Player Matchup

Heimdallr
Heimdallr
Platinum III
CrummyThunder38
Heimdallr
Platinum III
Level 105
God Stats
46W - 33L
1,861 SR
Queue Stats
410W - 398L
1,854 MMR
Solo
Scylla
Scylla
Platinum I
Gilchrs-Dumb-Lit
Scylla
Platinum I
Level 134
God Stats
3W - 2L
1,587 SR
Queue Stats
123W - 106L
1,929 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
KidDeath300
Zhong Kui
Diamond V
Level 160
God Stats
6W - 8L
1,555 SR
Queue Stats
215W - 215L
1,909 MMR
Solo
Hercules
Hercules
Platinum IV
Lukas15
Hercules
Platinum IV
Level 142
God Stats
87W - 66L
1,725 SR
Queue Stats
508W - 493L
1,859 MMR
Solo
Chaac
Chaac
Platinum II
daniconti
Chaac
Platinum II
Level 136
God Stats
19W - 12L
1,720 SR
Queue Stats
360W - 355L
1,855 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,690 SR
1,881 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,539 SR
1,882 MMR
Sobek
Sobek
Platinum IV
AssassinRJxxx
Sobek
Platinum IV
Level 84
God Stats
4W - 5L
1,453 SR
Queue Stats
28W - 22L
1,827 MMR
Solo
Mulan
Mulan
Platinum III
KINGxUknown
Mulan
Platinum III
Level 156
God Stats
14W - 14L
1,595 SR
Queue Stats
213W - 197L
1,829 MMR
Solo
Thanatos
Thanatos
Platinum III
LAST_KING_TGC
Thanatos
Platinum III
Level 155
God Stats
0W - 2L
1,491 SR
Queue Stats
379W - 367L
1,879 MMR
Solo
Cupid
Cupid
Platinum I
boninja
Cupid
Platinum I
Level 159
God Stats
12W - 17L
1,521 SR
Queue Stats
93W - 81L
1,937 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
drunkdave247
Nu Wa
Platinum I
Level 157
God Stats
28W - 22L
1,636 SR
Queue Stats
93W - 81L
1,937 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrummyThunder38
Heimdallr
20
7 / 5 / 3
14,991
625
14,509
19,039
8,712
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 2 / 6
13,179
549
13,385
13,045
5,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
KidDeath300
Zhong Kui
20
2 / 1 / 5
14,726
614
12,578
26,122
29,239
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Lukas15
Hercules
18
5 / 3 / 10
12,978
541
15,048
30,564
33,457
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
daniconti
Chaac
20
6 / 5 / 9
13,870
578
17,408
22,999
12,970
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetDanzaburouApolloCu ChulainnGuan Yu

VS

Bans
TiamatTsukuyomiNemesisCerberusErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 9
10,011
417
7,795
22,722
26,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
2 / 3 / 0
12,652
527
14,281
21,408
24,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
LAST_KING_TGC
Thanatos
17
2 / 7 / 10
10,781
449
10,660
18,938
8,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
boninja
Cupid
18
4 / 6 / 5
11,504
479
17,293
20,331
8,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 2
12,609
525
20,943
13,264
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
24
Kills
16
16
Deaths
24
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
Heimdallr
CrummyThunder38
Heimdallr
7
5
3
1.7
W
4
2
6
3.5
L
2
3
0
0.67
W
Zhong Kui
KidDeath300
Zhong Kui
2
1
5
4.5
L
Thanatos
LAST_KING_TGC
Thanatos
2
7
10
1
W
Hercules
Lukas15
Hercules
5
3
10
3.33
L
Cupid
boninja
Cupid
4
6
5
1.08
W
Chaac
daniconti
Chaac
6
5
9
2.1
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,928
Damage
70,972
111,769
Taken
96,663
89,552
Mitigated
71,602
57,061
Healing
33,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,795
625
0
4,927
22,722
26,177
0
5,559
17,163
25,322
0
W
Heimdallr
CrummyThunder38
Heimdallr
14,509
8,069
0
7,107
19,039
8,712
3,444
3,629
15,294
0
125,028
W
13,385
1,219
0
5,413
13,045
5,174
1,516
5,242
7,569
118,998
0
L
14,281
3,005
0
7,540
21,408
24,031
23
10,453
10,490
0
97,164
W
Zhong Kui
KidDeath300
Zhong Kui
12,578
3,859
0
20,397
26,122
29,239
2,074
3,468
22,505
118,277
0
L
Thanatos
LAST_KING_TGC
Thanatos
10,660
2,079
0
12,479
18,938
8,002
0
3,467
15,331
0
71,228
W
Hercules
Lukas15
Hercules
15,048
4,204
0
13,722
30,564
33,457
485
11,895
18,281
0
38,715
L
Cupid
boninja
Cupid
17,293
9,480
257
7,229
20,331
8,246
0
2,457
17,866
0
97,057
W
Chaac
daniconti
Chaac
17,408
2,139
0
10,422
22,999
12,970
844
8,533
14,144
0
91,853
L
20,943
4,482
0
833
13,264
5,146
670
4,236
9,028
100,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,744
Gold Earned
57,557
779
Minions Killed
692
0
Camps Cleared
0
2,142,440
Distance Traveled
2,230,170
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,011
417
29
1
0
503,232
3
W
Heimdallr
14,991
625
189
8
0
396,144
7
W
Scylla
13,179
549
185
8
0
439,686
11
L
Mulan
12,652
527
209
9
0
392,986
6
W
Zhong Kui
14,726
614
214
9
0
368,473
0
L
Thanatos
10,781
449
120
5
0
461,070
4
W
Hercules
12,978
541
54
2
0
461,497
8
L
Cupid
11,504
479
154
6
0
460,806
4
W
Chaac
13,870
578
137
6
0
476,640
4
L
Nu Wa
12,609
525
180
8
0
412,076
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role