Player Matchup

Medusa
Medusa
Lazariko08_sj_
Medusa
Level 17
God Stats
28W - 32L
1,456 SR
Queue Stats
71W - 87L
1,330 Elo+
Party 3
Tyr
Tyr
TYSER-sdono
Tyr
Level 7
God Stats
1W - 2L
1,281 SR
Queue Stats
3W - 9L
1,045 Elo+
Party 2
Anubis
Anubis
YT_GAIMING_YT
Anubis
Level 22
God Stats
54W - 50L
1,443 SR
Queue Stats
69W - 81L
1,253 Elo+
Party 3
Apollo
Apollo
datwayx2
Apollo
Level 8
God Stats
8W - 8L
1,393 SR
Queue Stats
36W - 46L
1,003 Elo+
Party 2
Kuzenbo
Kuzenbo
raffythebest04
Kuzenbo
Level 15
God Stats
4W - 1L
1,778 SR
Queue Stats
56W - 65L
1,131 Elo+
Party 2
Team Averages
Level 14
1,470 SR
1,152 Elo+

VS

Team Averages
Level 16
1,431 SR
1,292 Elo+
Ares
Ares
HamiSwami
Ares
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
95W - 116L
1,207 Elo+
Solo
Thanatos
Thanatos
NeeksyLoL
Thanatos
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,250 Elo+
Party 1
Scylla
Scylla
Shirly_Idk_
Scylla
Level 14
God Stats
4W - 7L
1,337 SR
Queue Stats
12W - 22L
1,250 Elo+
Party 1
Anubis
Anubis
doon99998
Anubis
Level 6
God Stats
4W - 6L
1,316 SR
Queue Stats
111W - 110L
1,252 Elo+
Solo
Bellona
Bellona
Жаннат
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 3
15,007
577
11,875
16,261
7,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 3 / 1
11,308
435
3,249
12,814
9,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 2
13,563
522
12,796
11,357
4,824
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
datwayx2
Apollo
16
2 / 3 / 5
10,864
418
7,752
9,940
3,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 1 / 6
10,865
418
6,622
14,761
21,160
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 4 / 4
10,699
412
6,956
16,596
15,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
NeeksyLoL
Thanatos
19
4 / 6 / 3
11,849
456
12,998
22,504
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
2 / 4 / 1
9,170
353
5,038
7,196
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
doon99998
Anubis
20
4 / 4 / 4
12,405
477
15,817
14,564
10,559
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Жаннат
Bellona
8
0 / 13 / 0
7,387
284
134
13,511
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
22
Kills
12
13
Deaths
31
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
2
4
4
1
W
8
3
3
3.17
L
Thanatos
NeeksyLoL
Thanatos
4
6
3
0.92
L
Scylla
2
4
1
0.63
W
2
3
1
0.83
W
6
3
2
2.33
W
Apollo
datwayx2
Apollo
2
3
5
1.5
L
Anubis
doon99998
Anubis
4
4
4
1.5
W
4
1
6
7
L
Bellona
Жаннат
Bellona
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,294
Damage
40,943
65,133
Taken
74,371
45,946
Mitigated
45,887
5,149
Healing
23,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,956
399
0
1,496
16,596
15,302
36
3,570
13,026
25,649
0
W
11,875
7,076
0
2,787
16,261
7,006
1,946
3,390
12,871
0
131,891
L
Thanatos
NeeksyLoL
Thanatos
12,998
4,498
374
16,326
22,504
9,146
0
4,610
17,894
0
98,460
L
Scylla
5,038
240
0
76
7,196
2,521
0
2,529
4,667
33,810
0
W
3,249
891
0
590
12,814
9,746
2,973
4,675
8,139
0
34,116
W
12,796
103
0
1,772
11,357
4,824
1,979
6,100
5,257
96,351
0
W
Apollo
datwayx2
Apollo
7,752
5,408
0
0
9,940
3,210
4,338
6,270
3,428
0
51,702
L
Anubis
doon99998
Anubis
15,817
1,336
0
4,760
14,564
10,559
54
7,476
7,088
86,835
0
W
6,622
3,146
0
0
14,761
21,160
1,234
6,763
7,627
21,923
0
L
Bellona
Жаннат
Bellona
134
110
0
60
13,511
8,359
0
1,721
11,790
0
31,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,607
Gold Earned
51,510
534
Minions Killed
404
0
Camps Cleared
0
2,359,199
Distance Traveled
1,874,252
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,699
412
32
1
0
445,721
2
W
Medusa
15,007
577
179
7
0
479,546
0
L
Thanatos
11,849
456
145
6
0
468,958
1
L
Scylla
9,170
353
66
3
0
247,772
1
W
Tyr
11,308
435
82
3
0
506,773
1
W
Anubis
13,563
522
159
6
0
391,151
0
W
Apollo
10,864
418
99
4
0
467,688
0
L
Anubis
12,405
477
138
5
0
431,807
0
W
Kuzenbo
10,865
418
15
1
0
514,041
7
L
Bellona
7,387
284
23
1
0
279,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role