / 4
8,433
767
11,141
10,005
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Klllyy
Xing Tian
13
1 / 4 / 8
7,770
706
3,788
8,932
7,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
MikiYama
Hercules
15
3 / 5 / 5
8,471
770
10,176
9,780
4,259
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Athena
14
3 / 4 / 7
8,528
775
6,344
15,029
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 4 / 5
8,121
738
7,745
8,498
3,812
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 13
10,354
941
8,260
17,208
21,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
16
7 / 3 / 11
10,087
917
12,637
7,852
3,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 17
9,534
867
6,782
9,618
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
SilverFN
Xbalanque
15
3 / 3 / 13
9,300
845
7,874
9,038
4,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
lAwSl
Chaac
14
3 / 4 / 16
9,038
822
11,732
16,424
16,833
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
13
Kills
21
21
Deaths
14
29
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
4
1.25
W
7
4
13
3.38
W
Scylla
7
3
11
4.17
L
Xing Tian
Klllyy
Xing Tian
1
4
8
1.25
W
1
0
17
9.5
L
Hercules
MikiYama
Hercules
3
5
5
1.1
W
Xbalanque
SilverFN
Xbalanque
3
3
13
3.17
L
Athena
3
4
7
1.63
L
3
4
5
1.38
W
Chaac
lAwSl
Chaac
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,194
Damage
47,285
52,244
Taken
60,140
32,335
Mitigated
52,300
16,138
Healing
26,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,141
335
3,543
2,883
10,005
4,113
0
6,037
3,968
24,112
0
W
8,260
559
792
2,208
17,208
21,757
504
8,594
8,614
10,817
0
W
Scylla
12,637
1,745
2,189
1,349
7,852
3,580
1,282
3,711
4,141
26,951
0
L
Xing Tian
Klllyy
Xing Tian
3,788
158
786
807
8,932
7,741
0
5,277
3,655
6,386
0
W
6,782
817
5,978
5,652
9,618
5,380
1,146
5,824
3,794
19,595
0
L
Hercules
MikiYama
Hercules
10,176
4,671
0
564
9,780
4,259
0
3,858
5,922
0
24,740
W
Xbalanque
SilverFN
Xbalanque
7,874
4,079
526
1,063
9,038
4,750
1,911
3,897
5,141
0
23,329
L
Athena
6,344
1,450
1,518
3,022
15,029
12,410
0
9,810
5,219
9,559
0
L
7,745
4,303
1,212
1,803
8,498
3,812
0
2,697
5,801
20,466
0
W
Chaac
lAwSl
Chaac
11,732
1,584
2,215
4,986
16,424
16,833
522
6,992
9,432
0
25,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,323
Gold Earned
48,313
92
Minions Killed
108
0
Camps Cleared
0
845,486
Distance Traveled
936,014
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,433
767
22
2
0
194,115
1
W
Ares
10,354
941
4
0
0
198,628
0
W
Scylla
10,087
917
30
3
0
174,218
0
L
Xing Tian
7,770
706
7
1
0
178,732
0
W
Hel
9,534
867
24
2
0
198,475
0
L
Hercules
8,471
770
28
3
0
199,232
3
W
Xbalanque
9,300
845
28
3
0
167,726
1
L
Athena
8,528
775
4
0
0
153,920
0
L
Olorun
8,121
738
31
3
0
119,487
0
W
Chaac
9,038
822
22
2
0
196,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role