Player Matchup

Bacchus
Bacchus
CUBA-SETT0
Bacchus
Level 47
God Stats
18W - 20L
1,507 SR
Queue Stats
68W - 89L
1,445 Elo+
Party 2
Tiamat
Tiamat
IBlowYourMiind
Tiamat
Level 29
God Stats
1W - 6L
1,471 SR
Queue Stats
72W - 83L
1,355 Elo+
Party 2
The Morrigan
The Morrigan
VFM_L2BlasR2_
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 91L
1,381 Elo+
Party 2
Team Averages
Level 35
1,492 SR
1,394 Elo+

VS

Team Averages
Level 19
1,593 SR
1,453 Elo+
Thor
Thor
Geralon123
Thor
Level 28
God Stats
3W - 2L
1,625 SR
Queue Stats
100W - 56L
1,583 Elo+
Solo
Cernunnos
Cernunnos
Zodd_77
Cernunnos
Level 7
God Stats
12W - 7L
1,654 SR
Queue Stats
20W - 15L
1,323 Elo+
Party 1
Jormungandr
Jormungandr
hiriton
Jormungandr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CUBA-SETT0
Bacchus
13
1 / 5 / 4
10,072
560
12,504
15,536
10,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 5 / 3
11,310
628
12,506
14,246
9,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
VFM_L2BlasR2_
The Morrigan
13
2 / 8 / 3
10,961
609
8,021
12,808
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 7
13,323
740
15,614
14,948
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
Zodd_77
Cernunnos
14
2 / 2 / 7
11,117
618
7,656
16,890
6,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
hiriton
Jormungandr
17
6 / 1 / 10
13,792
766
13,354
13,985
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
18
18
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CUBA-SETT0
Bacchus
1
5
4
0.6
W
10
3
7
4.5
L
3
5
3
0.9
L
The Morrigan
VFM_L2BlasR2_
The Morrigan
2
8
3
0.44
W
Cernunnos
Zodd_77
Cernunnos
2
2
7
2.75
W
Jormungandr
hiriton
Jormungandr
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,031
Damage
36,624
42,590
Taken
45,823
24,084
Mitigated
30,913
7,007
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CUBA-SETT0
Bacchus
12,504
945
0
2,773
15,536
10,567
88
3,291
11,965
30,691
0
W
15,614
1,347
0
1,623
14,948
9,066
981
10,423
3,971
0
52,876
L
12,506
707
0
4,002
14,246
9,421
0
5,630
8,387
47,098
0
L
The Morrigan
VFM_L2BlasR2_
The Morrigan
8,021
835
0
232
12,808
4,096
0
4,491
8,117
32,525
1,586
W
Cernunnos
Zodd_77
Cernunnos
7,656
3,468
0
3,808
16,890
6,963
756
12,364
4,022
0
44,700
W
Jormungandr
hiriton
Jormungandr
13,354
4,416
0
2,169
13,985
14,884
702
7,861
5,296
64,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
38,232
155
Minions Killed
195
0
Camps Cleared
0
886,844
Distance Traveled
927,535
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,072
560
19
1
0
322,192
0
W
Thor
13,323
740
55
3
0
296,900
4
L
Tiamat
11,310
628
87
5
0
290,871
0
L
The Morrigan
10,961
609
49
3
0
273,781
4
W
Cernunnos
11,117
618
61
3
0
332,840
0
W
Jormungandr
13,792
766
79
4
0
297,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role