Player Matchup

Ullr
Ullr
Gold IV
Map9960
Ullr
Gold IV
Level 101
God Stats
0W - 2L
1,295 SR
Queue Stats
20W - 20L
1,546 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ShAd0w P3pP3r
Sun Wukong
Gold III
Level 160
God Stats
7W - 14L
1,459 SR
Queue Stats
655W - 828L
1,531 MMR
Solo
Hades
Hades
Gold V
SoulReaper21488
Hades
Gold V
Level 126
God Stats
3W - 3L
1,752 SR
Queue Stats
14W - 17L
1,520 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,502 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,576 SR
1,511 MMR
Geb
Geb
Silver II
A BetR PlayR
Geb
Silver II
Level 145
God Stats
8W - 6L
1,625 SR
Queue Stats
8W - 9L
1,462 MMR
Party 1
Scylla
Scylla
Silver I
x Blood5hed x
Scylla
Silver I
Level 129
God Stats
2W - 0L
1,533 SR
Queue Stats
8W - 8L
1,521 MMR
Party 1
Skadi
Skadi
Gold II
xHYMNZZ
Skadi
Gold II
Level 102
God Stats
6W - 11L
1,569 SR
Queue Stats
142W - 149L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Map9960
Ullr
12
1 / 6 / 3
9,535
596
4,024
13,114
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
ShAd0w P3pP3r
Sun Wukong
13
3 / 6 / 1
10,611
663
9,613
16,952
13,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 6 / 3
9,737
609
9,581
15,745
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouCu ChulainnAphroditeAh PuchCthulhu

VS

Bans
ZeusYmirVulcanCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
10,885
680
12,442
13,396
15,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 10
11,318
707
15,600
8,578
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
xHYMNZZ
Skadi
16
9 / 3 / 6
11,951
747
10,442
8,996
3,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Ullr
Map9960
Ullr
1
6
3
0.42
L
Sun Wukong
ShAd0w P3pP3r
Sun Wukong
3
6
1
0.58
L
1
6
3
0.42
W
6
1
10
11
W
Skadi
xHYMNZZ
Skadi
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,218
Damage
38,484
45,811
Taken
30,970
26,359
Mitigated
22,479
9,920
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,442
1,400
0
0
13,396
15,293
640
3,884
9,242
39,463
0
L
Ullr
Map9960
Ullr
4,024
1,320
0
2,162
13,114
4,627
264
8,458
4,160
0
37,975
L
Sun Wukong
ShAd0w P3pP3r
Sun Wukong
9,613
2,484
0
2,959
16,952
13,271
0
10,145
6,237
0
36,946
L
9,581
212
893
3,906
15,745
8,461
0
8,430
6,999
35,549
0
W
15,600
119
0
4,232
8,578
3,433
1,791
3,447
4,956
54,710
0
W
Skadi
xHYMNZZ
Skadi
10,442
4,293
0
1,308
8,996
3,753
1,147
2,295
6,551
0
54,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
34,154
154
Minions Killed
197
0
Camps Cleared
0
803,256
Distance Traveled
840,017
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,885
680
46
3
0
286,321
1
L
Ullr
9,535
596
44
3
0
252,782
1
L
Sun Wukong
10,611
663
55
3
0
278,101
1
L
Hades
9,737
609
55
3
0
272,373
5
W
Scylla
11,318
707
74
5
0
267,570
0
W
Skadi
11,951
747
77
5
0
286,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role