Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
A-zizouu
Tyr
Level 69
God Stats
3W - 2L
1,311 SR
Queue Stats
19W - 13L
1,532 Elo+
Party 2
Khepri
Khepri
JeffersonnNL
Khepri
Level 99
God Stats
17W - 6L
1,852 SR
Queue Stats
409W - 412L
1,514 Elo+
Party 2
Loki
Loki
Sir_Jasperion
Loki
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 67L
1,503 Elo+
Party 2
Anhur
Anhur
harris079
Anhur
Level 26
God Stats
4W - 5L
1,156 SR
Queue Stats
246W - 265L
1,495 Elo+
Party 2
Team Averages
Level 97
1,464 SR
1,509 Elo+

VS

Team Averages
Level 46
1,388 SR
1,380 Elo+
Amaterasu
Amaterasu
D1cko27
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 191L
1,446 Elo+
Party 3
Cupid
Cupid
Dudge-Chong
Cupid
Level 68
God Stats
23W - 16L
1,506 SR
Queue Stats
92W - 89L
1,392 Elo+
Party 1
Thor
Thor
In a bizzal 101
Thor
Level 18
God Stats
5W - 6L
1,510 SR
Queue Stats
164W - 198L
1,418 Elo+
Party 3
Artio
Artio
Ironclad-Torb
Artio
Level 17
God Stats
6W - 11L
1,279 SR
Queue Stats
25W - 40L
1,268 Elo+
Party 1
Jing Wei
Jing Wei
xMagrid
Jing Wei
Level 62
God Stats
9W - 18L
1,147 SR
Queue Stats
102W - 97L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 0 / 4
6,944
631
6,987
4,612
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 2 / 1
6,371
579
3,991
9,092
3,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
10
0 / 0 / 8
6,305
573
3,435
6,246
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
7 / 1 / 0
7,343
668
6,346
5,386
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
harris079
Anhur
11
7 / 0 / 2
6,632
603
10,296
4,592
1,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
D1cko27
Amaterasu
10
1 / 3 / 0
5,217
474
4,148
8,950
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 1
5,440
495
2,763
8,309
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 1
5,366
488
1,465
7,435
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
4,572
416
2,115
11,076
3,921
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
xMagrid
Jing Wei
8
0 / 4 / 0
4,813
438
5,083
7,964
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
2
3
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
4
5
W
0
2
1
0.25
L
Amaterasu
D1cko27
Amaterasu
1
3
0
0.33
L
1
3
1
0.5
L
0
3
1
0.17
L
0
4
0
0
W
Khepri
0
0
8
4
W
7
1
0
7
W
Anhur
harris079
Anhur
7
0
2
8
L
Jing Wei
xMagrid
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,055
Damage
15,574
29,928
Taken
43,734
16,787
Mitigated
14,238
8,793
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,987
388
0
1,603
4,612
4,372
244
0
4,612
42,035
0
W
3,991
1,056
0
2,792
9,092
3,598
0
0
9,092
0
34,536
L
Amaterasu
D1cko27
Amaterasu
4,148
2,127
0
3,137
8,950
3,843
0
1,263
7,687
0
19,359
L
2,763
1,469
140
3,380
8,309
2,585
360
4,166
4,143
0
16,267
L
1,465
410
0
2,625
7,435
2,086
0
788
6,647
0
26,577
L
2,115
361
1,112
5,014
11,076
3,921
0
2,029
9,047
13,313
0
W
Khepri
3,435
113
0
2,186
6,246
4,943
0
1,303
4,943
18,658
0
W
6,346
1,523
0
486
5,386
2,180
0
0
5,386
0
40,279
W
Anhur
harris079
Anhur
10,296
5,192
0
1,726
4,592
1,694
112
812
3,780
0
34,968
L
Jing Wei
xMagrid
Jing Wei
5,083
3,542
0
1,570
7,964
1,803
0
2,176
5,788
0
27,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,595
Gold Earned
25,408
303
Minions Killed
201
0
Camps Cleared
0
1,062,358
Distance Traveled
959,753
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,944
631
73
7
0
215,350
4
W
Tyr
6,371
579
70
6
0
194,069
3
L
Amaterasu
5,217
474
37
3
0
189,624
2
L
Cupid
5,440
495
44
4
0
174,020
0
L
Thor
5,366
488
58
5
0
196,260
0
L
Artio
4,572
416
18
2
0
209,281
0
W
Khepri
6,305
573
28
3
0
232,183
2
W
Loki
7,343
668
73
7
0
238,684
2
W
Anhur
6,632
603
59
5
0
182,072
1
L
Jing Wei
4,813
438
44
4
0
190,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role