Player Matchup

Olorun
Olorun
ArKanToSnd
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 76L
1,344 Elo+
Solo
Amaterasu
Amaterasu
Maison4ch
Amaterasu
Level 25
God Stats
1W - 2L
1,232 SR
Queue Stats
4W - 9L
1,291 Elo+
Solo
Ares
Ares
REDshogûe
Ares
Level 15
God Stats
3W - 4L
1,513 SR
Queue Stats
24W - 26L
1,297 Elo+
Party 3
Horus
Horus
faren310
Horus
Level 20
God Stats
8W - 1L
1,931 SR
Queue Stats
57W - 74L
1,310 Elo+
Solo
Cupid
Cupid
skyTocsx19
Cupid
Level 28
God Stats
4W - 5L
1,185 SR
Queue Stats
38W - 39L
1,338 Elo+
Party 3
Team Averages
Level 19
1,472 SR
1,316 Elo+

VS

Team Averages
Level 16
1,513 SR
1,273 Elo+
Tsukuyomi
Tsukuyomi
DonaldBang
Tsukuyomi
Level 15
God Stats
19W - 33L
1,318 SR
Queue Stats
24W - 39L
1,256 Elo+
Party 2
Ra
Ra
Xen0m0rphus
Ra
Level 14
God Stats
5W - 7L
1,540 SR
Queue Stats
73W - 62L
1,341 Elo+
Party 1
Bellona
Bellona
dauerchill
Bellona
Level 14
God Stats
1W - 11L
1,286 SR
Queue Stats
3W - 13L
1,200 Elo+
Party 2
Kukulkan
Kukulkan
selticone
Kukulkan
Level 17
God Stats
2W - 10L
1,703 SR
Queue Stats
21W - 44L
1,226 Elo+
Party 2
Ne Zha
Ne Zha
xDacian
Ne Zha
Level 21
God Stats
13W - 15L
1,719 SR
Queue Stats
84W - 72L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArKanToSnd
Olorun
17
1 / 5 / 8
11,354
516
5,098
12,609
5,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Maison4ch
Amaterasu
17
11 / 6 / 1
12,196
554
12,778
22,837
16,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 4 / 15
12,644
575
7,276
18,070
22,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
faren310
Horus
16
4 / 2 / 12
11,175
508
6,122
15,646
13,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
20
17 / 5 / 4
13,859
630
20,471
16,043
8,415
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonaldBang
Tsukuyomi
12
1 / 8 / 5
8,699
395
7,575
15,221
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 6 / 2
12,480
567
16,363
14,490
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
dauerchill
Bellona
14
2 / 8 / 1
8,639
393
4,187
13,172
10,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
selticone
Kukulkan
14
1 / 9 / 3
8,966
408
5,642
12,658
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
xDacian
Ne Zha
17
5 / 7 / 7
10,878
494
16,174
17,898
14,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
37
Kills
20
22
Deaths
38
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
ArKanToSnd
Olorun
1
5
8
1
L
Tsukuyomi
DonaldBang
Tsukuyomi
1
8
5
0.44
W
Amaterasu
Maison4ch
Amaterasu
11
6
1
1.92
W
4
4
15
2.88
L
11
6
2
2
L
Bellona
dauerchill
Bellona
2
8
1
0.31
W
Horus
faren310
Horus
4
2
12
5
L
Kukulkan
selticone
Kukulkan
1
9
3
0.28
W
Cupid
17
5
4
3.8
L
Ne Zha
xDacian
Ne Zha
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,745
Damage
49,941
85,205
Taken
73,439
65,799
Mitigated
41,250
23,671
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ArKanToSnd
Olorun
5,098
2,199
288
3,740
12,609
5,217
2,907
4,769
7,520
60,643
0
L
Tsukuyomi
DonaldBang
Tsukuyomi
7,575
1,469
0
3,070
15,221
5,091
0
3,458
11,763
0
48,315
W
Amaterasu
Maison4ch
Amaterasu
12,778
5,720
0
4,758
22,837
16,453
608
6,716
15,736
432
70,893
W
7,276
743
0
1,346
18,070
22,173
1,671
3,098
14,814
26,134
0
L
16,363
1,550
689
2,840
14,490
6,249
488
3,877
10,613
88,197
0
L
Bellona
dauerchill
Bellona
4,187
1,028
0
854
13,172
10,922
0
1,509
11,663
0
33,580
W
Horus
faren310
Horus
6,122
3,602
3,117
3,876
15,646
13,541
987
5,406
9,874
0
44,268
L
Kukulkan
selticone
Kukulkan
5,642
553
0
106
12,658
4,489
1,013
1,550
11,108
35,361
0
W
Cupid
20,471
16,281
1,121
5,425
16,043
8,415
6,147
3,371
12,522
0
103,504
L
Ne Zha
xDacian
Ne Zha
16,174
4,294
0
4,435
17,898
14,499
116
3,348
14,550
0
55,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,228
Gold Earned
49,662
450
Minions Killed
422
0
Camps Cleared
0
1,840,448
Distance Traveled
1,734,637
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,354
516
112
5
0
374,840
3
L
Tsukuyomi
8,699
395
67
3
0
325,837
0
W
Amaterasu
12,196
554
83
4
0
373,171
1
W
Ares
12,644
575
34
2
0
325,204
1
L
Ra
12,480
567
155
7
0
385,040
0
L
Bellona
8,639
393
49
2
0
279,453
3
W
Horus
11,175
508
79
4
0
437,172
2
L
Kukulkan
8,966
408
70
3
0
346,830
0
W
Cupid
13,859
630
142
6
0
330,061
0
L
Ne Zha
10,878
494
81
4
0
397,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role