Player Matchup

Fenrir
Fenrir
Art18
Fenrir
Level 30
God Stats
11W - 8L
1,500 SR
Queue Stats
146W - 186L
1,342 Elo+
Solo
Sobek
Sobek
GuilherStru
Sobek
Level 27
God Stats
6W - 7L
1,291 SR
Queue Stats
100W - 112L
1,443 Elo+
Solo
Kukulkan
Kukulkan
LendarySamuraiX
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,500 Elo+
Solo
Artemis
Artemis
OBrocchini
Artemis
Level 9
God Stats
2W - 0L
1,731 SR
Queue Stats
8W - 6L
1,446 Elo+
Solo
Yemoja
Yemoja
PaTToluscri
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,140 Elo+
Solo
Team Averages
Level 15
1,504 SR
1,374 Elo+

VS

Team Averages
Level 19
1,464 SR
1,384 Elo+
Serqet
Serqet
Eduardo5224
Serqet
Level 29
God Stats
21W - 31L
1,546 SR
Queue Stats
172W - 214L
1,411 Elo+
Party 1
Bellona
Bellona
Vaguin1411
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,395 Elo+
Solo
Kukulkan
Kukulkan
adrianokaddatz
Kukulkan
Level 29
God Stats
19W - 16L
1,479 SR
Queue Stats
19W - 20L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
cristini29
Ao Kuang
Level 11
God Stats
50W - 33L
1,385 SR
Queue Stats
106W - 95L
1,298 Elo+
Solo
Jing Wei
Jing Wei
letsurimiko
Jing Wei
Level 21
God Stats
25W - 36L
1,408 SR
Queue Stats
34W - 53L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Art18
Fenrir
17
7 / 2 / 13
11,916
518
8,351
14,286
12,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 2 / 20
11,174
486
11,517
15,476
18,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
20
29 / 5 / 8
15,111
657
38,788
15,552
6,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
OBrocchini
Artemis
15
4 / 7 / 10
10,718
466
11,012
10,825
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
16
0 / 3 / 7
10,842
471
2,949
10,875
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
4 / 10 / 7
11,399
496
11,650
22,400
13,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Vaguin1411
Bellona
16
2 / 8 / 4
10,187
443
3,374
19,626
14,626
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
14
4 / 10 / 3
9,721
423
12,552
15,255
6,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
cristini29
Ao Kuang
15
4 / 9 / 7
10,217
444
11,539
21,271
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
letsurimiko
Jing Wei
14
5 / 8 / 4
9,595
417
4,059
16,651
6,096
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
45
Kills
19
19
Deaths
45
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Art18
Fenrir
7
2
13
6.75
L
Serqet
4
10
7
0.75
W
5
2
20
7.5
W
Kukulkan
29
5
8
6.6
W
Artemis
OBrocchini
Artemis
4
7
10
1.29
W
Yemoja
0
3
7
1.17
L
Bellona
Vaguin1411
Bellona
2
8
4
0.5
L
Kukulkan
4
10
3
0.55
L
Ao Kuang
cristini29
Ao Kuang
4
9
7
0.83
L
Jing Wei
letsurimiko
Jing Wei
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,617
Damage
43,174
67,014
Taken
95,203
51,427
Mitigated
48,535
9,065
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Art18
Fenrir
8,351
1,442
0
432
14,286
12,171
951
2,783
10,870
0
66,581
L
Serqet
11,650
3,282
0
2,825
22,400
13,198
0
10,256
11,693
0
53,641
W
11,517
581
0
3,760
15,476
18,453
1,288
6,964
8,332
41,164
0
W
Kukulkan
38,788
4,721
0
2,916
15,552
6,511
3,789
5,995
8,434
119,678
0
W
Artemis
OBrocchini
Artemis
11,012
5,464
0
0
10,825
5,111
4,003
3,771
6,892
0
51,632
W
Yemoja
2,949
584
1,476
481
10,875
9,181
712
4,578
6,270
42,629
0
L
Bellona
Vaguin1411
Bellona
3,374
953
0
610
19,626
14,626
0
8,724
10,532
0
42,741
L
Kukulkan
12,552
903
219
816
15,255
6,047
282
11,325
3,446
59,175
0
L
Ao Kuang
cristini29
Ao Kuang
11,539
3,203
0
4,995
21,271
8,568
302
11,550
9,408
48,405
0
L
Jing Wei
letsurimiko
Jing Wei
4,059
1,629
0
1,680
16,651
6,096
280
9,483
6,870
0
37,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,761
Gold Earned
51,119
459
Minions Killed
387
0
Camps Cleared
0
2,008,139
Distance Traveled
2,032,676
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,916
518
102
4
0
455,715
1
L
Serqet
11,399
496
81
4
0
452,583
1
W
Sobek
11,174
486
65
3
0
423,337
5
W
Kukulkan
15,111
657
136
6
0
398,058
5
W
Artemis
10,718
466
83
4
0
388,760
1
W
Yemoja
10,842
471
73
3
0
342,269
0
L
Bellona
10,187
443
72
3
0
399,006
1
L
Kukulkan
9,721
423
100
4
0
369,847
3
L
Ao Kuang
10,217
444
58
3
0
405,422
0
L
Jing Wei
9,595
417
76
3
0
405,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role