Player Matchup

Nemesis
Nemesis
CalmestCave2222
Nemesis
Level 21
God Stats
27W - 27L
1,488 SR
Queue Stats
82W - 66L
1,494 Elo+
Solo
Neith
Neith
CordenatusLupus
Neith
Level 13
God Stats
8W - 4L
1,582 SR
Queue Stats
8W - 7L
1,460 Elo+
Solo
Arachne
Arachne
JHD_2570
Arachne
Level 20
God Stats
44W - 40L
1,484 SR
Queue Stats
117W - 115L
1,457 Elo+
Solo
Freya
Freya
KingPakuk
Freya
Level 24
God Stats
2W - 2L
1,700 SR
Queue Stats
30W - 26L
1,645 Elo+
Solo
Nike
Nike
Stickay26
Nike
Level 28
God Stats
10W - 8L
1,610 SR
Queue Stats
168W - 156L
1,528 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,517 Elo+

VS

Team Averages
Level 16
1,418 SR
1,561 Elo+
Thanatos
Thanatos
Brodicus_Shura
Thanatos
Level 22
God Stats
0W - 4L
1,197 SR
Queue Stats
13W - 17L
1,413 Elo+
Solo
Arachne
Arachne
Manuel13115033
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 2
Cthulhu
Cthulhu
Wold_of_Tanks
Cthulhu
Level 5
God Stats
1W - 1L
1,529 SR
Queue Stats
1W - 3L
1,676 Elo+
Party 2
Poseidon
Poseidon
warlordwld
Poseidon
Level 23
God Stats
0W - 3L
1,394 SR
Queue Stats
36W - 35L
1,550 Elo+
Party 1
Medusa
Medusa
willii027
Medusa
Level 26
God Stats
7W - 5L
1,471 SR
Queue Stats
74W - 83L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
8,650
665
7,530
8,634
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 4
7,570
582
3,343
5,135
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
JHD_2570
Arachne
13
8 / 0 / 3
8,414
647
7,456
8,758
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
KingPakuk
Freya
13
7 / 0 / 8
8,421
648
8,000
6,981
2,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
12
8 / 1 / 3
8,125
625
3,781
5,756
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
3 / 6 / 0
6,404
493
5,956
10,606
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 11 / 0
4,885
376
2,132
10,339
2,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
9
0 / 10 / 1
5,335
410
4,663
12,497
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
warlordwld
Poseidon
6
0 / 1 / 1
4,871
375
709
2,135
374
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
willii027
Medusa
6
0 / 3 / 0
4,883
376
2,706
4,880
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
31
Kills
3
3
Deaths
31
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
6
0
0.5
W
7
1
8
11
W
1
1
4
3
W
Arachne
JHD_2570
Arachne
8
0
3
9.5
W
Freya
KingPakuk
Freya
7
0
8
11
L
0
11
0
0
W
Nike
8
1
3
9.5
L
Cthulhu
0
10
1
0.05
L
Poseidon
warlordwld
Poseidon
0
1
1
0.5
L
Medusa
willii027
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,110
Damage
16,166
35,264
Taken
40,457
17,054
Mitigated
15,452
11,121
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,956
2,166
0
4,276
10,606
4,189
0
2,351
8,230
0
29,343
W
7,530
4,549
0
2,734
8,634
3,876
700
1,828
6,706
0
47,444
W
3,343
1,132
0
1,794
5,135
1,680
3,605
258
4,877
0
31,983
W
Arachne
JHD_2570
Arachne
7,456
4,683
0
2,067
8,758
4,173
1,892
657
8,076
0
44,421
W
Freya
KingPakuk
Freya
8,000
2,842
0
3,559
6,981
2,932
2,225
1,445
5,436
34,475
0
L
2,132
1,600
0
590
10,339
2,625
0
571
9,743
0
12,803
W
Nike
3,781
1,019
0
967
5,756
4,393
3,213
834
4,797
0
30,864
L
Cthulhu
4,663
406
0
638
12,497
7,274
0
4,732
7,545
25,448
0
L
Poseidon
warlordwld
Poseidon
709
0
99
1,081
2,135
374
0
346
1,789
9,723
0
L
Medusa
willii027
Medusa
2,706
1,139
0
535
4,880
990
320
0
4,880
0
13,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,180
Gold Earned
26,378
363
Minions Killed
161
0
Camps Cleared
0
1,329,281
Distance Traveled
999,072
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,404
493
47
4
0
240,821
0
W
Nemesis
8,650
665
86
7
0
314,417
1
W
Neith
7,570
582
65
5
0
231,231
4
W
Arachne
8,414
647
87
7
0
297,136
5
W
Freya
8,421
648
53
4
0
237,709
0
L
Arachne
4,885
376
28
2
0
218,069
1
W
Nike
8,125
625
72
6
0
248,788
0
L
Cthulhu
5,335
410
41
3
0
254,682
0
L
Poseidon
4,871
375
25
2
0
108,631
0
L
Medusa
4,883
376
20
2
0
176,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role