Player Matchup

Ymir
Ymir
AkCelo_38
Ymir
Level 15
God Stats
4W - 2L
1,441 SR
Queue Stats
10W - 6L
1,394 Elo+
Party 1
Izanami
Izanami
RealzKarmaa-_
Izanami
Level 16
God Stats
14W - 12L
1,461 SR
Queue Stats
23W - 20L
1,453 Elo+
Party 1
Odin
Odin
Y2x_HD_X
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,377 Elo+
Party 1
Nox
Nox
ichhab3ayak
Nox
Level 8
God Stats
0W - 3L
1,270 SR
Queue Stats
5W - 12L
1,245 Elo+
Party 1
Fenrir
Fenrir
xXEnes16Xx
Fenrir
Level 26
God Stats
4W - 7L
1,493 SR
Queue Stats
49W - 63L
1,386 Elo+
Party 1
Team Averages
Level 17
1,433 SR
1,371 Elo+

VS

Team Averages
Level 43
1,503 SR
1,395 Elo+
Thanatos
Thanatos
 
Thanatos
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LPC Shiroyacha
Ra
Level 4
God Stats
4W - 2L
1,689 SR
Queue Stats
5W - 4L
1,463 Elo+
Party 2
Cernunnos
Cernunnos
LPC Speedaf
Cernunnos
Level 15
God Stats
11W - 14L
1,346 SR
Queue Stats
13W - 21L
1,335 Elo+
Party 2
Khepri
Khepri
Supra Kynoz9572
Khepri
Level 125
God Stats
1W - 1L
1,289 SR
Queue Stats
14W - 21L
1,335 Elo+
Party 2
Chaac
Chaac
Tdsjulian
Chaac
Level 61
God Stats
3W - 1L
1,689 SR
Queue Stats
11W - 16L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 6 / 7
12,656
904
11,215
24,128
26,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
19
4 / 4 / 6
13,409
958
16,805
18,436
7,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
18
1 / 7 / 8
11,681
834
7,926
21,471
21,207
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 8 / 8
11,551
825
7,602
17,745
6,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
xXEnes16Xx
Fenrir
18
6 / 10 / 2
13,100
936
16,284
27,460
12,734
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
7 / 5 / 10
13,174
941
11,140
11,787
6,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 2 / 24
13,578
970
27,067
8,894
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
LPC Speedaf
Cernunnos
20
6 / 1 / 20
13,523
966
22,484
11,895
6,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 2 / 21
13,633
974
11,768
10,666
12,775
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Tdsjulian
Chaac
20
12 / 3 / 15
15,164
1,083
30,864
21,936
28,183
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
125
13
Kills
35
35
Deaths
13
31
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
5
10
2.4
L
Ymir
2
6
7
0.92
W
5
2
24
8.5
W
Cernunnos
LPC Speedaf
Cernunnos
6
1
20
16
L
Izanami
4
4
6
1.75
W
5
2
21
7.75
W
Chaac
Tdsjulian
Chaac
12
3
15
6.5
L
Odin
1
7
8
0.71
L
0
8
8
0.5
L
Fenrir
xXEnes16Xx
Fenrir
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,832
Damage
103,323
109,240
Taken
65,178
74,728
Mitigated
59,247
3,168
Healing
25,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,140
3,293
0
5,129
11,787
6,997
0
2,894
8,893
0
22,813
L
Ymir
11,215
756
0
0
24,128
26,954
0
9,928
14,200
34,117
0
W
27,067
3,701
3,888
2,074
8,894
4,685
0
2,681
6,213
46,356
0
W
Cernunnos
LPC Speedaf
Cernunnos
22,484
12,442
0
3,232
11,895
6,607
0
3,833
8,062
0
53,045
L
Izanami
16,805
10,396
0
1,198
18,436
7,371
0
5,980
12,456
0
64,978
W
11,768
467
1,621
1,311
10,666
12,775
0
3,323
7,343
24,316
0
W
Chaac
Tdsjulian
Chaac
30,864
8,656
615
8,107
21,936
28,183
0
6,286
15,650
0
61,995
L
Odin
7,926
2,503
0
0
21,471
21,207
0
9,788
11,683
200
10,507
L
7,602
2,200
0
0
17,745
6,462
0
5,384
12,361
23,200
0
L
Fenrir
xXEnes16Xx
Fenrir
16,284
8,934
0
1,970
27,460
12,734
0
7,755
19,705
0
31,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,397
Gold Earned
69,072
198
Minions Killed
258
6
Camps Cleared
5
1,152,990
Distance Traveled
1,246,162
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,174
941
22
2
3
223,477
2
L
Ymir
12,656
904
47
3
2
260,895
0
W
Ra
13,578
970
67
5
0
255,606
3
W
Cernunnos
13,523
966
89
6
1
232,131
0
L
Izanami
13,409
958
97
7
1
206,758
0
W
Khepri
13,633
974
29
2
0
266,206
1
W
Chaac
15,164
1,083
51
4
1
268,742
0
L
Odin
11,681
834
5
0
1
227,674
0
L
Nox
11,551
825
25
2
1
203,816
0
L
Fenrir
13,100
936
24
2
1
253,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role