Player Matchup

Tsukuyomi
Tsukuyomi
CGBRocketsSnail
Tsukuyomi
Level 8
God Stats
1W - 2L
1,436 SR
Queue Stats
15W - 11L
1,446 Elo+
Party 1
Scylla
Scylla
Chowder58
Scylla
Level 49
God Stats
38W - 37L
1,452 SR
Queue Stats
90W - 98L
1,375 Elo+
Party 1
Athena
Athena
Hunterman12469
Athena
Level 21
God Stats
16W - 9L
1,602 SR
Queue Stats
47W - 45L
1,444 Elo+
Party 1
King Arthur
King Arthur
Nonnyboy
King Arthur
Level 28
God Stats
12W - 20L
1,362 SR
Queue Stats
65W - 77L
1,360 Elo+
Party 1
Medusa
Medusa
SandySchaf441
Medusa
Level 45
God Stats
4W - 3L
1,653 SR
Queue Stats
10W - 11L
1,402 Elo+
Party 1
Team Averages
Level 30
1,501 SR
1,405 Elo+

VS

Team Averages
Level 24
1,662 SR
1,729 Elo+
Tiamat
Tiamat
FordaHord3
Tiamat
Level 19
God Stats
35W - 20L
1,771 SR
Queue Stats
338W - 316L
1,702 Elo+
Solo
Xbalanque
Xbalanque
NitroDer
Xbalanque
Level 28
God Stats
2W - 0L
1,746 SR
Queue Stats
18W - 15L
1,943 Elo+
Solo
Athena
Athena
Riachen
Athena
Level 28
God Stats
7W - 5L
1,551 SR
Queue Stats
86W - 40L
1,753 Elo+
Solo
Pele
Pele
lnting
Pele
Level 23
God Stats
2W - 3L
1,519 SR
Queue Stats
146W - 131L
1,735 Elo+
Solo
Cthulhu
Cthulhu
scaaron
Cthulhu
Level 21
God Stats
7W - 1L
1,725 SR
Queue Stats
10W - 4L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CGBRocketsSnail
Tsukuyomi
11
5 / 5 / 3
7,301
608
11,446
10,223
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Chowder58
Scylla
11
3 / 6 / 2
6,947
579
5,880
8,710
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 4
6,471
539
4,045
10,798
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Nonnyboy
King Arthur
9
0 / 4 / 0
5,703
475
3,070
11,899
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 6 / 3
6,375
531
4,074
7,474
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FordaHord3
Tiamat
13
5 / 3 / 4
7,630
636
6,552
8,640
4,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
NitroDer
Xbalanque
11
7 / 4 / 3
7,305
609
9,157
8,561
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Riachen
Athena
11
2 / 2 / 14
7,372
614
6,174
10,301
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
lnting
Pele
14
8 / 2 / 3
8,256
688
6,056
10,072
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
scaaron
Cthulhu
12
2 / 1 / 2
7,153
596
6,263
6,667
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
12
Kills
24
24
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CGBRocketsSnail
Tsukuyomi
5
5
3
1.3
L
Scylla
Chowder58
Scylla
3
6
2
0.67
W
Tiamat
FordaHord3
Tiamat
5
3
4
2.33
L
2
3
4
1.33
W
Xbalanque
NitroDer
Xbalanque
7
4
3
2.13
L
King Arthur
Nonnyboy
King Arthur
0
4
0
0
W
Athena
Riachen
Athena
2
2
14
4.5
L
2
6
3
0.58
W
Pele
lnting
Pele
8
2
3
4.75
W
Cthulhu
scaaron
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
34,202
49,104
Taken
44,241
22,819
Mitigated
20,516
10,575
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CGBRocketsSnail
Tsukuyomi
11,446
2,668
0
1,660
10,223
4,839
0
2,866
7,218
0
40,107
L
Scylla
Chowder58
Scylla
5,880
431
0
1,877
8,710
2,974
460
4,429
4,025
37,763
0
W
Tiamat
FordaHord3
Tiamat
6,552
910
0
2,898
8,640
4,425
259
2,583
5,883
32,576
0
L
4,045
1,290
0
3,308
10,798
5,110
110
2,593
8,135
14,638
0
W
Xbalanque
NitroDer
Xbalanque
9,157
4,725
0
1,723
8,561
2,846
926
2,107
6,454
0
39,283
L
King Arthur
Nonnyboy
King Arthur
3,070
500
0
3,090
11,899
7,825
0
5,730
5,654
0
24,059
W
Athena
Riachen
Athena
6,174
1,599
0
3,224
10,301
4,941
228
3,569
6,639
20,622
0
L
4,074
1,680
0
640
7,474
2,071
858
2,349
5,083
0
29,267
W
Pele
lnting
Pele
6,056
1,531
0
4,260
10,072
3,328
0
1,374
8,623
0
44,533
W
Cthulhu
scaaron
Cthulhu
6,263
1,616
0
2,759
6,667
4,976
630
0
6,287
35,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
37,716
291
Minions Killed
319
0
Camps Cleared
0
1,153,122
Distance Traveled
1,198,153
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,301
608
69
6
0
260,604
1
L
Scylla
6,947
579
79
7
0
203,389
1
W
Tiamat
7,630
636
62
5
0
220,350
1
L
Athena
6,471
539
31
3
0
267,700
2
W
Xbalanque
7,305
609
65
5
0
209,007
3
L
King Arthur
5,703
475
57
5
0
212,499
1
W
Athena
7,372
614
30
3
0
255,091
5
L
Medusa
6,375
531
55
5
0
208,930
0
W
Pele
8,256
688
85
7
0
267,587
4
W
Cthulhu
7,153
596
77
6
0
246,118
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role