Player Matchup

Fenrir
Fenrir
CORRUPTlO
Fenrir
Level 99
God Stats
6W - 3L
1,400 SR
Queue Stats
132W - 145L
1,454 Elo+
Party 2
Aphrodite
Aphrodite
ChristianXXXL
Aphrodite
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,450 Elo+
Party 1
Tiamat
Tiamat
LeandroMM
Tiamat
Level 18
God Stats
27W - 16L
1,507 SR
Queue Stats
70W - 67L
1,565 Elo+
Party 1
Chronos
Chronos
TheDanogamer
Chronos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
javisoto11
Baron Samedi
Level 25
God Stats
9W - 10L
1,103 SR
Queue Stats
107W - 109L
1,331 Elo+
Party 2
Team Averages
Level 54
1,402 SR
1,442 Elo+

VS

Team Averages
Level 54
1,476 SR
1,502 Elo+
Chaac
Chaac
Aidan8771
Chaac
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
453W - 423L
1,608 Elo+
Party 3
Serqet
Serqet
DeathToBlackfyre
Serqet
Level 47
God Stats
19W - 15L
1,449 SR
Queue Stats
173W - 156L
1,523 Elo+
Solo
Cthulhu
Cthulhu
KrayzBlob
Cthulhu
Level 52
God Stats
54W - 62L
1,471 SR
Queue Stats
137W - 159L
1,377 Elo+
Party 3
Ra
Ra
Ovechkin0819
Ra
Level 17
God Stats
12W - 11L
1,500 SR
Queue Stats
282W - 307L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ghostflamee
Baron Samedi
Level 27
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CORRUPTlO
Fenrir
19
9 / 5 / 4
11,863
539
13,455
17,876
11,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Aphrodite
ChristianXXXL
Aphrodite
16
1 / 0 / 10
10,524
478
12,970
22,124
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
LeandroMM
Tiamat
19
7 / 2 / 6
12,271
558
21,507
14,301
15,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
TheDanogamer
Chronos
17
3 / 5 / 11
10,311
469
8,887
20,532
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
javisoto11
Baron Samedi
18
8 / 2 / 5
12,015
546
8,748
10,573
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aidan8771
Chaac
18
6 / 2 / 5
11,924
542
16,900
24,657
19,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
6 / 4 / 1
10,970
499
12,651
17,392
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
KrayzBlob
Cthulhu
14
0 / 4 / 5
9,297
423
18,743
20,565
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 12 / 0
8,462
385
4,180
13,700
4,433
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ghostflamee
Baron Samedi
13
2 / 7 / 2
8,600
391
7,245
11,901
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
28
Kills
14
14
Deaths
29
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aidan8771
Chaac
6
2
5
4.25
W
Fenrir
CORRUPTlO
Fenrir
9
5
4
2.2
W
Aphrodite
ChristianXXXL
Aphrodite
1
0
10
6
L
6
4
1
1.63
L
Cthulhu
KrayzBlob
Cthulhu
0
4
5
0.63
W
Tiamat
LeandroMM
Tiamat
7
2
6
5
L
0
12
0
0
W
Chronos
TheDanogamer
Chronos
3
5
11
1.7
L
Baron Samedi
ghostflamee
Baron Samedi
2
7
2
0.43
W
Baron Samedi
javisoto11
Baron Samedi
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,567
Damage
59,719
85,406
Taken
88,215
50,220
Mitigated
49,541
47,173
Healing
29,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aidan8771
Chaac
16,900
3,969
0
14,141
24,657
19,197
71
15,202
9,359
0
72,514
W
Fenrir
CORRUPTlO
Fenrir
13,455
4,110
0
5,082
17,876
11,101
1,343
1,732
15,091
0
90,334
W
Aphrodite
ChristianXXXL
Aphrodite
12,970
1,668
10,078
17,417
22,124
11,946
1,019
9,465
11,131
55,875
0
L
12,651
1,381
0
5,612
17,392
6,819
0
7,487
9,817
0
66,367
L
Cthulhu
KrayzBlob
Cthulhu
18,743
703
959
5,541
20,565
14,712
0
12,384
8,166
58,041
0
W
Tiamat
LeandroMM
Tiamat
21,507
3,861
0
6,693
14,301
15,591
2,264
4,381
9,118
84,918
0
L
4,180
1,099
0
1,673
13,700
4,433
293
8,446
5,010
41,432
0
W
Chronos
TheDanogamer
Chronos
8,887
1,726
1,163
3,913
20,532
6,948
1,391
11,729
8,059
52,157
0
L
Baron Samedi
ghostflamee
Baron Samedi
7,245
1,215
329
1,323
11,901
4,380
210
8,070
3,751
36,205
0
W
Baron Samedi
javisoto11
Baron Samedi
8,748
640
498
2,329
10,573
4,634
538
2,182
8,043
65,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,984
Gold Earned
49,253
569
Minions Killed
451
0
Camps Cleared
0
1,924,760
Distance Traveled
1,897,689
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,924
542
142
6
0
384,435
0
W
Fenrir
11,863
539
146
7
0
348,866
0
W
Aphrodite
10,524
478
85
4
0
418,801
0
L
Serqet
10,970
499
106
5
0
460,031
5
L
Cthulhu
9,297
423
60
3
0
388,946
2
W
Tiamat
12,271
558
126
6
0
412,695
3
L
Ra
8,462
385
72
3
0
306,083
1
W
Chronos
10,311
469
87
4
0
384,551
1
L
Baron Samedi
8,600
391
71
3
0
358,194
0
W
Baron Samedi
12,015
546
125
6
0
359,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role