Player Matchup

Cerberus
Cerberus
A Kings Reality
Cerberus
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
99W - 113L
1,395 Elo+
Solo
Kukulkan
Kukulkan
EachKibbles7607
Kukulkan
Level 27
God Stats
0W - 1L
1,302 SR
Queue Stats
87W - 88L
1,340 Elo+
Solo
Odin
Odin
ImmortalAunt695
Odin
Level 18
God Stats
11W - 12L
1,591 SR
Queue Stats
126W - 152L
1,434 Elo+
Solo
Danzaburou
Danzaburou
Kenyl910
Danzaburou
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
Towser102906
Pele
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 112L
1,401 Elo+
Solo
Team Averages
Level 23
1,478 SR
1,414 Elo+

VS

Team Averages
Level 22
1,386 SR
1,307 Elo+
Ymir
Ymir
KerryQueen5738
Ymir
Level 7
God Stats
1W - 1L
1,169 SR
Queue Stats
2W - 2L
1,207 Elo+
Party 1
Chang'e
Chang'e
LKG-ShadowRealm
Chang'e
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
359W - 376L
1,391 Elo+
Solo
Medusa
Medusa
SSGDean1506
Medusa
Level 46
God Stats
12W - 11L
1,414 SR
Queue Stats
45W - 55L
1,264 Elo+
Party 1
Sun Wukong
Sun Wukong
bibi47
Sun Wukong
Level 21
God Stats
5W - 3L
1,174 SR
Queue Stats
77W - 73L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
viethran2
Ao Kuang
Level 7
God Stats
4W - 1L
1,675 SR
Queue Stats
9W - 19L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 6 / 0
5,774
361
2,626
12,729
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
10
0 / 5 / 0
6,434
402
2,957
6,352
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 0
5,869
367
951
7,641
2,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Kenyl910
Danzaburou
12
2 / 1 / 2
7,496
469
8,293
7,204
2,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 4 / 0
8,681
543
10,805
11,840
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,313
395
304
7,956
7,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 3 / 3
8,261
516
5,115
7,525
2,389
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
1 / 2 / 0
7,593
475
3,819
9,668
3,270
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
bibi47
Sun Wukong
16
6 / 0 / 2
10,056
629
8,191
12,342
7,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
viethran2
Ao Kuang
15
11 / 2 / 1
9,255
578
12,276
12,756
4,642
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
10
Kills
21
21
Deaths
11
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
6
0
0.17
L
Kukulkan
0
5
0
0
L
0
5
0
0
L
Danzaburou
Kenyl910
Danzaburou
2
1
2
3
W
0
4
1
0.13
W
3
3
3
1.5
W
Medusa
1
2
0
0.5
L
7
4
0
1.75
W
Sun Wukong
bibi47
Sun Wukong
6
0
2
7
W
Ao Kuang
viethran2
Ao Kuang
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,632
Damage
29,705
45,766
Taken
50,247
16,986
Mitigated
25,183
7,225
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,626
540
0
2,803
12,729
5,811
0
7,352
5,287
19,244
0
L
Kukulkan
2,957
956
0
583
6,352
2,219
515
5,606
746
31,105
0
L
951
307
87
411
7,641
2,443
0
487
7,126
0
17,000
L
Danzaburou
Kenyl910
Danzaburou
8,293
3,373
0
909
7,204
2,264
0
926
6,278
0
36,234
W
304
115
0
544
7,956
7,759
259
512
7,419
8,984
0
W
5,115
738
449
2,730
7,525
2,389
1,723
2,649
4,676
43,303
0
W
Medusa
3,819
1,471
513
4,098
9,668
3,270
1,367
112
9,531
0
42,634
L
10,805
3,260
0
2,432
11,840
4,249
0
3,206
8,634
0
52,040
W
Sun Wukong
bibi47
Sun Wukong
8,191
1,927
0
5,196
12,342
7,123
2,055
361
11,981
0
57,852
W
Ao Kuang
viethran2
Ao Kuang
12,276
4,678
0
5,069
12,756
4,642
1,003
1,649
11,057
54,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
41,478
304
Minions Killed
360
0
Camps Cleared
0
1,386,073
Distance Traveled
1,348,647
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,774
361
44
3
0
192,853
0
L
Kukulkan
6,434
402
52
3
0
245,449
3
L
Odin
5,869
367
47
3
0
324,484
0
L
Danzaburou
7,496
469
72
5
0
295,567
0
W
Ymir
6,313
395
26
2
0
224,521
0
W
Chang'e
8,261
516
65
4
0
267,790
0
W
Medusa
7,593
475
82
5
0
263,754
1
L
Pele
8,681
543
89
6
0
327,720
2
W
Sun Wukong
10,056
629
113
7
0
290,467
1
W
Ao Kuang
9,255
578
74
5
0
302,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role