Player Matchup

Hel
Hel
Gerdaisdank
Hel
Level 13
God Stats
1W - 2L
1,440 SR
Queue Stats
4W - 11L
1,274 Elo+
Party 1
Artemis
Artemis
Glennoreilly552
Artemis
Level 27
God Stats
36W - 20L
1,712 SR
Queue Stats
72W - 62L
1,547 Elo+
Solo
Hachiman
Hachiman
LoosedSummer117
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,242 Elo+
Party 1
Aphrodite
Aphrodite
MasterBobbins
Aphrodite
Level 9
God Stats
32W - 40L
1,420 SR
Queue Stats
208W - 266L
1,340 Elo+
Solo
Ra
Ra
julaci
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,583 Elo+
Solo
Team Averages
Level 12
1,514 SR
1,397 Elo+

VS

Team Averages
Level 23
1,519 SR
1,576 Elo+
Tiamat
Tiamat
Nnoitra FR
Tiamat
Level 21
God Stats
31W - 16L
1,658 SR
Queue Stats
61W - 34L
1,562 Elo+
Solo
The Morrigan
The Morrigan
Tadami
The Morrigan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,804 Elo+
Party 3
Scylla
Scylla
clainver2003
Scylla
Level 18
God Stats
17W - 20L
1,460 SR
Queue Stats
26W - 28L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
kevimoehre
Nu Wa
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 5L
1,702 Elo+
Party 3
Neith
Neith
sarika_reggeton
Neith
Level 38
God Stats
34W - 47L
1,476 SR
Queue Stats
36W - 52L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 10
10,486
953
9,324
26,226
11,358
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
10 / 11 / 4
13,056
1,187
24,025
21,525
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hachiman
17
0 / 14 / 9
9,783
889
6,756
20,531
6,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MasterBobbins
Aphrodite
17
0 / 9 / 7
9,840
895
3,760
17,362
10,283
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
16
3 / 7 / 6
10,531
957
10,117
16,717
6,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nnoitra FR
Tiamat
20
26 / 0 / 18
15,443
1,404
39,288
12,204
12,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Tadami
The Morrigan
18
2 / 3 / 25
11,176
1,016
4,352
11,040
4,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
19
7 / 5 / 27
11,520
1,047
15,414
11,380
5,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
20
9 / 3 / 34
12,539
1,140
24,897
13,707
5,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 3 / 27
12,454
1,132
12,561
10,833
4,873
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
184
14
Kills
53
53
Deaths
14
36
Assists
131
Player
Kills
Deaths
Assists
KDA
L
1
12
10
0.5
L
10
11
4
1.09
L
Hachiman
0
14
9
0.32
L
Aphrodite
MasterBobbins
Aphrodite
0
9
7
0.39
W
Tiamat
Nnoitra FR
Tiamat
26
0
18
35
W
The Morrigan
Tadami
The Morrigan
2
3
25
4.83
W
Scylla
7
5
27
4.1
L
Ra
3
7
6
0.86
W
Nu Wa
9
3
34
8.67
W
9
3
27
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,982
Damage
96,512
102,361
Taken
59,164
42,125
Mitigated
32,912
18,763
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,324
545
3,735
3,010
26,226
11,358
0
22,418
3,308
23,303
0
L
24,025
16,029
402
1,946
21,525
7,592
0
17,403
3,708
0
44,882
L
Hachiman
6,756
3,736
0
869
20,531
6,712
0
15,417
4,704
0
25,877
L
Aphrodite
MasterBobbins
Aphrodite
3,760
400
1,325
3,340
17,362
10,283
0
13,517
3,589
31,683
0
W
Tiamat
Nnoitra FR
Tiamat
39,288
2,650
178
5,401
12,204
12,933
0
3,172
9,032
54,085
0
W
The Morrigan
Tadami
The Morrigan
4,352
682
0
0
11,040
4,637
0
6,596
4,444
22,428
0
W
Scylla
15,414
1,066
601
782
11,380
5,406
0
3,776
7,604
16,754
0
L
Ra
10,117
798
2,202
1,934
16,717
6,180
0
13,399
3,101
38,097
0
W
Nu Wa
24,897
7,123
262
2,608
13,707
5,063
0
5,892
7,815
39,424
0
W
12,561
7,749
1,005
1,444
10,833
4,873
0
3,765
7,068
0
39,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,696
Gold Earned
63,132
188
Minions Killed
185
7
Camps Cleared
5
800,264
Distance Traveled
844,865
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,486
953
26
2
1
172,133
0
L
Artemis
13,056
1,187
28
3
4
163,876
0
L
Hachiman
9,783
889
23
2
1
152,648
1
L
Aphrodite
9,840
895
52
5
1
131,079
0
W
Tiamat
15,443
1,404
41
4
3
216,607
0
W
The Morrigan
11,176
1,016
55
5
1
174,920
0
W
Scylla
11,520
1,047
2
0
0
167,005
0
L
Ra
10,531
957
59
5
0
180,528
3
W
Nu Wa
12,539
1,140
31
3
1
145,859
0
W
Neith
12,454
1,132
56
5
0
140,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role