Player Matchup

Cerberus
Cerberus
Adrianjc477
Cerberus
Level 16
God Stats
0W - 4L
1,231 SR
Queue Stats
47W - 56L
1,302 Elo+
Solo
Odin
Odin
FireWolf1101
Odin
Level 5
God Stats
4W - 5L
1,164 SR
Queue Stats
9W - 12L
1,077 Elo+
Party 2
Hades
Hades
Sandro-JS
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
index234554
Fenrir
Level 26
God Stats
10W - 9L
1,393 SR
Queue Stats
132W - 145L
1,255 Elo+
Solo
Ao Kuang
Ao Kuang
roxas16
Ao Kuang
Level 27
God Stats
41W - 49L
1,458 SR
Queue Stats
42W - 53L
1,317 Elo+
Party 2
Team Averages
Level 15
1,349 SR
1,290 Elo+

VS

Team Averages
Level 33
1,391 SR
1,339 Elo+
King Arthur
King Arthur
BuzzingBanjo621
King Arthur
Level 68
God Stats
7W - 6L
1,296 SR
Queue Stats
220W - 173L
1,440 Elo+
Party 1
Set
Set
DoomStalk59
Set
Level 28
God Stats
2W - 3L
1,245 SR
Queue Stats
19W - 29L
1,396 Elo+
Party 1
Scylla
Scylla
binx1e
Scylla
Level 30
God Stats
31W - 24L
1,410 SR
Queue Stats
291W - 294L
1,403 Elo+
Party 1
Hel
Hel
snezesinbral
Hel
Level 8
God Stats
13W - 27L
1,503 SR
Queue Stats
41W - 64L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
x_XPandemicX_x
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adrianjc477
Cerberus
13
2 / 10 / 7
9,380
408
7,407
20,886
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 5 / 4
8,892
387
6,545
16,455
15,429
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
Sandro-JS
Hades
12
1 / 14 / 1
8,671
377
3,498
18,741
8,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
5 / 7 / 2
10,764
468
12,359
23,121
8,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
roxas16
Ao Kuang
13
3 / 3 / 4
9,522
414
3,983
14,322
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuzzingBanjo621
King Arthur
19
10 / 1 / 3
12,642
550
16,393
17,530
21,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 2 / 5
11,564
503
7,907
13,066
7,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
binx1e
Scylla
17
7 / 3 / 6
12,336
536
14,920
11,020
5,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 6 / 7
9,496
413
5,580
11,915
3,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
x_XPandemicX_x
Heimdallr
17
9 / 4 / 8
11,690
508
19,822
12,704
6,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
15
Kills
36
39
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Adrianjc477
Cerberus
2
10
7
0.55
W
King Arthur
BuzzingBanjo621
King Arthur
10
1
3
11.5
W
8
2
5
5.25
L
4
5
4
1.2
L
Hades
Sandro-JS
Hades
1
14
1
0.11
W
Scylla
binx1e
Scylla
7
3
6
3.33
L
Fenrir
5
7
2
0.86
L
Ao Kuang
roxas16
Ao Kuang
3
3
4
1.67
W
2
6
7
0.92
W
Heimdallr
x_XPandemicX_x
Heimdallr
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
64,622
93,525
Taken
66,235
52,639
Mitigated
43,994
17,431
Healing
19,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Adrianjc477
Cerberus
7,407
430
0
2,806
20,886
15,026
0
2,706
17,125
31,011
0
W
King Arthur
BuzzingBanjo621
King Arthur
16,393
2,631
0
5,018
17,530
21,545
1,727
2,939
14,566
0
77,450
W
7,907
4,109
0
2,966
13,066
7,101
1,626
2,395
10,646
0
52,428
L
6,545
2,191
0
951
16,455
15,429
221
3,723
12,132
0
28,065
L
Hades
Sandro-JS
Hades
3,498
1,633
0
3,145
18,741
8,637
342
2,533
16,083
27,399
0
W
Scylla
binx1e
Scylla
14,920
2,481
195
3,097
11,020
5,445
1,379
2,146
8,874
58,385
0
L
Fenrir
12,359
3,061
342
7,005
23,121
8,514
38
9,705
12,985
0
60,210
L
Ao Kuang
roxas16
Ao Kuang
3,983
446
0
3,182
14,322
5,033
0
1,614
12,608
52,641
0
W
5,580
856
669
3,594
11,915
3,791
1,186
2,558
9,292
19,946
0
W
Heimdallr
x_XPandemicX_x
Heimdallr
19,822
8,676
960
3,021
12,704
6,112
3,433
4,850
7,604
0
63,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,229
Gold Earned
57,728
306
Minions Killed
418
0
Camps Cleared
0
1,965,559
Distance Traveled
1,923,869
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,380
408
46
2
0
540,683
0
W
King Arthur
12,642
550
115
5
0
409,510
4
W
Set
11,564
503
79
3
0
435,050
0
L
Odin
8,892
387
46
2
0
392,796
0
L
Hades
8,671
377
38
2
0
274,234
0
W
Scylla
12,336
536
97
4
0
282,314
2
L
Fenrir
10,764
468
90
4
0
435,689
1
L
Ao Kuang
9,522
414
86
4
0
322,157
0
W
Hel
9,496
413
39
2
0
379,621
5
W
Heimdallr
11,690
508
88
4
0
417,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role