Player Matchup

Merlin
Merlin
Gold IV
AetherJunior
Merlin
Gold IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Koyomi479
Hou Yi
Platinum IV
Level 156
God Stats
3W - 0L
1,926 SR
Queue Stats
357W - 344L
1,484 MMR
Solo
Nemesis
Nemesis
Gold II
Ninetailskaneki
Nemesis
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold I
Roulouloup
Jormungandr
Gold I
Level 122
God Stats
16W - 16L
1,530 SR
Queue Stats
692W - 677L
1,494 MMR
Solo
Sobek
Sobek
Gold III
projectrex
Sobek
Gold III
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 177L
1,471 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,591 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,626 SR
1,483 MMR
Janus
Janus
Gold III
Aoimaru
Janus
Gold III
Level 157
God Stats
12W - 23L
1,508 SR
Queue Stats
485W - 475L
1,478 MMR
Solo
Arachne
Arachne
Silver III
Kastayeule
Arachne
Silver III
Level 104
God Stats
31W - 22L
1,724 SR
Queue Stats
156W - 155L
1,497 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
MrRichardo
Kumbhakarna
Gold IV
Level 144
God Stats
1W - 1L
1,809 SR
Queue Stats
58W - 63L
1,479 MMR
Solo
Skadi
Skadi
Gold III
Otoshigami343
Skadi
Gold III
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
314W - 318L
1,461 MMR
Solo
Bellona
Bellona
Gold IV
Wrathsingaming
Bellona
Gold IV
Level 62
God Stats
20W - 32L
1,587 SR
Queue Stats
354W - 343L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 0 / 5
12,642
602
8,416
6,110
2,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Koyomi479
Hou Yi
19
7 / 5 / 4
12,793
609
15,009
17,813
7,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
9 / 1 / 7
13,214
629
13,232
18,064
10,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Roulouloup
Jormungandr
18
4 / 2 / 7
12,278
585
14,192
23,596
21,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
16
3 / 1 / 9
10,546
502
7,007
18,280
15,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
DanzaburouSetApolloTsukuyomiCu Chulainn

VS

Bans
ScyllaYmirHeimdallrCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aoimaru
Janus
19
5 / 2 / 4
11,749
559
12,598
12,491
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Kastayeule
Arachne
16
3 / 8 / 4
10,187
485
6,130
16,992
8,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
MrRichardo
Kumbhakarna
11
0 / 3 / 5
7,230
344
4,416
13,617
5,399
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 7 / 5
10,088
480
8,252
13,508
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 6 / 2
9,357
446
11,554
24,330
17,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
26
Kills
9
9
Deaths
26
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
5
5.5
L
Janus
Aoimaru
Janus
5
2
4
3.5
L
Arachne
Kastayeule
Arachne
3
8
4
0.63
W
Hou Yi
Koyomi479
Hou Yi
7
5
4
1.8
L
Kumbhakarna
MrRichardo
Kumbhakarna
0
3
5
0.83
W
9
1
7
12.5
L
1
7
5
0.5
W
Jormungandr
Roulouloup
Jormungandr
4
2
7
3.75
L
0
6
2
0.17
W
Sobek
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,856
Damage
42,950
83,863
Taken
80,938
57,299
Mitigated
38,992
32,133
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,416
559
0
1,804
6,110
2,602
1,512
3,613
2,391
102,481
0
L
Janus
Aoimaru
Janus
12,598
701
104
2,397
12,491
3,837
0
2,314
10,177
86,630
0
L
Arachne
Kastayeule
Arachne
6,130
3,938
0
2,257
16,992
8,493
0
5,383
11,609
0
63,928
W
Hou Yi
Koyomi479
Hou Yi
15,009
8,918
0
7,960
17,813
7,383
4,530
4,476
13,245
0
93,688
L
Kumbhakarna
MrRichardo
Kumbhakarna
4,416
527
370
2,265
13,617
5,399
0
6,889
6,728
19,540
0
W
13,232
8,056
0
6,101
18,064
10,560
4,753
2,818
15,144
0
90,578
L
8,252
3,685
0
1,499
13,508
3,851
0
2,533
10,975
0
68,431
W
Jormungandr
Roulouloup
Jormungandr
14,192
4,675
0
9,527
23,596
21,009
836
4,384
19,096
85,444
0
L
11,554
4,519
0
9,200
24,330
17,412
718
12,496
11,834
0
73,000
W
Sobek
7,007
1,298
0
6,741
18,280
15,745
438
5,293
12,783
44,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,473
Gold Earned
48,611
647
Minions Killed
574
0
Camps Cleared
0
1,965,191
Distance Traveled
1,894,258
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,642
602
182
9
0
386,381
2
L
Janus
11,749
559
174
8
0
444,767
8
L
Arachne
10,187
485
118
6
0
409,374
3
W
Hou Yi
12,793
609
153
7
0
328,537
0
L
Kumbhakarna
7,230
344
24
1
0
371,217
0
W
Nemesis
13,214
629
135
6
0
463,785
3
L
Skadi
10,088
480
131
6
0
350,388
9
W
Jormungandr
12,278
585
134
6
0
347,142
0
L
Bellona
9,357
446
127
6
0
318,512
1
W
Sobek
10,546
502
43
2
0
439,346
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role