Player Matchup

Janus
Janus
Annagar
Janus
Level 54
God Stats
17W - 17L
1,510 SR
Queue Stats
255W - 239L
1,392 Elo+
Party 2
Neith
Neith
Jafurcak
Neith
Level 16
God Stats
6W - 8L
1,591 SR
Queue Stats
23W - 23L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
Spirenzo18
Cthulhu
Level 30
God Stats
10W - 7L
1,577 SR
Queue Stats
35W - 31L
1,534 Elo+
Party 2
Thanatos
Thanatos
eaZhy1
Thanatos
Level 17
God Stats
20W - 14L
1,566 SR
Queue Stats
28W - 22L
1,530 Elo+
Party 2
King Arthur
King Arthur
fRistt333
King Arthur
Level 13
God Stats
9W - 11L
1,377 SR
Queue Stats
17W - 17L
1,482 Elo+
Party 2
Team Averages
Level 26
1,524 SR
1,484 Elo+

VS

Team Averages
Level 25
1,540 SR
1,520 Elo+
Bellona
Bellona
Nimbfull7
Bellona
Level 19
God Stats
3W - 2L
1,739 SR
Queue Stats
788W - 745L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Skorphion03
Cthulhu
Level 29
God Stats
1W - 3L
1,214 SR
Queue Stats
10W - 13L
1,591 Elo+
Solo
Kali
Kali
ZXC-Ghoul123
Kali
Level 29
God Stats
5W - 5L
1,715 SR
Queue Stats
100W - 69L
1,608 Elo+
Solo
Ullr
Ullr
frandem
Ullr
Level 23
God Stats
12W - 11L
1,500 SR
Queue Stats
415W - 387L
1,450 Elo+
Party 1
Janus
Janus
yogur_nervioso20
Janus
Level 25
God Stats
10W - 13L
1,532 SR
Queue Stats
126W - 128L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Annagar
Janus
19
1 / 2 / 2
11,495
547
7,569
7,474
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Jafurcak
Neith
16
4 / 4 / 8
10,210
486
8,909
11,876
4,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Spirenzo18
Cthulhu
17
9 / 1 / 6
11,634
554
11,689
15,575
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
eaZhy1
Thanatos
17
5 / 2 / 4
10,671
508
9,235
14,711
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
fRistt333
King Arthur
18
0 / 0 / 1
11,118
529
8,435
13,268
12,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nimbfull7
Bellona
17
0 / 1 / 0
9,888
471
8,652
14,757
13,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Skorphion03
Cthulhu
15
2 / 2 / 3
8,980
428
12,377
16,981
12,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 3 / 0
11,163
532
10,336
14,728
8,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
frandem
Ullr
14
1 / 10 / 1
8,217
391
7,506
14,849
4,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 0
9,729
463
3,769
8,985
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
19
Kills
9
9
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
Annagar
Janus
1
2
2
1
W
Neith
Jafurcak
Neith
4
4
8
2
L
Bellona
Nimbfull7
Bellona
0
1
0
0
L
Cthulhu
Skorphion03
Cthulhu
2
2
3
1.75
W
Cthulhu
Spirenzo18
Cthulhu
9
1
6
12
L
6
3
0
2
W
Thanatos
eaZhy1
Thanatos
5
2
4
3.5
W
King Arthur
fRistt333
King Arthur
0
0
1
0.5
L
Ullr
frandem
Ullr
1
10
1
0.15
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,837
Damage
42,640
62,904
Taken
70,300
39,396
Mitigated
42,927
34,497
Healing
19,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Annagar
Janus
7,569
0
0
2,746
7,474
2,953
1,017
3,529
3,705
81,026
0
W
Neith
Jafurcak
Neith
8,909
4,550
135
2,851
11,876
4,212
2,085
3,875
7,851
0
44,267
L
Bellona
Nimbfull7
Bellona
8,652
3,851
0
5,582
14,757
13,680
239
0
13,768
0
66,141
L
Cthulhu
Skorphion03
Cthulhu
12,377
748
285
4,858
16,981
12,953
38
5,166
11,815
52,720
0
W
Cthulhu
Spirenzo18
Cthulhu
11,689
891
678
5,990
15,575
13,955
0
5,743
9,462
55,446
0
L
10,336
6,054
0
5,838
14,728
8,757
298
1,660
13,003
0
83,468
W
Thanatos
eaZhy1
Thanatos
9,235
2,934
0
15,721
14,711
5,778
1,010
2,089
12,472
0
69,755
W
King Arthur
fRistt333
King Arthur
8,435
844
0
6,376
13,268
12,498
308
0
13,268
0
76,023
L
Ullr
frandem
Ullr
7,506
3,575
0
1,992
14,849
4,711
754
5,303
9,546
0
41,286
L
3,769
44
0
1,107
8,985
2,826
731
6,531
1,896
64,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,128
Gold Earned
47,977
625
Minions Killed
576
0
Camps Cleared
0
1,931,501
Distance Traveled
1,831,831
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,495
547
188
9
0
347,447
2
W
Neith
10,210
486
96
5
0
310,989
3
L
Bellona
9,888
471
147
7
0
355,074
5
L
Cthulhu
8,980
428
84
4
0
413,431
4
W
Cthulhu
11,634
554
82
4
0
409,493
4
L
Kali
11,163
532
128
6
0
387,280
3
W
Thanatos
10,671
508
107
5
0
444,828
5
W
King Arthur
11,118
529
152
7
0
418,744
1
L
Ullr
8,217
391
75
4
0
310,257
3
L
Janus
9,729
463
142
7
0
365,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role