Player Matchup

Sobek
Sobek
Adry888
Sobek
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 75L
1,627 Elo+
Party 3
Tyr
Tyr
charlicjgd16
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,435 Elo+
Party 3
Janus
Janus
dios_parry
Janus
Level 63
God Stats
4W - 5L
1,664 SR
Queue Stats
191W - 197L
1,491 Elo+
Party 3
Nemesis
Nemesis
magicabyss0433
Nemesis
Level 18
God Stats
3W - 2L
1,785 SR
Queue Stats
20W - 17L
1,620 Elo+
Party 1
Heimdallr
Heimdallr
σςDaneZσς
Heimdallr
Level 57
God Stats
10W - 13L
1,438 SR
Queue Stats
185W - 166L
1,553 Elo+
Party 1
Team Averages
Level 38
1,577 SR
1,545 Elo+

VS

Team Averages
Level 111
1,600 SR
1,717 Elo+
Janus
Janus
CallumBrockk
Janus
Level 128
God Stats
3W - 3L
1,495 SR
Queue Stats
266W - 118L
1,750 Elo+
Party 2
Osiris
Osiris
Flenerya
Osiris
Level 129
God Stats
5W - 4L
1,548 SR
Queue Stats
132W - 141L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Frostbitw
Heimdallr
Level 40
God Stats
9W - 4L
1,719 SR
Queue Stats
256W - 81L
1,881 Elo+
Party 2
Thanatos
Thanatos
ReganBrock
Thanatos
Level 132
God Stats
11W - 5L
1,529 SR
Queue Stats
225W - 100L
1,723 Elo+
Party 2
Athena
Athena
Svén
Athena
Level 126
God Stats
18W - 4L
1,708 SR
Queue Stats
288W - 115L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Adry888
Sobek
9
3 / 3 / 0
6,174
617
3,051
9,033
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 5 / 0
4,213
421
880
5,604
2,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
6
0 / 9 / 1
4,342
434
1,517
7,174
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
4,430
443
2,279
8,103
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
σςDaneZσς
Heimdallr
8
0 / 4 / 0
4,728
473
3,149
5,776
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 7
6,538
654
6,457
3,249
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Flenerya
Osiris
11
6 / 1 / 1
6,408
641
5,905
6,270
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Frostbitw
Heimdallr
9
1 / 0 / 5
5,220
522
3,985
3,971
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
ReganBrock
Thanatos
11
13 / 1 / 4
7,409
741
7,255
7,868
3,419
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Svén
Athena
9
1 / 1 / 7
5,174
517
3,708
5,723
2,205
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
26
26
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
Adry888
Sobek
3
3
0
1
W
5
0
7
8.5
W
Osiris
Flenerya
Osiris
6
1
1
6.5
W
Heimdallr
Frostbitw
Heimdallr
1
0
5
3.5
W
Thanatos
ReganBrock
Thanatos
13
1
4
15
W
Athena
Svén
Athena
1
1
7
4.5
L
0
5
0
0
L
Janus
0
9
1
0.06
L
0
5
1
0.1
L
Heimdallr
σςDaneZσς
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,876
Damage
27,310
35,690
Taken
27,081
11,378
Mitigated
11,570
7,412
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Adry888
Sobek
3,051
486
0
2,589
9,033
4,254
0
3,599
5,336
11,337
0
W
6,457
795
0
714
3,249
923
354
884
2,365
38,735
0
W
Osiris
Flenerya
Osiris
5,905
2,761
0
3,336
6,270
3,925
109
189
6,081
0
33,265
W
Heimdallr
Frostbitw
Heimdallr
3,985
2,755
0
2,074
3,971
1,098
506
606
3,365
0
28,742
W
Thanatos
ReganBrock
Thanatos
7,255
3,344
0
5,972
7,868
3,419
68
1,436
6,432
0
33,995
W
Athena
Svén
Athena
3,708
1,294
336
979
5,723
2,205
164
1,453
4,270
17,644
0
L
880
297
0
397
5,604
2,813
0
0
5,604
0
11,006
L
Janus
1,517
37
0
640
7,174
1,067
0
1,902
5,186
12,468
0
L
2,279
1,083
0
2,574
8,103
1,820
0
2,624
5,397
0
14,186
L
Heimdallr
σςDaneZσς
Heimdallr
3,149
2,208
0
1,212
5,776
1,424
415
1,714
3,999
0
26,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,887
Gold Earned
30,749
150
Minions Killed
280
0
Camps Cleared
0
915,230
Distance Traveled
995,522
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,174
617
6
1
0
178,571
1
W
Janus
6,538
654
73
7
0
186,239
3
W
Osiris
6,408
641
64
6
0
178,866
5
W
Heimdallr
5,220
522
47
5
0
188,245
2
W
Thanatos
7,409
741
56
6
0
223,180
0
W
Athena
5,174
517
40
4
0
218,992
2
L
Tyr
4,213
421
26
3
0
179,081
0
L
Janus
4,342
434
21
2
0
169,465
0
L
Nemesis
4,430
443
30
3
0
177,459
0
L
Heimdallr
4,728
473
67
7
0
210,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role