Player Matchup

Janus
Janus
SUPERFLUFF11
Janus
Level 30
God Stats
12W - 17L
1,463 SR
Queue Stats
578W - 542L
1,459 Elo+
Party 2
Thanatos
Thanatos
WeLiveInAS0ciety
Thanatos
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
pajskalle
Cthulhu
Level 66
God Stats
70W - 51L
1,533 SR
Queue Stats
1,170W - 1,100L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
sztokiHUN
Zhong Kui
Level 98
God Stats
4W - 2L
1,744 SR
Queue Stats
398W - 367L
1,445 Elo+
Solo
Heimdallr
Heimdallr
wockcid
Heimdallr
Level 103
God Stats
0W - 4L
1,354 SR
Queue Stats
181W - 183L
1,460 Elo+
Party 1
Team Averages
Level 76
1,519 SR
1,462 Elo+

VS

Team Averages
Level 81
1,566 SR
1,458 Elo+
Ymir
Ymir
AconitumUwU
Ymir
Level 24
God Stats
26W - 29L
1,497 SR
Queue Stats
26W - 29L
1,433 Elo+
Party 3
Chaac
Chaac
DeadDiamond222
Chaac
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
261W - 278L
1,447 Elo+
Party 3
Ra
Ra
DodoFighter
Ra
Level 148
God Stats
5W - 3L
1,653 SR
Queue Stats
405W - 418L
1,473 Elo+
Party 3
Athena
Athena
Ryujindra2002
Athena
Level 49
God Stats
9W - 4L
1,695 SR
Queue Stats
255W - 250L
1,468 Elo+
Solo
Skadi
Skadi
Y0ruma
Skadi
Level 84
God Stats
25W - 21L
1,485 SR
Queue Stats
277W - 296L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,985
532
4,590
8,176
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 0
8,471
565
7,775
10,939
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
pajskalle
Cthulhu
12
2 / 1 / 1
7,783
519
5,112
11,804
6,452
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
sztokiHUN
Zhong Kui
14
2 / 2 / 0
7,951
530
11,379
12,991
11,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
wockcid
Heimdallr
10
0 / 6 / 2
6,570
438
3,555
10,951
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,630
509
4,609
8,091
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 1 / 3
8,669
578
7,031
13,083
10,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 3 / 3
9,711
647
6,494
8,193
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 8
8,796
586
8,246
9,048
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Y0ruma
Skadi
12
4 / 2 / 4
7,488
499
10,107
8,802
2,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
19
19
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
1
1
3
2.5
W
8
3
3
3.17
W
4
2
8
4
L
0
6
4
0.33
L
5
4
0
1.25
W
Skadi
Y0ruma
Skadi
4
2
4
3
L
Cthulhu
pajskalle
Cthulhu
2
1
1
2.5
L
Zhong Kui
sztokiHUN
Zhong Kui
2
2
0
1
L
Heimdallr
wockcid
Heimdallr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,411
Damage
36,487
54,861
Taken
47,217
29,022
Mitigated
26,178
21,580
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,609
810
0
778
8,091
5,453
0
2,440
5,651
24,521
0
W
7,031
1,458
0
7,341
13,083
10,689
632
7,443
5,065
0
49,990
W
6,494
1,221
372
1,988
8,193
3,805
262
4,471
3,722
60,616
0
W
8,246
3,079
0
500
9,048
3,492
0
2,946
6,027
51,106
0
L
4,590
493
99
219
8,176
2,793
0
5,520
2,398
51,550
0
L
7,775
2,046
0
8,134
10,939
4,711
0
3,871
6,950
0
46,044
W
Skadi
Y0ruma
Skadi
10,107
4,663
0
2,972
8,802
2,739
768
3,106
5,671
0
45,472
L
Cthulhu
pajskalle
Cthulhu
5,112
230
0
3,604
11,804
6,452
145
4,531
7,207
40,517
0
L
Zhong Kui
sztokiHUN
Zhong Kui
11,379
2,415
122
7,185
12,991
11,398
35
2,763
9,677
53,701
0
L
Heimdallr
wockcid
Heimdallr
3,555
1,447
0
2,217
10,951
3,668
90
2,271
8,680
0
31,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,760
Gold Earned
42,294
418
Minions Killed
446
0
Camps Cleared
0
1,331,234
Distance Traveled
1,563,571
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,630
509
53
4
0
306,711
6
W
Chaac
8,669
578
112
7
0
304,358
1
W
Ra
9,711
647
119
8
0
299,537
8
W
Athena
8,796
586
91
6
0
375,473
2
L
Janus
7,985
532
112
7
0
255,384
0
L
Thanatos
8,471
565
76
5
0
297,238
2
W
Skadi
7,488
499
71
5
0
277,492
4
L
Cthulhu
7,783
519
72
5
0
295,136
0
L
Zhong Kui
7,951
530
103
7
0
219,882
3
L
Heimdallr
6,570
438
55
4
0
263,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role