Player Matchup

Agni
Agni
NikkiNL
Agni
Level 16
God Stats
3W - 1L
1,484 SR
Queue Stats
29W - 28L
1,520 Elo+
Party 2
Olorun
Olorun
NoobGamer6o
Olorun
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,490 Elo+
Party 2
Fenrir
Fenrir
Orro17
Fenrir
Level 10
God Stats
16W - 11L
1,500 SR
Queue Stats
29W - 26L
1,645 Elo+
Party 1
Achilles
Achilles
OxyDixFrance
Achilles
Level 42
God Stats
4W - 3L
1,544 SR
Queue Stats
10W - 13L
1,377 Elo+
Party 1
Anhur
Anhur
vanArragon
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 20
1,505 SR
1,506 Elo+

VS

Team Averages
Level 36
1,435 SR
1,544 Elo+
Olorun
Olorun
Celestiiiial
Olorun
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 71L
1,489 Elo+
Party 3
Medusa
Medusa
Freeforhole
Medusa
Level 20
God Stats
4W - 6L
1,311 SR
Queue Stats
31W - 34L
1,475 Elo+
Party 3
Thanatos
Thanatos
TheLazyHitman
Thanatos
Level 115
God Stats
0W - 1L
1,543 SR
Queue Stats
38W - 27L
1,556 Elo+
Party 4
Athena
Athena
YohGMX
Athena
Level 17
God Stats
0W - 3L
1,323 SR
Queue Stats
38W - 44L
1,549 Elo+
Party 3
Bellona
Bellona
peosali8eias
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,648 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
NikkiNL
Agni
14
4 / 3 / 11
8,991
473
13,038
9,497
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
17
3 / 3 / 5
10,231
538
5,133
9,898
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Orro17
Fenrir
17
12 / 0 / 4
11,002
579
12,049
14,629
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
OxyDixFrance
Achilles
16
2 / 0 / 6
10,135
533
7,961
8,325
8,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
14
6 / 3 / 8
9,201
484
6,416
10,561
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 7 / 1
9,461
498
7,505
16,841
6,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
14
3 / 7 / 2
8,740
460
8,032
11,508
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
TheLazyHitman
Thanatos
14
2 / 5 / 1
8,824
464
7,511
12,717
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
YohGMX
Athena
12
0 / 6 / 4
7,786
410
3,567
15,725
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bellona
peosali8eias
Bellona
15
1 / 2 / 1
8,360
440
2,563
8,133
5,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
27
Kills
9
9
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
7
1
0.5
L
Medusa
3
7
2
0.57
W
Agni
NikkiNL
Agni
4
3
11
3.17
W
Olorun
3
3
5
1.83
W
Fenrir
Orro17
Fenrir
12
0
4
14
W
Achilles
OxyDixFrance
Achilles
2
0
6
5
L
Thanatos
TheLazyHitman
Thanatos
2
5
1
0.5
L
Athena
YohGMX
Athena
0
6
4
0.33
L
Bellona
peosali8eias
Bellona
1
2
1
0.75
W
Anhur
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,597
Damage
29,178
52,910
Taken
64,924
24,759
Mitigated
27,135
17,143
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,505
2,442
292
5,240
16,841
6,428
0
4,922
11,774
64,988
0
L
Medusa
8,032
4,451
0
1,753
11,508
3,559
0
4,426
6,515
0
51,862
W
Agni
NikkiNL
Agni
13,038
1,786
0
2,606
9,497
3,090
810
2,397
7,100
43,886
0
W
Olorun
5,133
3,167
663
2,617
9,898
4,201
3,561
2,041
7,857
59,326
0
W
Fenrir
Orro17
Fenrir
12,049
3,093
0
5,321
14,629
6,133
613
4,314
10,315
0
70,723
W
Achilles
OxyDixFrance
Achilles
7,961
2,284
0
3,421
8,325
8,329
1,318
645
7,680
0
53,557
L
Thanatos
TheLazyHitman
Thanatos
7,511
2,244
0
10,346
12,717
4,521
0
1,080
11,447
0
50,953
L
Athena
YohGMX
Athena
3,567
1,243
0
2,453
15,725
7,095
0
6,296
8,953
20,216
0
L
Bellona
peosali8eias
Bellona
2,563
154
0
702
8,133
5,532
0
279
7,546
0
39,828
W
Anhur
6,416
2,819
0
2,515
10,561
3,006
906
1,675
8,886
0
39,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,560
Gold Earned
43,171
460
Minions Killed
415
0
Camps Cleared
0
1,736,308
Distance Traveled
1,683,395
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,461
498
113
6
0
299,791
4
L
Medusa
8,740
460
88
5
0
294,289
3
W
Agni
8,991
473
40
2
0
341,582
7
W
Olorun
10,231
538
126
7
0
303,806
2
W
Fenrir
11,002
579
97
5
0
405,410
5
W
Achilles
10,135
533
118
6
0
368,413
5
L
Thanatos
8,824
464
99
5
0
365,266
2
L
Athena
7,786
410
25
1
0
354,670
3
L
Bellona
8,360
440
90
5
0
369,379
1
W
Anhur
9,201
484
79
4
0
317,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role