Player Matchup

Cthulhu
Cthulhu
HDT30FB
Cthulhu
Level 41
God Stats
14W - 18L
1,527 SR
Queue Stats
40W - 64L
1,252 Elo+
Party 2
Hera
Hera
That Nut Snipe
Hera
Level 46
God Stats
2W - 1L
1,690 SR
Queue Stats
12W - 17L
1,312 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XtheBazingaX
Tsukuyomi
Level 126
God Stats
1W - 0L
1,528 SR
Queue Stats
83W - 62L
1,559 Elo+
Party 2
Team Averages
Level 71
1,582 SR
1,374 Elo+

VS

Team Averages
Level 78
1,570 SR
1,462 Elo+
Zeus
Zeus
Arkham x Reaper
Zeus
Level 57
God Stats
45W - 32L
1,579 SR
Queue Stats
217W - 237L
1,470 Elo+
Solo
Cabrakan
Cabrakan
MrCaptainXBacon
Cabrakan
Level 88
God Stats
12W - 17L
1,632 SR
Queue Stats
68W - 87L
1,456 Elo+
Party 1
Jing Wei
Jing Wei
ShepardSaiyan51
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HDT30FB
Cthulhu
15
7 / 2 / 14
12,625
789
7,313
15,255
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 6 / 14
11,176
699
12,883
9,496
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
XtheBazingaX
Tsukuyomi
17
15 / 2 / 7
13,359
835
16,840
13,982
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 5
11,081
693
15,959
12,808
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
13
4 / 9 / 4
10,753
672
6,113
14,831
14,691
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
13
1 / 11 / 7
9,946
622
7,745
14,943
4,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
28
Kills
10
10
Deaths
28
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
W
Cthulhu
HDT30FB
Cthulhu
7
2
14
7
L
Cabrakan
4
9
4
0.67
L
Jing Wei
1
11
7
0.41
W
6
6
14
2.17
W
Tsukuyomi
XtheBazingaX
Tsukuyomi
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,036
Damage
29,817
38,733
Taken
42,582
24,815
Mitigated
23,599
12,766
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,959
1,276
0
2,502
12,808
4,184
207
5,241
7,567
37,760
0
W
Cthulhu
HDT30FB
Cthulhu
7,313
200
255
3,231
15,255
16,059
378
7,682
7,203
21,100
0
L
Cabrakan
6,113
751
611
1,446
14,831
14,691
216
8,228
6,603
24,748
0
L
Jing Wei
7,745
4,035
0
1,256
14,943
4,724
523
6,859
8,084
0
39,562
W
12,883
1,700
501
1,328
9,496
3,404
191
6,327
2,868
25,467
0
W
Tsukuyomi
XtheBazingaX
Tsukuyomi
16,840
3,837
0
7,451
13,982
5,352
2,376
7,034
6,558
0
95,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
31,780
174
Minions Killed
143
0
Camps Cleared
0
867,864
Distance Traveled
729,427
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,081
693
60
4
0
240,388
3
W
Cthulhu
12,625
789
41
3
0
315,741
0
L
Cabrakan
10,753
672
32
2
0
234,199
2
L
Jing Wei
9,946
622
51
3
0
254,840
2
W
Hera
11,176
699
20
1
0
246,570
0
W
Tsukuyomi
13,359
835
113
7
0
305,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role