Player Matchup

Thoth
Thoth
Acro XI
Thoth
Level 28
God Stats
40W - 51L
1,484 SR
Queue Stats
150W - 175L
1,451 Elo+
Solo
Ra
Ra
BigPepegaNrg
Ra
Level 15
God Stats
2W - 1L
1,571 SR
Queue Stats
23W - 29L
1,387 Elo+
Solo
Xbalanque
Xbalanque
IG-904_Jack
Xbalanque
Level 27
God Stats
15W - 14L
1,672 SR
Queue Stats
49W - 63L
1,529 Elo+
Solo
Hachiman
Hachiman
OrpheusYAWAH
Hachiman
Level 29
God Stats
48W - 56L
1,552 SR
Queue Stats
540W - 553L
1,470 Elo+
Solo
Kali
Kali
o_Abrakadabra
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,558 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,479 Elo+

VS

Team Averages
Level 17
1,434 SR
1,558 Elo+
Xbalanque
Xbalanque
DrOpCid4794
Xbalanque
Level 14
God Stats
27W - 34L
1,530 SR
Queue Stats
28W - 43L
1,476 Elo+
Solo
Bellona
Bellona
Mona_Lott_
Bellona
Level 26
God Stats
9W - 8L
1,569 SR
Queue Stats
120W - 117L
1,434 Elo+
Solo
Aphrodite
Aphrodite
RMFPEREIRA
Aphrodite
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,467 Elo+
Solo
Thanatos
Thanatos
Xmiseryunu
Thanatos
Level 5
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 1L
1,838 Elo+
Solo
Vulcan
Vulcan
toptiertonyy
Vulcan
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
87W - 72L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Acro XI
Thoth
11
0 / 5 / 0
6,979
388
1,820
10,096
2,743
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 0 / 1
10,194
566
1,859
7,456
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
IG-904_Jack
Xbalanque
16
9 / 2 / 5
9,738
541
12,383
9,181
3,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
OrpheusYAWAH
Hachiman
14
4 / 3 / 6
8,931
496
7,416
13,331
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 0 / 1
11,210
623
14,218
15,133
9,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrOpCid4794
Xbalanque
12
0 / 6 / 1
7,313
406
8,479
15,800
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Mona_Lott_
Bellona
13
0 / 4 / 0
7,545
419
5,349
11,315
8,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
RMFPEREIRA
Aphrodite
12
0 / 5 / 0
7,217
401
2,192
10,947
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Xmiseryunu
Thanatos
12
2 / 6 / 2
8,216
456
3,428
13,122
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
15
8 / 3 / 0
9,658
537
13,155
10,446
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
24
Kills
10
10
Deaths
24
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
Acro XI
Thoth
0
5
0
0
W
1
0
1
1.5
L
Xbalanque
DrOpCid4794
Xbalanque
0
6
1
0.08
W
Xbalanque
IG-904_Jack
Xbalanque
9
2
5
5.75
L
Bellona
Mona_Lott_
Bellona
0
4
0
0
W
Hachiman
OrpheusYAWAH
Hachiman
4
3
6
2.33
L
Aphrodite
RMFPEREIRA
Aphrodite
0
5
0
0
L
Thanatos
Xmiseryunu
Thanatos
2
6
2
0.5
W
10
0
1
10.5
L
Vulcan
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,696
Damage
32,603
55,197
Taken
61,630
22,889
Mitigated
24,614
26,440
Healing
22,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Acro XI
Thoth
1,820
41
0
2,600
10,096
2,743
90
5,950
3,846
38,540
0
W
1,859
31
53
5,579
7,456
2,812
558
1,831
5,491
87,003
0
L
Xbalanque
DrOpCid4794
Xbalanque
8,479
4,013
154
4,176
15,800
4,494
0
0
15,800
150
57,047
W
Xbalanque
IG-904_Jack
Xbalanque
12,383
6,081
0
1,907
9,181
3,533
548
2,223
6,902
0
54,389
L
Bellona
Mona_Lott_
Bellona
5,349
1,799
0
2,992
11,315
8,062
0
0
11,315
0
37,216
W
Hachiman
OrpheusYAWAH
Hachiman
7,416
3,829
0
6,417
13,331
4,120
170
3,193
10,094
0
39,831
L
Aphrodite
RMFPEREIRA
Aphrodite
2,192
489
962
3,740
10,947
3,786
40
0
10,947
31,194
0
L
Thanatos
Xmiseryunu
Thanatos
3,428
722
0
8,581
13,122
4,151
0
1,089
12,033
0
43,608
W
14,218
7,865
0
9,884
15,133
9,681
444
1,744
12,842
0
68,416
L
Vulcan
13,155
2,522
0
2,358
10,446
4,121
190
2,590
7,856
62,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,052
Gold Earned
39,949
511
Minions Killed
414
0
Camps Cleared
0
1,576,040
Distance Traveled
1,602,641
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,979
388
60
3
0
295,227
0
W
Ra
10,194
566
182
10
0
343,327
2
L
Xbalanque
7,313
406
93
5
0
285,114
0
W
Xbalanque
9,738
541
89
5
0
307,354
4
L
Bellona
7,545
419
75
4
0
340,081
5
W
Hachiman
8,931
496
60
3
0
289,646
4
L
Aphrodite
7,217
401
55
3
0
287,248
1
L
Thanatos
8,216
456
89
5
0
339,941
1
W
Kali
11,210
623
120
7
0
340,486
0
L
Vulcan
9,658
537
102
6
0
350,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role