Player Matchup

Nu Wa
Nu Wa
Dinodrogui
Nu Wa
Level 148
God Stats
5W - 8L
1,920 SR
Queue Stats
205W - 229L
1,514 Elo+
Party 3
Ravana
Ravana
MORGOTTH666
Ravana
Level 87
God Stats
32W - 33L
1,489 SR
Queue Stats
280W - 312L
1,480 Elo+
Party 3
Cupid
Cupid
RyuzakiUBK
Cupid
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
288W - 286L
1,455 Elo+
Party 1
Cerberus
Cerberus
saura95
Cerberus
Level 62
God Stats
33W - 37L
1,478 SR
Queue Stats
60W - 82L
1,409 Elo+
Party 3
Cthulhu
Cthulhu
wupwupwupwupwup
Cthulhu
Level 101
God Stats
22W - 19L
1,634 SR
Queue Stats
517W - 522L
1,510 Elo+
Party 1
Team Averages
Level 96
1,604 SR
1,473 Elo+

VS

Team Averages
Level 102
1,568 SR
1,485 Elo+
Hercules
Hercules
EnteInvidente
Hercules
Level 68
God Stats
3W - 2L
1,692 SR
Queue Stats
52W - 53L
1,418 Elo+
Solo
Sobek
Sobek
PeliRed69
Sobek
Level 89
God Stats
7W - 3L
1,327 SR
Queue Stats
396W - 380L
1,536 Elo+
Solo
Xbalanque
Xbalanque
Ryanjames98
Xbalanque
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 139L
1,462 Elo+
Solo
Mulan
Mulan
ace34
Mulan
Level 124
God Stats
48W - 42L
1,600 SR
Queue Stats
240W - 227L
1,506 Elo+
Party 2
Ra
Ra
cresus76
Ra
Level 104
God Stats
9W - 7L
1,720 SR
Queue Stats
299W - 307L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 5 / 10
9,863
519
21,908
11,417
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
15
6 / 6 / 5
9,365
493
7,518
12,608
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
16
5 / 6 / 3
10,575
557
13,529
13,274
4,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
saura95
Cerberus
14
0 / 4 / 1
8,504
448
6,332
17,117
16,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 8 / 3
8,427
444
9,187
20,390
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EnteInvidente
Hercules
12
1 / 7 / 5
8,027
422
5,954
15,940
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Sobek
PeliRed69
Sobek
14
3 / 5 / 17
10,069
530
8,429
22,169
23,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Ryanjames98
Xbalanque
20
16 / 1 / 3
13,162
693
23,273
15,870
7,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
ace34
Mulan
19
4 / 1 / 1
11,392
600
13,023
16,305
10,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 2
10,199
537
7,649
11,977
5,798
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
17
Kills
29
29
Deaths
17
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
5
10
1.8
W
Hercules
EnteInvidente
Hercules
1
7
5
0.5
L
Ravana
6
6
5
1.42
W
Sobek
PeliRed69
Sobek
3
5
17
2.3
W
Xbalanque
Ryanjames98
Xbalanque
16
1
3
17.5
L
Cupid
5
6
3
1.08
W
Mulan
ace34
Mulan
4
1
1
4.5
W
5
3
2
2
L
Cerberus
saura95
Cerberus
0
4
1
0.13
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,474
Damage
58,328
74,806
Taken
82,261
45,625
Mitigated
53,350
17,722
Healing
33,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
21,908
3,682
0
703
11,417
4,336
60
5,958
5,459
81,171
0
W
Hercules
EnteInvidente
Hercules
5,954
864
0
3,876
15,940
6,244
0
7,603
8,337
0
36,608
L
Ravana
7,518
1,829
0
3,524
12,608
5,662
0
3,204
9,404
0
56,678
W
Sobek
PeliRed69
Sobek
8,429
1,266
0
4,972
22,169
23,915
13
9,892
12,277
23,604
0
W
Xbalanque
Ryanjames98
Xbalanque
23,273
12,453
0
11,856
15,870
7,392
218
5,201
10,669
0
113,297
L
Cupid
13,529
8,706
439
4,475
13,274
4,410
1,170
1,180
12,094
0
67,954
W
Mulan
ace34
Mulan
13,023
2,857
0
7,077
16,305
10,001
0
9,078
7,227
196
85,900
W
7,649
950
1,699
3,838
11,977
5,798
29
5,653
6,324
76,131
0
L
Cerberus
saura95
Cerberus
6,332
272
0
4,227
17,117
16,919
0
126
16,991
46,413
0
L
9,187
1,039
41
4,313
20,390
14,298
0
5,806
14,584
31,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,734
Gold Earned
52,849
493
Minions Killed
558
0
Camps Cleared
0
1,762,325
Distance Traveled
1,817,165
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,863
519
125
7
0
328,323
6
W
Hercules
8,027
422
55
3
0
349,625
0
L
Ravana
9,365
493
89
5
0
377,788
7
W
Sobek
10,069
530
15
1
0
377,304
4
W
Xbalanque
13,162
693
176
9
0
353,309
4
L
Cupid
10,575
557
138
7
0
374,016
3
W
Mulan
11,392
600
170
9
0
353,878
4
W
Ra
10,199
537
142
7
0
383,049
2
L
Cerberus
8,504
448
100
5
0
327,979
1
L
Cthulhu
8,427
444
41
2
0
354,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role