Player Matchup

Tiamat
Tiamat
Silver IV
TitledBlaze2
Tiamat
Silver IV
Level 82
God Stats
16W - 9L
1,804 SR
Queue Stats
82W - 118L
1,308 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,804 SR
1,308 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,317 SR
1,273 MMR
Hercules
Hercules
Gold V
ChAoS Fr3NcHy
Hercules
Gold V
Level 146
God Stats
1W - 2L
1,317 SR
Queue Stats
98W - 95L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 3 / 0
11,142
857
10,030
10,848
8,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BellonaChang'eHeraVulcanAnubis

VS

Bans
HadesKaliSkadiIzanamiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChAoS Fr3NcHy
Hercules
17
3 / 4 / 0
10,162
782
6,826
20,497
16,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChAoS Fr3NcHy
Hercules
3
4
0
0.75
W
Tiamat
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,030
Damage
6,826
10,848
Taken
20,497
8,072
Mitigated
16,805
2,800
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChAoS Fr3NcHy
Hercules
6,826
3,269
0
4,833
20,497
16,805
611
10,036
10,461
191
55,744
W
Tiamat
10,030
2,971
0
2,800
10,848
8,072
2,519
81
10,767
70,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,142
Gold Earned
10,162
144
Minions Killed
116
0
Camps Cleared
0
229,896
Distance Traveled
242,523
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,162
782
116
9
0
242,523
0
W
Tiamat
11,142
857
144
11
0
229,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role