Player Matchup

Tsukuyomi
Tsukuyomi
GigaMutation
Tsukuyomi
Level 23
God Stats
9W - 17L
1,505 SR
Queue Stats
60W - 70L
1,482 Elo+
Solo
Janus
Janus
KhalidTheGOAT
Janus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,445 Elo+
Party 1
Fafnir
Fafnir
ProtectNemNips
Fafnir
Level 8
God Stats
1W - 2L
1,634 SR
Queue Stats
1W - 4L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
baublesaur
Guan Yu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 18L
1,445 Elo+
Party 1
Skadi
Skadi
lileggaroll
Skadi
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,445 Elo+
Party 1
Team Averages
Level 10
1,528 SR
1,453 Elo+

VS

Team Averages
Level 14
1,572 SR
1,597 Elo+
Anhur
Anhur
BrandonFandom
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MrSmitherson
Agni
Level 15
God Stats
3W - 1L
1,559 SR
Queue Stats
21W - 12L
1,581 Elo+
Solo
Mulan
Mulan
booker1012
Mulan
Level 10
God Stats
2W - 0L
1,445 SR
Queue Stats
27W - 29L
1,447 Elo+
Solo
Ares
Ares
planckscon
Ares
Level 7
God Stats
2W - 0L
1,854 SR
Queue Stats
70W - 47L
1,606 Elo+
Solo
Mercury
Mercury
punkeroloco
Mercury
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GigaMutation
Tsukuyomi
9
2 / 3 / 0
6,066
506
4,898
10,705
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 8 / 0
5,063
422
1,617
5,742
1,623
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 1
5,154
430
1,724
6,636
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
baublesaur
Guan Yu
10
1 / 4 / 0
5,414
451
2,935
8,478
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 6 / 1
4,572
381
1,821
6,157
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,252
604
8,386
5,984
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
9 / 1 / 1
8,033
669
8,685
5,086
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
11
3 / 0 / 1
6,771
564
6,127
7,402
3,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 7
7,006
584
2,680
4,936
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
punkeroloco
Mercury
12
4 / 1 / 3
7,170
598
2,753
7,200
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
24
24
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Tsukuyomi
GigaMutation
Tsukuyomi
2
3
0
0.67
L
0
8
0
0
W
9
1
1
9.5
L
0
3
1
0.17
L
Guan Yu
baublesaur
Guan Yu
1
4
0
0.25
W
Mulan
3
0
1
3.5
L
0
6
1
0.08
W
3
1
7
6.5
W
Mercury
punkeroloco
Mercury
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,995
Damage
28,631
37,718
Taken
30,608
16,265
Mitigated
12,751
5,572
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,386
3,729
0
4,116
5,984
2,033
1,674
1,259
4,725
0
48,424
L
Tsukuyomi
GigaMutation
Tsukuyomi
4,898
1,537
0
1,829
10,705
3,338
0
4,070
6,450
0
22,980
L
1,617
491
0
240
5,742
1,623
538
3,687
1,765
21,585
0
W
8,685
1,041
0
715
5,086
1,595
1,224
943
4,143
39,007
0
L
1,724
72
0
975
6,636
3,573
0
1,603
5,029
12,744
0
L
Guan Yu
baublesaur
Guan Yu
2,935
609
85
2,433
8,478
6,486
447
0
8,478
0
19,782
W
Mulan
6,127
1,616
0
1,390
7,402
3,764
195
0
7,177
0
26,411
L
1,821
456
0
10
6,157
1,245
0
1,482
4,631
0
11,158
W
2,680
233
0
1,174
4,936
2,942
189
789
4,147
11,028
0
W
Mercury
punkeroloco
Mercury
2,753
1,183
0
2,784
7,200
2,417
1,598
350
6,825
0
41,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,269
Gold Earned
36,232
144
Minions Killed
336
0
Camps Cleared
0
1,135,836
Distance Traveled
1,102,897
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,252
604
97
8
0
181,179
0
L
Tsukuyomi
6,066
506
48
4
0
252,185
0
L
Janus
5,063
422
33
3
0
205,714
0
W
Agni
8,033
669
83
7
0
222,983
3
L
Fafnir
5,154
430
12
1
0
237,675
1
L
Guan Yu
5,414
451
37
3
0
235,021
1
W
Mulan
6,771
564
52
4
0
191,389
2
L
Skadi
4,572
381
14
1
0
205,241
0
W
Ares
7,006
584
14
1
0
223,914
3
W
Mercury
7,170
598
90
8
0
283,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role